Player Matchup

Horus
Horus
CulioCaliente
Horus
Level 62
God Stats
9W - 11L
1,471 SR
Queue Stats
197W - 251L
1,398 Elo+
Party 1
Mercury
Mercury
Danoob425
Mercury
Level 75
God Stats
10W - 13L
1,439 SR
Queue Stats
286W - 348L
1,395 Elo+
Party 1
Danzaburou
Danzaburou
LittleKillNoody
Danzaburou
Level 5
God Stats
2W - 0L
1,683 SR
Queue Stats
18W - 21L
1,322 Elo+
Party 1
Scylla
Scylla
TeachMeHow2Qs-
Scylla
Level 69
God Stats
10W - 8L
1,526 SR
Queue Stats
231W - 270L
1,350 Elo+
Party 1
Sun Wukong
Sun Wukong
pithy_spo00n
Sun Wukong
Level 50
God Stats
7W - 4L
1,545 SR
Queue Stats
36W - 36L
1,382 Elo+
Solo
Team Averages
Level 52
1,533 SR
1,369 Elo+

VS

Team Averages
Level 54
1,496 SR
1,441 Elo+
Loki
Loki
Elite_Gamer329
Loki
Level 123
God Stats
3W - 4L
1,444 SR
Queue Stats
60W - 67L
1,443 Elo+
Party 2
Medusa
Medusa
ItsMoHo_E
Medusa
Level 27
God Stats
2W - 1L
1,820 SR
Queue Stats
15W - 18L
1,366 Elo+
Party 2
Cu Chulainn
Cu Chulainn
RageNkiwi
Cu Chulainn
Level 42
God Stats
2W - 1L
1,577 SR
Queue Stats
4W - 4L
1,794 Elo+
Solo
Sol
Sol
TNC_Ari
Sol
Level 36
God Stats
2W - 5L
1,141 SR
Queue Stats
29W - 73L
1,176 Elo+
Solo
Chaac
Chaac
diego17x
Chaac
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 62L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 8
7,683
512
14,252
11,731
10,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mercury
Danoob425
Mercury
13
4 / 0 / 2
8,108
541
5,884
10,781
3,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
LittleKillNoody
Danzaburou
11
5 / 2 / 4
7,481
499
4,858
9,563
3,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 0 / 1
7,804
520
7,885
5,601
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
pithy_spo00n
Sun Wukong
13
1 / 2 / 1
7,783
519
6,819
12,081
10,774
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
7,206
480
5,234
13,999
4,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Medusa
ItsMoHo_E
Medusa
9
0 / 7 / 2
5,912
394
7,020
14,141
3,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
RageNkiwi
Cu Chulainn
14
1 / 1 / 0
8,225
548
8,390
12,766
12,075
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
11
2 / 3 / 0
7,335
489
4,225
7,826
3,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
diego17x
Chaac
10
0 / 3 / 2
6,605
440
4,845
15,318
11,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
16
Kills
4
4
Deaths
17
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
W
Mercury
Danoob425
Mercury
4
0
2
5
L
1
3
1
0.5
L
Medusa
ItsMoHo_E
Medusa
0
7
2
0.14
W
Danzaburou
LittleKillNoody
Danzaburou
5
2
4
3.5
L
Cu Chulainn
RageNkiwi
Cu Chulainn
1
1
0
1
L
Sol
2
3
0
0.67
W
2
0
1
2.5
L
Chaac
diego17x
Chaac
0
3
2
0.33
W
Sun Wukong
pithy_spo00n
Sun Wukong
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,698
Damage
29,714
49,757
Taken
64,050
30,285
Mitigated
35,417
14,358
Healing
19,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,252
4,277
1,428
5,470
11,731
10,041
0
896
10,835
0
44,156
W
Mercury
Danoob425
Mercury
5,884
2,821
0
754
10,781
3,823
70
875
9,906
0
68,280
L
5,234
1,648
0
6,716
13,999
4,867
0
1,229
12,642
0
56,354
L
Medusa
ItsMoHo_E
Medusa
7,020
3,727
0
3,057
14,141
3,835
414
2,599
11,148
0
30,304
W
Danzaburou
LittleKillNoody
Danzaburou
4,858
2,650
0
3,317
9,563
3,575
972
1,136
8,427
0
30,945
L
Cu Chulainn
RageNkiwi
Cu Chulainn
8,390
1,968
0
3,311
12,766
12,075
180
41
12,725
56
69,241
L
Sol
4,225
1,646
0
1,278
7,826
3,376
1,303
2,290
5,448
42,988
5,077
W
7,885
1,449
0
1,600
5,601
2,072
398
1,079
4,522
57,876
0
L
Chaac
diego17x
Chaac
4,845
842
0
5,384
15,318
11,264
0
1,726
13,075
0
35,870
W
Sun Wukong
pithy_spo00n
Sun Wukong
6,819
1,063
0
1,789
12,081
10,774
0
56
12,025
0
51,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,859
Gold Earned
35,283
368
Minions Killed
426
0
Camps Cleared
0
1,568,791
Distance Traveled
1,394,523
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,683
512
54
4
0
306,140
4
W
Mercury
8,108
541
108
7
0
376,135
3
L
Loki
7,206
480
97
6
0
323,631
3
L
Medusa
5,912
394
48
3
0
257,474
0
W
Danzaburou
7,481
499
35
2
0
276,015
2
L
Cu Chulainn
8,225
548
134
9
0
278,637
3
L
Sol
7,335
489
92
6
0
251,069
2
W
Scylla
7,804
520
82
5
0
302,661
2
L
Chaac
6,605
440
55
4
0
283,712
0
W
Sun Wukong
7,783
519
89
6
0
307,840
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role