Player Matchup

Izanami
Izanami
ItsDomHD
Izanami
Level 8
God Stats
2W - 9L
1,248 SR
Queue Stats
6W - 11L
1,066 Elo+
Party 1
Zeus
Zeus
NuclearXPlosion
Zeus
Level 23
God Stats
4W - 4L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Saber9824
Gilgamesh
Level 55
God Stats
4W - 13L
1,391 SR
Queue Stats
59W - 111L
1,292 Elo+
Party 1
Fafnir
Fafnir
Taallaa
Fafnir
Level 108
God Stats
0W - 2L
1,620 SR
Queue Stats
12W - 19L
1,424 Elo+
Solo
Thanatos
Thanatos
zombiecannon3
Thanatos
Level 45
God Stats
6W - 8L
1,195 SR
Queue Stats
18W - 38L
1,273 Elo+
Party 1
Team Averages
Level 48
1,391 SR
1,311 Elo+

VS

Team Averages
Level 103
1,626 SR
1,486 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ezanagué
Morgan Le Fay
Level 156
God Stats
64W - 61L
1,498 SR
Queue Stats
189W - 210L
1,444 Elo+
Solo
Neith
Neith
Haleth7
Neith
Level 88
God Stats
17W - 11L
1,680 SR
Queue Stats
85W - 67L
1,577 Elo+
Solo
Hades
Hades
Toparan
Hades
Level 78
God Stats
6W - 5L
1,525 SR
Queue Stats
224W - 279L
1,386 Elo+
Solo
Cliodhna
Cliodhna
nekos98
Cliodhna
Level 83
God Stats
4W - 1L
1,928 SR
Queue Stats
11W - 8L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ItsDomHD
Izanami
7
0 / 3 / 0
4,596
460
2,982
6,292
2,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

6
0 / 5 / 0
4,280
428
2,871
5,075
1,889
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Saber9824
Gilgamesh
10
0 / 0 / 1
5,746
575
1,626
5,237
2,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fafnir
Taallaa
Fafnir
8
0 / 1 / 0
5,213
521
2,742
8,797
7,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
zombiecannon3
Thanatos
8
1 / 4 / 0
5,102
510
3,584
8,381
3,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
0 / 1 / 0
6,005
601
2,853
4,253
2,730
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
Ezanagué
Morgan Le Fay
12
6 / 0 / 3
6,600
660
6,161
7,230
2,755
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Haleth7
Neith
10
3 / 0 / 2
5,828
583
4,510
2,732
1,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hades
Toparan
Hades
9
1 / 0 / 3
5,952
595
4,366
7,607
3,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cliodhna
nekos98
Cliodhna
10
3 / 1 / 5
6,082
608
3,783
7,157
2,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
13
13
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
1
0
0
W
Morgan Le Fay
Ezanagué
Morgan Le Fay
6
0
3
7.5
W
Neith
Haleth7
Neith
3
0
2
4
L
Izanami
ItsDomHD
Izanami
0
3
0
0
L
0
5
0
0
L
Gilgamesh
Saber9824
Gilgamesh
0
0
1
0.5
L
Fafnir
Taallaa
Fafnir
0
1
0
0
W
Hades
Toparan
Hades
1
0
3
2.5
W
Cliodhna
nekos98
Cliodhna
3
1
5
5.5
L
Thanatos
zombiecannon3
Thanatos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,805
Damage
21,673
33,782
Taken
28,979
17,634
Mitigated
12,897
11,918
Healing
12,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
2,853
627
0
1,360
4,253
2,730
235
0
3,836
0
39,450
W
Morgan Le Fay
Ezanagué
Morgan Le Fay
6,161
167
0
2,921
7,230
2,755
114
1,953
5,277
44,683
0
W
Neith
Haleth7
Neith
4,510
1,777
0
1,775
2,732
1,103
75
281
2,451
0
40,498
L
Izanami
ItsDomHD
Izanami
2,982
2,533
0
1,436
6,292
2,009
0
2,588
3,704
0
29,308
L
2,871
282
0
0
5,075
1,889
0
2,907
2,168
18,547
0
L
Gilgamesh
Saber9824
Gilgamesh
1,626
246
0
1,534
5,237
2,833
0
0
5,237
0
32,357
L
Fafnir
Taallaa
Fafnir
2,742
492
0
3,657
8,797
7,130
0
2,249
6,548
16,437
2,536
W
Hades
Toparan
Hades
4,366
942
49
4,264
7,607
3,892
66
1,194
6,413
26,671
1,497
W
Cliodhna
nekos98
Cliodhna
3,783
710
0
2,555
7,157
2,417
0
1,929
5,228
0
33,223
L
Thanatos
zombiecannon3
Thanatos
3,584
1,153
0
5,291
8,381
3,773
0
2,470
5,911
0
30,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,937
Gold Earned
30,467
236
Minions Killed
339
0
Camps Cleared
0
880,299
Distance Traveled
950,597
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,005
601
92
9
0
188,060
0
W
Morgan Le Fay
6,600
660
63
6
0
183,256
0
W
Neith
5,828
583
59
6
0
171,492
2
L
Izanami
4,596
460
57
6
0
167,270
0
L
Zeus
4,280
428
31
3
0
158,657
1
L
Gilgamesh
5,746
575
78
8
0
180,454
0
L
Fafnir
5,213
521
18
2
0
188,423
4
W
Hades
5,952
595
55
6
0
169,105
1
W
Cliodhna
6,082
608
70
7
0
238,684
1
L
Thanatos
5,102
510
52
5
0
185,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role