Player Matchup

Merlin
Merlin
Bowserruler
Merlin
Level 108
God Stats
3W - 4L
1,347 SR
Queue Stats
192W - 164L
1,494 Elo+
Party 2
Hel
Hel
Kagarman
Hel
Level 82
God Stats
9W - 4L
1,538 SR
Queue Stats
173W - 146L
1,497 Elo+
Party 2
Agni
Agni
Killertheman342
Agni
Level 90
God Stats
4W - 0L
1,907 SR
Queue Stats
140W - 141L
1,437 Elo+
Solo
Charybdis
Charybdis
RumpledMunky
Charybdis
Level 109
God Stats
10W - 9L
1,496 SR
Queue Stats
427W - 436L
1,417 Elo+
Solo
Ares
Ares
Shiva1981
Ares
Level 47
God Stats
2W - 0L
1,764 SR
Queue Stats
46W - 49L
1,386 Elo+
Party 2
Team Averages
Level 87
1,611 SR
1,446 Elo+

VS

Team Averages
Level 73
1,388 SR
1,458 Elo+
Serqet
Serqet
 
Serqet
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
BlackWolf5055
Cabrakan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 45L
1,484 Elo+
Party 1
Hel
Hel
CheslieBear
Hel
Level 127
God Stats
1W - 3L
1,203 SR
Queue Stats
52W - 64L
1,481 Elo+
Party 1
The Morrigan
The Morrigan
TheHypnotist21
The Morrigan
Level 29
God Stats
0W - 4L
1,235 SR
Queue Stats
89W - 135L
1,367 Elo+
Solo
Athena
Athena
WDs Deimus
Athena
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
2 / 0 / 17
9,304
846
17,830
13,540
7,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
3 / 0 / 12
8,842
804
3,886
8,600
5,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 0 / 17
9,650
877
14,573
4,152
2,404
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
RumpledMunky
Charybdis
18
14 / 3 / 8
10,840
985
39,283
16,713
9,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
13
1 / 4 / 13
8,933
812
2,508
20,161
19,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
2 / 2 / 4
7,284
662
4,645
11,718
16,276
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
BlackWolf5055
Cabrakan
13
1 / 8 / 5
7,692
699
9,522
19,152
22,355
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
1 / 3 / 5
7,197
654
9,203
17,202
16,114
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
TheHypnotist21
The Morrigan
13
1 / 5 / 5
7,184
653
11,013
11,202
7,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
WDs Deimus
Athena
14
1 / 6 / 3
8,148
741
7,596
24,004
31,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
28
24
Kills
6
7
Deaths
24
67
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
2
4
2
L
Cabrakan
BlackWolf5055
Cabrakan
1
8
5
0.44
W
Merlin
2
0
17
10.5
L
1
3
5
1.17
W
3
0
12
9
W
4
0
17
12.5
W
Charybdis
RumpledMunky
Charybdis
14
3
8
6
W
Ares
1
4
13
1.88
L
The Morrigan
TheHypnotist21
The Morrigan
1
5
5
0.7
L
Athena
WDs Deimus
Athena
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,080
Damage
41,979
63,166
Taken
83,278
43,805
Mitigated
93,890
36,606
Healing
36,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,645
300
0
1,148
11,718
16,276
0
5,113
6,605
0
5,879
L
Cabrakan
BlackWolf5055
Cabrakan
9,522
273
815
1,302
19,152
22,355
0
8,873
10,279
19,231
0
W
Merlin
17,830
1,856
1,892
2,973
13,540
7,160
685
6,890
5,815
37,846
0
L
9,203
905
15,905
10,338
17,202
16,114
0
6,826
10,376
13,730
0
W
3,886
1,012
16,537
6,076
8,600
5,338
1,015
6,887
1,546
7,258
0
W
14,573
1,400
620
599
4,152
2,404
1,626
2,457
1,695
36,345
0
W
Charybdis
RumpledMunky
Charybdis
39,283
14,189
305
4,793
16,713
9,216
3,997
8,640
7,595
0
73,588
W
Ares
2,508
685
57
2,754
20,161
19,687
490
12,460
7,338
4,829
0
L
The Morrigan
TheHypnotist21
The Morrigan
11,013
2,203
664
978
11,202
7,690
0
6,765
4,437
26,346
0
L
Athena
WDs Deimus
Athena
7,596
2,212
1,218
4,151
24,004
31,455
0
11,220
12,784
16,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,569
Gold Earned
37,505
165
Minions Killed
79
0
Camps Cleared
0
997,974
Distance Traveled
916,078
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,284
662
4
0
0
207,202
0
L
Cabrakan
7,692
699
22
2
0
140,881
0
W
Merlin
9,304
846
41
4
0
211,060
2
L
Hel
7,197
654
12
1
0
206,878
0
W
Hel
8,842
804
4
0
0
207,057
0
W
Agni
9,650
877
49
4
0
242,416
0
W
Charybdis
10,840
985
68
6
0
178,291
0
W
Ares
8,933
812
3
0
0
159,150
1
L
The Morrigan
7,184
653
27
2
0
157,896
0
L
Athena
8,148
741
14
1
0
203,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role