Player Matchup

Da Ji
Da Ji
CHURCHBLU3T34M
Da Ji
Level 62
God Stats
5W - 2L
1,668 SR
Queue Stats
62W - 50L
1,556 Elo+
Party 2
Artemis
Artemis
DaAnimeMan
Artemis
Level 63
God Stats
3W - 0L
1,649 SR
Queue Stats
56W - 33L
1,621 Elo+
Party 2
Sylvanus
Sylvanus
GroversDingaling
Sylvanus
Level 22
God Stats
2W - 3L
1,534 SR
Queue Stats
4W - 7L
1,422 Elo+
Party 2
Vulcan
Vulcan
Ophar14
Vulcan
Level 108
God Stats
1W - 2L
1,465 SR
Queue Stats
206W - 224L
1,438 Elo+
Solo
Bellona
Bellona
UwUAraAraUwU
Bellona
Level 60
God Stats
13W - 7L
1,674 SR
Queue Stats
44W - 32L
1,599 Elo+
Party 2
Team Averages
Level 63
1,598 SR
1,527 Elo+

VS

Team Averages
Level 34
1,425 SR
1,256 Elo+
Scylla
Scylla
HardyII
Scylla
Level 75
God Stats
5W - 4L
1,493 SR
Queue Stats
74W - 98L
1,326 Elo+
Party 1
Ravana
Ravana
ItsWaynesWrld
Ravana
Level 29
God Stats
2W - 5L
1,131 SR
Queue Stats
6W - 16L
1,187 Elo+
Party 1
Athena
Athena
TheyHateMe2248
Athena
Level 28
God Stats
7W - 9L
1,503 SR
Queue Stats
26W - 40L
1,291 Elo+
Party 1
Olorun
Olorun
lHoIyl
Olorun
Level 25
God Stats
0W - 1L
1,263 SR
Queue Stats
23W - 37L
1,251 Elo+
Party 1
Sol
Sol
xTechniqueG0Dx
Sol
Level 11
God Stats
2W - 2L
1,737 SR
Queue Stats
6W - 11L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 4
6,522
544
4,944
10,992
3,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
DaAnimeMan
Artemis
13
6 / 0 / 0
7,658
638
7,098
7,768
2,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 0 / 2
6,142
512
1,066
3,606
2,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
Ophar14
Vulcan
11
1 / 0 / 0
6,685
557
3,257
5,273
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
UwUAraAraUwU
Bellona
12
5 / 0 / 3
7,581
632
10,368
7,179
5,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
HardyII
Scylla
9
0 / 0 / 0
5,259
438
3,221
3,482
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 6 / 0
4,801
400
4,697
9,524
3,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
0 / 3 / 0
5,211
434
1,859
10,817
5,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
lHoIyl
Olorun
11
1 / 2 / 0
5,997
500
2,137
7,735
3,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
0 / 4 / 0
4,949
412
3,380
6,083
1,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
15
Kills
1
1
Deaths
15
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
Artemis
DaAnimeMan
Artemis
6
0
0
6
W
0
0
2
1
L
Scylla
HardyII
Scylla
0
0
0
0
L
0
6
0
0
W
Vulcan
Ophar14
Vulcan
1
0
0
1
L
0
3
0
0
W
Bellona
UwUAraAraUwU
Bellona
5
0
3
6.5
L
Olorun
lHoIyl
Olorun
1
2
0
0.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,733
Damage
15,294
34,818
Taken
37,641
17,923
Mitigated
15,728
14,208
Healing
9,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,944
1,287
24
2,096
10,992
3,956
0
871
10,121
0
39,670
W
Artemis
DaAnimeMan
Artemis
7,098
3,872
0
5,237
7,768
2,983
2,214
2,953
4,815
0
60,422
W
1,066
632
930
1,763
3,606
2,930
54
1,785
1,821
15,501
0
L
Scylla
HardyII
Scylla
3,221
407
24
814
3,482
1,209
0
1,555
1,927
33,848
0
L
4,697
1,582
0
2,158
9,524
3,357
0
796
8,728
0
24,998
W
Vulcan
Ophar14
Vulcan
3,257
734
0
750
5,273
2,256
552
2,043
3,230
49,126
0
L
1,859
514
0
2,165
10,817
5,896
0
2,080
8,737
20,238
753
W
Bellona
UwUAraAraUwU
Bellona
10,368
2,816
0
3,408
7,179
5,798
0
2,324
4,855
0
44,953
L
Olorun
lHoIyl
Olorun
2,137
1,025
0
3,147
7,735
3,642
0
0
7,735
33,454
2,565
L
3,380
2,022
0
917
6,083
1,624
0
141
5,942
21,296
3,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,588
Gold Earned
26,217
396
Minions Killed
251
0
Camps Cleared
0
1,087,601
Distance Traveled
1,072,550
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,522
544
71
6
0
222,555
2
W
Artemis
7,658
638
104
9
0
205,128
2
W
Sylvanus
6,142
512
36
3
0
191,340
0
L
Scylla
5,259
438
63
5
0
233,593
3
L
Ravana
4,801
400
45
4
0
210,450
0
W
Vulcan
6,685
557
92
8
0
218,880
5
L
Athena
5,211
434
37
3
0
238,496
2
W
Bellona
7,581
632
93
8
0
249,698
2
L
Olorun
5,997
500
61
5
0
191,742
0
L
Sol
4,949
412
45
4
0
198,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role