Player Matchup

Hou Yi
Hou Yi
LIGHT1UPGRADE
Hou Yi
Level 103
God Stats
3W - 1L
1,602 SR
Queue Stats
301W - 297L
1,432 Elo+
Party 1
Loki
Loki
Mbleach28
Loki
Level 107
God Stats
2W - 1L
1,376 SR
Queue Stats
96W - 89L
1,463 Elo+
Solo
Athena
Athena
Prince Supa
Athena
Level 103
God Stats
21W - 34L
1,450 SR
Queue Stats
265W - 268L
1,410 Elo+
Party 1
He Bo
He Bo
hmartin98
He Bo
Level 107
God Stats
5W - 8L
1,228 SR
Queue Stats
239W - 260L
1,346 Elo+
Solo
Scylla
Scylla
killer_Frost124
Scylla
Level 58
God Stats
3W - 2L
1,687 SR
Queue Stats
47W - 39L
1,412 Elo+
Solo
Team Averages
Level 96
1,469 SR
1,413 Elo+

VS

Team Averages
Level 88
1,385 SR
1,370 Elo+
Ishtar
Ishtar
Creativerse007
Ishtar
Level 101
God Stats
0W - 2L
1,240 SR
Queue Stats
11W - 17L
1,367 Elo+
Solo
Ao Kuang
Ao Kuang
MicheIinMan
Ao Kuang
Level 64
God Stats
9W - 7L
1,557 SR
Queue Stats
145W - 177L
1,371 Elo+
Solo
Cerberus
Cerberus
anyo_77
Cerberus
Level 86
God Stats
35W - 28L
1,524 SR
Queue Stats
149W - 138L
1,402 Elo+
Solo
Discordia
Discordia
hasalex
Discordia
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 91L
1,345 Elo+
Party 2
Achilles
Achilles
j2005f2017rc
Achilles
Level 97
God Stats
0W - 1L
1,106 SR
Queue Stats
50W - 59L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 2
8,518
473
9,599
12,374
4,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
15
3 / 4 / 3
9,414
523
8,247
13,578
5,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
14
0 / 0 / 5
8,761
487
9,433
18,654
14,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
hmartin98
He Bo
15
1 / 5 / 1
9,246
514
13,324
14,218
4,848
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
8 / 3 / 2
9,989
555
8,665
7,525
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
7,102
395
13,643
11,542
4,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
MicheIinMan
Ao Kuang
15
8 / 4 / 2
10,115
562
10,186
15,604
6,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
anyo_77
Cerberus
13
0 / 2 / 2
8,220
457
4,334
15,706
11,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
hasalex
Discordia
14
0 / 5 / 2
8,796
489
2,354
10,805
4,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
j2005f2017rc
Achilles
16
5 / 2 / 1
9,506
528
8,237
17,367
21,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
15
Kills
13
13
Deaths
16
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
3
1
2
4
W
Loki
3
4
3
1.13
L
Ao Kuang
MicheIinMan
Ao Kuang
8
4
2
2.25
W
Athena
0
0
5
2.5
L
Cerberus
anyo_77
Cerberus
0
2
2
0.5
L
Discordia
hasalex
Discordia
0
5
2
0.2
W
He Bo
hmartin98
He Bo
1
5
1
0.3
L
Achilles
j2005f2017rc
Achilles
5
2
1
2.75
W
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,268
Damage
38,754
66,349
Taken
71,024
33,037
Mitigated
48,094
22,910
Healing
25,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,643
8,518
0
5,257
11,542
4,427
0
3,814
7,728
0
50,575
W
9,599
4,245
624
6,059
12,374
4,547
1,116
2,206
10,168
0
62,302
W
Loki
8,247
2,259
0
5,858
13,578
5,779
0
3,812
9,689
0
77,071
L
Ao Kuang
MicheIinMan
Ao Kuang
10,186
2,978
0
8,248
15,604
6,568
0
5,798
9,806
47,493
0
W
Athena
9,433
2,058
834
4,562
18,654
14,703
0
5,012
13,642
38,185
5,915
L
Cerberus
anyo_77
Cerberus
4,334
723
0
5,367
15,706
11,155
0
5,684
10,022
41,551
0
L
Discordia
hasalex
Discordia
2,354
112
0
320
10,805
4,363
49
3,199
7,606
68,964
0
W
He Bo
hmartin98
He Bo
13,324
770
0
4,473
14,218
4,848
304
3,042
10,049
75,320
0
L
Achilles
j2005f2017rc
Achilles
8,237
869
0
6,448
17,367
21,581
612
11,755
5,612
0
65,529
W
8,665
1,341
0
500
7,525
3,160
42
2,802
4,684
75,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,928
Gold Earned
43,739
534
Minions Killed
494
0
Camps Cleared
0
1,693,048
Distance Traveled
1,654,962
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,102
395
84
5
0
263,667
3
W
Hou Yi
8,518
473
99
6
0
316,721
6
W
Loki
9,414
523
114
6
0
404,077
3
L
Ao Kuang
10,115
562
81
5
0
396,620
6
W
Athena
8,761
487
60
3
0
333,681
0
L
Cerberus
8,220
457
94
5
0
352,779
2
L
Discordia
8,796
489
132
7
0
338,555
0
W
He Bo
9,246
514
131
7
0
286,468
0
L
Achilles
9,506
528
103
6
0
303,341
3
W
Scylla
9,989
555
130
7
0
352,101
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role