Player Matchup

Tiamat
Tiamat
Abion
Tiamat
Level 42
God Stats
3W - 4L
1,214 SR
Queue Stats
14W - 18L
1,465 Elo+
Solo
Cu Chulainn
Cu Chulainn
ChineseSlave
Cu Chulainn
Level 51
God Stats
2W - 1L
1,681 SR
Queue Stats
39W - 48L
1,418 Elo+
Party 1
Skadi
Skadi
MeatyFlapz
Skadi
Level 46
God Stats
5W - 13L
1,241 SR
Queue Stats
68W - 76L
1,384 Elo+
Solo
Ares
Ares
Tibbers802
Ares
Level 22
God Stats
2W - 1L
1,761 SR
Queue Stats
7W - 7L
1,373 Elo+
Party 1
Tyr
Tyr
cthulufan
Tyr
Level 28
God Stats
1W - 2L
1,548 SR
Queue Stats
27W - 25L
1,541 Elo+
Party 1
Team Averages
Level 38
1,489 SR
1,436 Elo+

VS

Team Averages
Level 62
1,440 SR
1,584 Elo+
Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
GucciTamagucci
Amaterasu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,664 Elo+
Party 2
Jormungandr
Jormungandr
MazdaPla4et
Jormungandr
Level 54
God Stats
0W - 1L
1,177 SR
Queue Stats
2W - 3L
1,345 Elo+
Solo
Da Ji
Da Ji
Mystign
Da Ji
Level 107
God Stats
1W - 2L
1,523 SR
Queue Stats
45W - 35L
1,580 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
azuuree
Morgan Le Fay
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,833 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Abion
Tiamat
14
2 / 2 / 4
8,479
565
9,239
7,417
4,224
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
ChineseSlave
Cu Chulainn
14
6 / 1 / 6
9,178
612
10,489
11,136
9,104
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Skadi
12
5 / 1 / 1
7,976
532
7,630
9,000
3,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
1 / 3 / 5
7,713
514
5,493
13,541
11,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 1 / 1
9,059
604
6,352
11,251
5,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 6 / 1
7,217
481
7,307
10,217
4,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
GucciTamagucci
Amaterasu
10
0 / 5 / 2
6,238
416
2,338
10,103
5,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
MazdaPla4et
Jormungandr
10
0 / 2 / 1
6,170
411
6,485
11,017
5,195
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
Mystign
Da Ji
13
5 / 3 / 2
7,937
529
4,912
12,458
5,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
azuuree
Morgan Le Fay
11
0 / 4 / 1
6,751
450
5,526
11,805
5,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
20
Kills
8
8
Deaths
20
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
6
1
0.58
W
Tiamat
Abion
Tiamat
2
2
4
2
W
Cu Chulainn
ChineseSlave
Cu Chulainn
6
1
6
9
L
Amaterasu
GucciTamagucci
Amaterasu
0
5
2
0.2
L
Jormungandr
MazdaPla4et
Jormungandr
0
2
1
0.25
W
Skadi
5
1
1
5.5
L
Da Ji
Mystign
Da Ji
5
3
2
2
W
1
3
5
1.17
L
Morgan Le Fay
azuuree
Morgan Le Fay
0
4
1
0.13
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,203
Damage
26,568
52,345
Taken
55,600
33,797
Mitigated
26,027
15,762
Healing
11,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,307
3,271
0
1,797
10,217
4,547
0
2,396
7,781
0
43,944
W
Tiamat
Abion
Tiamat
9,239
356
0
2,865
7,417
4,224
804
3,698
3,719
56,374
0
W
Cu Chulainn
ChineseSlave
Cu Chulainn
10,489
1,655
0
713
11,136
9,104
720
1,494
9,642
2,310
49,285
L
Amaterasu
GucciTamagucci
Amaterasu
2,338
1,017
0
2,094
10,103
5,397
140
1,629
8,383
0
24,517
L
Jormungandr
MazdaPla4et
Jormungandr
6,485
2,670
0
1,524
11,017
5,195
42
2,933
8,084
45,271
0
W
Skadi
7,630
4,036
0
4,011
9,000
3,364
810
2,830
6,170
0
52,806
L
Da Ji
Mystign
Da Ji
4,912
1,005
0
3,713
12,458
5,659
0
2,000
10,376
0
47,260
W
5,493
658
0
1,945
13,541
11,967
30
3,843
9,698
16,112
0
L
Morgan Le Fay
azuuree
Morgan Le Fay
5,526
889
0
2,551
11,805
5,229
0
5,972
5,609
44,665
0
W
6,352
551
0
6,228
11,251
5,138
0
849
10,402
0
66,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,405
Gold Earned
34,313
365
Minions Killed
365
0
Camps Cleared
0
1,499,999
Distance Traveled
1,385,285
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,217
481
73
5
0
289,292
3
W
Tiamat
8,479
565
82
5
0
286,691
4
W
Cu Chulainn
9,178
612
85
6
0
306,459
3
L
Amaterasu
6,238
416
47
3
0
259,274
0
L
Jormungandr
6,170
411
62
4
0
289,567
0
W
Skadi
7,976
532
74
5
0
276,082
1
L
Da Ji
7,937
529
95
6
0
298,401
2
W
Ares
7,713
514
23
2
0
296,238
5
L
Morgan Le Fay
6,751
450
88
6
0
248,751
1
W
Tyr
9,059
604
101
7
0
334,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role