Player Matchup

Sol
Sol
Schleemy
Sol
Level 124
God Stats
2W - 0L
2,034 SR
Queue Stats
7W - 6L
1,520 Elo+
Party 2
Cerberus
Cerberus
Tdrago13
Cerberus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,195 Elo+
Party 2
Pele
Pele
kittzyxo
Pele
Level 60
God Stats
1W - 1L
1,521 SR
Queue Stats
1W - 3L
1,219 Elo+
Party 2
Team Averages
Level 97
1,685 SR
1,311 Elo+

VS

Team Averages
Level 99
1,497 SR
1,553 Elo+
Bakasura
Bakasura
JonuahL
Bakasura
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,572 Elo+
Party 1
Hercules
Hercules
Rocketman7
Hercules
Level 129
God Stats
0W - 1L
1,491 SR
Queue Stats
20W - 17L
1,548 Elo+
Party 1
Ah Puch
Ah Puch
corktronomus
Ah Puch
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 1 / 4
12,990
928
31,247
17,722
7,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Tdrago13
Cerberus
16
1 / 3 / 14
11,303
807
12,482
19,579
21,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
15
3 / 3 / 4
9,957
711
4,357
7,437
2,949
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JonuahL
Bakasura
14
3 / 7 / 4
9,534
681
14,287
18,016
8,610
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Rocketman7
Hercules
15
4 / 4 / 3
10,399
743
11,203
22,179
17,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Puch
corktronomus
Ah Puch
14
0 / 6 / 7
9,293
664
8,377
12,825
4,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
17
Kills
7
7
Deaths
17
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bakasura
JonuahL
Bakasura
3
7
4
0.71
L
Hercules
Rocketman7
Hercules
4
4
3
1.38
W
13
1
4
15
W
Cerberus
Tdrago13
Cerberus
1
3
14
2.67
L
Ah Puch
corktronomus
Ah Puch
0
6
7
0.58
W
Pele
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,086
Damage
33,867
44,738
Taken
53,020
31,865
Mitigated
30,699
16,938
Healing
6,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
JonuahL
Bakasura
14,287
8,191
0
1,397
18,016
8,610
0
15,298
2,718
0
24,178
L
Hercules
Rocketman7
Hercules
11,203
3,792
0
4,451
22,179
17,257
0
17,525
4,654
492
31,534
W
31,247
17,361
0
12,038
17,722
7,648
3,353
3,374
12,508
118,187
0
W
Cerberus
Tdrago13
Cerberus
12,482
1,046
0
3,716
19,579
21,268
159
3,933
13,690
24,666
0
L
Ah Puch
corktronomus
Ah Puch
8,377
384
0
888
12,825
4,832
0
11,002
1,823
29,369
0
W
Pele
4,357
819
0
1,184
7,437
2,949
386
1,909
4,813
0
34,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,250
Gold Earned
29,226
250
Minions Killed
133
0
Camps Cleared
0
819,359
Distance Traveled
797,327
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,534
681
49
4
0
286,313
1
L
Hercules
10,399
743
43
3
0
285,752
2
W
Sol
12,990
928
160
11
0
247,781
3
W
Cerberus
11,303
807
36
3
0
271,933
0
L
Ah Puch
9,293
664
41
3
0
225,262
2
W
Pele
9,957
711
54
4
0
299,645
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role