Player Matchup

Osiris
Osiris
CallSignKilroy
Osiris
Level 34
God Stats
1W - 2L
1,564 SR
Queue Stats
31W - 43L
1,333 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GrayGhost111
Ah Muzen Cab
Level 76
God Stats
1W - 1L
1,712 SR
Queue Stats
22W - 30L
1,299 Elo+
Party 1
Kukulkan
Kukulkan
Norge453
Kukulkan
Level 45
God Stats
0W - 4L
1,084 SR
Queue Stats
17W - 41L
1,232 Elo+
Party 2
Cerberus
Cerberus
PEREZ462
Cerberus
Level 157
God Stats
0W - 2L
1,378 SR
Queue Stats
17W - 18L
1,444 Elo+
Solo
Nemesis
Nemesis
Xoppou
Nemesis
Level 21
God Stats
1W - 4L
1,363 SR
Queue Stats
9W - 9L
1,155 Elo+
Party 1
Team Averages
Level 67
1,420 SR
1,293 Elo+

VS

Team Averages
Level 56
1,498 SR
1,376 Elo+
Mulan
Mulan
GoofyGaming11
Mulan
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 114L
1,365 Elo+
Party 4
Medusa
Medusa
NiceKenneth
Medusa
Level 21
God Stats
7W - 2L
1,512 SR
Queue Stats
21W - 22L
1,350 Elo+
Party 3
Sylvanus
Sylvanus
Teddybearman412
Sylvanus
Level 86
God Stats
3W - 3L
1,426 SR
Queue Stats
52W - 64L
1,341 Elo+
Party 3
Thor
Thor
bewilderdbeaver
Thor
Level 69
God Stats
10W - 10L
1,451 SR
Queue Stats
301W - 368L
1,380 Elo+
Party 4
Kukulkan
Kukulkan
chaosAuthor
Kukulkan
Level 62
God Stats
4W - 0L
1,598 SR
Queue Stats
39W - 38L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 0
10,784
469
14,014
22,963
33,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
GrayGhost111
Ah Muzen Cab
14
3 / 6 / 3
9,635
419
15,390
14,624
5,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Norge453
Kukulkan
18
1 / 3 / 0
11,014
479
9,132
9,151
4,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
PEREZ462
Cerberus
17
2 / 1 / 4
11,273
490
18,662
28,543
35,675
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Xoppou
Nemesis
13
2 / 7 / 1
8,986
391
9,877
17,706
6,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 0
11,480
499
16,490
20,861
22,249
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
16
3 / 2 / 4
9,536
415
18,119
21,791
8,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
15
3 / 1 / 4
10,026
436
9,947
20,209
17,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
8 / 3 / 3
11,388
495
15,210
22,077
9,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
chaosAuthor
Kukulkan
19
2 / 2 / 3
11,785
512
6,946
12,127
5,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
8
Kills
20
21
Deaths
8
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
4
0
0
4
L
Ah Muzen Cab
GrayGhost111
Ah Muzen Cab
3
6
3
0.75
W
Medusa
3
2
4
2.5
L
Kukulkan
Norge453
Kukulkan
1
3
0
0.33
L
Cerberus
PEREZ462
Cerberus
2
1
4
4
W
Sylvanus
3
1
4
5
L
Nemesis
Xoppou
Nemesis
2
7
1
0.36
W
8
3
3
3.17
W
Kukulkan
chaosAuthor
Kukulkan
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,075
Damage
66,712
92,987
Taken
97,065
84,875
Mitigated
62,381
29,086
Healing
46,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,014
6,712
0
9,324
22,963
33,497
1,374
574
22,389
0
82,798
W
16,490
3,531
0
11,352
20,861
22,249
0
650
20,211
574
87,374
L
Ah Muzen Cab
GrayGhost111
Ah Muzen Cab
15,390
5,249
0
1,743
14,624
5,254
0
2,480
12,144
0
61,645
W
Medusa
18,119
9,544
0
9,001
21,791
8,482
46
7,463
14,328
0
82,807
L
Kukulkan
Norge453
Kukulkan
9,132
956
0
653
9,151
4,038
325
4,399
4,752
96,570
0
L
Cerberus
PEREZ462
Cerberus
18,662
1,397
0
12,428
28,543
35,675
0
6,636
21,907
77,759
10,047
W
Sylvanus
9,947
3,262
3,069
13,226
20,209
17,206
133
7,098
13,111
35,323
0
L
Nemesis
Xoppou
Nemesis
9,877
4,911
0
4,938
17,706
6,411
0
3,378
14,328
0
67,291
W
15,210
3,657
0
6,014
22,077
9,059
312
6,452
15,625
0
100,552
W
Kukulkan
chaosAuthor
Kukulkan
6,946
350
439
3,541
12,127
5,385
1,711
4,037
8,090
113,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,692
Gold Earned
54,215
669
Minions Killed
643
0
Camps Cleared
0
2,086,818
Distance Traveled
2,058,582
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,784
469
134
6
0
392,432
2
W
Mulan
11,480
499
143
6
0
435,399
6
L
Ah Muzen Cab
9,635
419
91
4
0
356,318
1
W
Medusa
9,536
415
122
5
0
400,537
4
L
Kukulkan
11,014
479
179
8
0
433,029
4
L
Cerberus
11,273
490
180
8
0
422,498
4
W
Sylvanus
10,026
436
61
3
0
322,453
5
L
Nemesis
8,986
391
85
4
0
482,541
0
W
Thor
11,388
495
139
6
0
436,894
4
W
Kukulkan
11,785
512
178
8
0
463,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role