Player Matchup

Hercules
Hercules
JpStrikerX
Hercules
Level 129
God Stats
1W - 0L
1,739 SR
Queue Stats
40W - 43L
1,534 Elo+
Party 1
Hades
Hades
LeDemonSlayer
Hades
Level 105
God Stats
2W - 0L
1,724 SR
Queue Stats
3W - 1L
1,619 Elo+
Party 1
King Arthur
King Arthur
casualbalance
King Arthur
Level 94
God Stats
3W - 2L
1,592 SR
Queue Stats
35W - 45L
1,469 Elo+
Party 1
Team Averages
Level 109
1,685 SR
1,540 Elo+

VS

Team Averages
Level 62
1,520 SR
1,417 Elo+
Janus
Janus
Lucaran
Janus
Level 49
God Stats
1W - 4L
1,337 SR
Queue Stats
136W - 176L
1,374 Elo+
Party 2
Neith
Neith
MRYEISON
Neith
Level 72
God Stats
0W - 1L
1,494 SR
Queue Stats
11W - 21L
1,408 Elo+
Solo
Atlas
Atlas
TssDiscoGirl
Atlas
Level 66
God Stats
13W - 6L
1,730 SR
Queue Stats
235W - 256L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JpStrikerX
Hercules
20
5 / 0 / 9
14,216
711
16,201
21,642
28,809
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
5 / 6 / 8
14,099
705
21,482
21,273
14,336
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
casualbalance
King Arthur
19
5 / 5 / 9
13,918
696
17,790
22,065
18,652
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Lucaran
Janus
17
5 / 8 / 3
13,128
656
13,648
18,787
10,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
MRYEISON
Neith
18
4 / 6 / 5
13,247
662
25,332
21,369
12,904
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
2 / 1 / 9
14,141
707
11,590
22,531
40,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
15
Kills
11
11
Deaths
15
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
JpStrikerX
Hercules
5
0
9
9.5
W
5
6
8
1.5
L
Janus
Lucaran
Janus
5
8
3
0.81
L
Neith
MRYEISON
Neith
4
6
5
1.08
L
2
1
9
6.5
W
King Arthur
casualbalance
King Arthur
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,473
Damage
50,570
64,980
Taken
62,687
61,797
Mitigated
63,878
14,448
Healing
5,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
JpStrikerX
Hercules
16,201
3,402
0
5,558
21,642
28,809
1,742
7,640
14,002
0
59,442
W
21,482
1,109
1,100
7,410
21,273
14,336
860
8,437
12,836
74,126
0
L
Janus
Lucaran
Janus
13,648
1,783
0
408
18,787
10,172
36
6,965
11,822
57,194
0
L
Neith
MRYEISON
Neith
25,332
10,875
0
2,608
21,369
12,904
1,291
6,222
15,147
0
71,087
L
11,590
4,739
711
2,110
22,531
40,802
148
8,340
14,191
37,840
0
W
King Arthur
casualbalance
King Arthur
17,790
1,612
0
380
22,065
18,652
325
9,204
12,861
0
55,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,233
Gold Earned
40,516
212
Minions Killed
211
0
Camps Cleared
0
1,009,894
Distance Traveled
987,329
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,216
711
67
3
0
367,294
4
W
Hades
14,099
705
91
5
0
296,979
2
L
Janus
13,128
656
77
4
0
330,565
1
L
Neith
13,247
662
92
5
0
304,051
2
L
Atlas
14,141
707
42
2
0
352,713
0
W
King Arthur
13,918
696
54
3
0
345,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role