Player Matchup

Charybdis
Charybdis
Shadow-Hound04
Charybdis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 55L
1,103 Elo+
Party 1
Cthulhu
Cthulhu
jworm10508
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,253 Elo+
Party 1
Thoth
Thoth
unequal_motive09
Thoth
Level 17
God Stats
3W - 4L
1,442 SR
Queue Stats
11W - 33L
1,033 Elo+
Party 1
Team Averages
Level 30
1,481 SR
1,129 Elo+

VS

Team Averages
Level 72
1,494 SR
1,397 Elo+
Bellona
Bellona
Kunfer
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
dangleebalz9421
Nu Wa
Level 88
God Stats
3W - 3L
1,437 SR
Queue Stats
24W - 37L
1,311 Elo+
Solo
Cupid
Cupid
narutitoo
Cupid
Level 127
God Stats
2W - 1L
1,546 SR
Queue Stats
8W - 5L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Shadow-Hound04
Charybdis
11
1 / 2 / 1
6,600
660
5,182
10,160
3,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
jworm10508
Cthulhu
10
1 / 6 / 2
7,028
703
2,709
13,497
11,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 2 / 3
6,919
692
5,691
6,162
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kunfer
Bellona
11
4 / 3 / 5
7,907
791
5,441
13,526
8,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 1 / 6
8,412
841
11,825
5,814
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
narutitoo
Cupid
12
2 / 0 / 8
7,521
752
8,005
4,940
2,158
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
3
Kills
10
10
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
Kunfer
Bellona
4
3
5
2.17
L
Charybdis
Shadow-Hound04
Charybdis
1
2
1
0.75
W
4
1
6
7
L
Cthulhu
jworm10508
Cthulhu
1
6
2
0.33
W
Cupid
narutitoo
Cupid
2
0
8
6
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,582
Damage
25,271
29,819
Taken
24,280
17,565
Mitigated
13,122
2,043
Healing
7,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Kunfer
Bellona
5,441
1,061
95
3,802
13,526
8,728
75
5,069
8,457
0
15,690
L
Charybdis
Shadow-Hound04
Charybdis
5,182
1,531
0
1,068
10,160
3,825
0
4,606
5,554
0
20,911
W
11,825
3,880
0
500
5,814
2,236
661
2,040
3,774
33,788
0
L
Cthulhu
jworm10508
Cthulhu
2,709
550
0
402
13,497
11,418
0
4,449
9,048
7,835
0
W
Cupid
narutitoo
Cupid
8,005
4,302
1,672
1,666
4,940
2,158
1,449
1,321
3,619
0
21,941
L
5,691
1,073
0
573
6,162
2,322
0
2,778
3,384
26,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,547
Gold Earned
23,840
90
Minions Killed
109
0
Camps Cleared
0
448,231
Distance Traveled
499,581
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,907
791
21
2
0
168,159
0
L
Charybdis
6,600
660
44
4
0
166,648
0
W
Nu Wa
8,412
841
58
6
0
170,938
0
L
Cthulhu
7,028
703
10
1
0
147,987
0
W
Cupid
7,521
752
30
3
0
160,484
0
L
Thoth
6,919
692
36
4
0
133,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role