Player Matchup

Chaac
Chaac
Silver IV
MrJamzi
Chaac
Silver IV
Level 105
God Stats
10W - 11L
1,640 SR
Queue Stats
34W - 47L
1,292 MMR
Party 1
Persephone
Persephone
Gold III
Pestilencer
Persephone
Gold III
Level 160
God Stats
12W - 16L
1,607 SR
Queue Stats
181W - 257L
1,356 MMR
Solo
Neith
Neith
Silver IV
VAMASUKA
Neith
Silver IV
Level 128
God Stats
4W - 2L
1,503 SR
Queue Stats
16W - 19L
1,368 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,583 SR
1,339 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 93
1,625 SR
1,420 MMR
Aphrodite
Aphrodite
Silver II
 
Aphrodite
Silver II
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Bronze V
NierAutomata2B
Maui
Bronze V
Level 126
God Stats
0W - 8L
1,599 SR
Queue Stats
3W - 25L
1,374 MMR
Solo
Kali
Kali
Bronze III
iKaTastRoFFa
Kali
Bronze III
Level 68
God Stats
0W - 1L
1,774 SR
Queue Stats
2W - 9L
1,385 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MrJamzi
Chaac
17
1 / 1 / 7
11,839
740
11,437
18,106
20,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
Pestilencer
Persephone
17
2 / 2 / 7
11,541
721
21,323
13,935
6,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
VAMASUKA
Neith
16
6 / 3 / 3
11,154
697
19,980
14,863
7,328
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AtlasThothBaron SamediCabrakanAchilles

VS

Bans
CharybdisAh Muzen CabMulanVulcanBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
2 / 1 / 2
10,153
635
10,832
16,659
8,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 2 / 2
11,083
693
6,556
24,163
20,315
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
0 / 6 / 4
9,693
606
7,307
16,828
9,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
9
Kills
4
6
Deaths
9
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
1
2
3
W
Chaac
MrJamzi
Chaac
1
1
7
4.5
L
2
2
2
1.5
W
Persephone
Pestilencer
Persephone
2
2
7
2.75
W
Neith
VAMASUKA
Neith
6
3
3
2.5
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,740
Damage
24,695
46,904
Taken
57,650
34,118
Mitigated
38,541
15,648
Healing
25,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
10,832
974
7,208
7,777
16,659
8,689
0
5,786
10,873
40,953
0
W
Chaac
MrJamzi
Chaac
11,437
1,825
0
6,118
18,106
20,556
504
4,743
13,363
3,805
52,151
L
6,556
690
2,988
5,398
24,163
20,315
0
10,893
13,270
25,217
0
W
Persephone
Pestilencer
Persephone
21,323
1,167
0
5,182
13,935
6,234
1,441
6,045
7,888
66,531
0
W
Neith
VAMASUKA
Neith
19,980
7,692
0
4,348
14,863
7,328
196
6,691
8,172
0
56,183
L
7,307
2,458
0
1,920
16,828
9,537
0
5,447
11,381
0
28,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,534
Gold Earned
30,929
221
Minions Killed
149
0
Camps Cleared
0
905,887
Distance Traveled
875,692
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,153
635
77
5
0
299,273
1
W
Chaac
11,839
740
78
5
0
326,250
5
L
Maui
11,083
693
27
2
0
269,098
5
W
Persephone
11,541
721
84
5
0
294,848
1
W
Neith
11,154
697
59
4
0
284,789
5
L
Kali
9,693
606
45
3
0
307,321
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role