Player Matchup

Charybdis
Charybdis
Hippy-chapas
Charybdis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,210 Elo+
Party 1
Anhur
Anhur
elguajeavuelto
Anhur
Level 160
God Stats
2W - 7L
1,619 SR
Queue Stats
64W - 60L
1,515 Elo+
Party 1
Ymir
Ymir
ganamancas
Ymir
Level 157
God Stats
1W - 0L
1,724 SR
Queue Stats
28W - 19L
1,546 Elo+
Party 1
Cernunnos
Cernunnos
isakito_ptx
Cernunnos
Level 128
God Stats
2W - 0L
1,850 SR
Queue Stats
18W - 20L
1,421 Elo+
Party 1
Ne Zha
Ne Zha
tottygarcia
Ne Zha
Level 121
God Stats
2W - 1L
1,450 SR
Queue Stats
82W - 81L
1,459 Elo+
Party 1
Team Averages
Level 118
1,629 SR
1,430 Elo+

VS

Team Averages
Level 126
1,498 SR
1,360 Elo+
Persephone
Persephone
 
Persephone
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Anikies
Hades
Level 158
God Stats
18W - 12L
1,541 SR
Queue Stats
700W - 705L
1,408 Elo+
Solo
Chiron
Chiron
Da_Tweekers
Chiron
Level 54
God Stats
2W - 2L
1,597 SR
Queue Stats
149W - 187L
1,368 Elo+
Solo
Hachiman
Hachiman
Junior3300
Hachiman
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,110 Elo+
Solo
Scylla
Scylla
TOP001
Scylla
Level 154
God Stats
1W - 5L
1,350 SR
Queue Stats
230W - 229L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Hippy-chapas
Charybdis
12
0 / 5 / 3
6,671
667
4,279
10,512
4,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
11 / 3 / 3
9,104
910
12,830
9,542
4,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 3 / 8
8,080
808
6,369
12,328
12,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
isakito_ptx
Cernunnos
13
1 / 3 / 7
7,347
735
8,211
10,136
4,667
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
15
2 / 2 / 5
8,470
847
6,699
10,467
10,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
2 / 4 / 7
7,488
749
8,014
8,885
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
Anikies
Hades
14
1 / 1 / 7
7,618
762
7,799
7,885
5,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
14
3 / 2 / 4
7,485
749
8,414
9,756
3,420
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hachiman
Junior3300
Hachiman
13
2 / 4 / 6
7,317
732
7,251
9,009
3,983
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
TOP001
Scylla
15
6 / 4 / 4
8,796
880
10,310
7,876
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
42
15
Kills
14
16
Deaths
15
26
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
2
4
7
1.38
L
Hades
Anikies
Hades
1
1
7
4.5
L
Chiron
3
2
4
2.5
W
Charybdis
Hippy-chapas
Charybdis
0
5
3
0.3
L
Hachiman
Junior3300
Hachiman
2
4
6
1.25
L
Scylla
TOP001
Scylla
6
4
4
2
W
11
3
3
4.17
W
1
3
8
1.67
W
Cernunnos
isakito_ptx
Cernunnos
1
3
7
1.5
W
Ne Zha
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,388
Damage
41,788
52,985
Taken
43,411
35,807
Mitigated
19,319
17,472
Healing
15,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
8,014
264
951
1,329
8,885
3,147
0
924
7,957
13,748
0
L
Hades
Anikies
Hades
7,799
124
1,725
3,386
7,885
5,626
0
1,479
6,406
18,587
0
L
Chiron
8,414
3,410
2,239
3,985
9,756
3,420
0
1,149
8,607
0
18,428
W
Charybdis
Hippy-chapas
Charybdis
4,279
1,702
1,116
1,921
10,512
4,580
150
6,604
3,908
0
9,501
L
Hachiman
Junior3300
Hachiman
7,251
3,360
0
762
9,009
3,983
0
1,456
7,553
0
11,677
L
Scylla
TOP001
Scylla
10,310
172
790
654
7,876
3,143
0
1,361
6,515
21,419
0
W
12,830
5,377
1,178
2,131
9,542
4,287
56
3,542
6,000
0
21,570
W
6,369
182
677
3,094
12,328
12,036
0
4,272
8,056
15,334
0
W
Cernunnos
isakito_ptx
Cernunnos
8,211
3,295
1,905
2,630
10,136
4,667
0
6,413
3,723
0
17,774
W
Ne Zha
6,699
486
1,512
1,308
10,467
10,237
0
5,292
5,175
0
16,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,672
Gold Earned
38,704
90
Minions Killed
104
0
Camps Cleared
0
925,401
Distance Traveled
918,361
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,488
749
12
1
0
179,986
0
L
Hades
7,618
762
30
3
0
213,072
2
L
Chiron
7,485
749
19
2
0
186,802
1
W
Charybdis
6,671
667
15
2
0
179,866
2
L
Hachiman
7,317
732
6
1
0
167,527
1
L
Scylla
8,796
880
37
4
0
170,974
0
W
Anhur
9,104
910
22
2
0
158,618
0
W
Ymir
8,080
808
13
1
0
186,527
0
W
Cernunnos
7,347
735
26
3
0
189,931
0
W
Ne Zha
8,470
847
14
1
0
210,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role