Player Matchup

Zeus
Zeus
Laurost
Zeus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,516 Elo+
Party 2
Achilles
Achilles
Ramalocé
Achilles
Level 154
God Stats
2W - 3L
1,500 SR
Queue Stats
47W - 66L
1,539 Elo+
Party 2
Thor
Thor
wertuk
Thor
Level 99
God Stats
8W - 14L
1,261 SR
Queue Stats
13W - 21L
1,500 Elo+
Solo
Team Averages
Level 126
1,420 SR
1,518 Elo+

VS

Team Averages
Level 144
1,651 SR
1,516 Elo+
Chronos
Chronos
wanodybo
Chronos
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,256 Elo+
Solo
Gilgamesh
Gilgamesh
Åxelus
Gilgamesh
Level 156
God Stats
9W - 1L
1,824 SR
Queue Stats
62W - 36L
1,685 Elo+
Party 1
Tyr
Tyr
Ðërsèrk
Tyr
Level 159
God Stats
3W - 2L
1,629 SR
Queue Stats
21W - 19L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Laurost
Zeus
17
2 / 6 / 8
11,193
700
13,165
13,508
6,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
Ramalocé
Achilles
18
7 / 3 / 4
11,753
735
16,097
18,776
26,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thor
wertuk
Thor
14
2 / 8 / 6
10,340
646
15,529
17,471
10,467
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
wanodybo
Chronos
19
5 / 4 / 9
12,619
789
13,452
17,093
6,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Åxelus
Gilgamesh
17
6 / 3 / 8
12,329
771
15,016
18,034
15,135
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
6 / 4 / 6
12,160
760
13,749
21,168
21,042
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
11
Kills
17
17
Deaths
11
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Zeus
Laurost
Zeus
2
6
8
1
L
Achilles
Ramalocé
Achilles
7
3
4
3
W
Chronos
wanodybo
Chronos
5
4
9
2.38
L
Thor
wertuk
Thor
2
8
6
0.63
W
Gilgamesh
Åxelus
Gilgamesh
6
3
8
3.33
W
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,791
Damage
42,217
49,755
Taken
56,295
43,330
Mitigated
43,047
8,202
Healing
15,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Laurost
Zeus
13,165
3,257
0
1,448
13,508
6,354
818
2,542
10,966
60,908
0
L
Achilles
Ramalocé
Achilles
16,097
3,302
0
5,865
18,776
26,509
406
6,523
12,253
0
30,879
W
Chronos
wanodybo
Chronos
13,452
5,867
0
4,621
17,093
6,870
1,095
3,289
13,286
83,034
0
L
Thor
wertuk
Thor
15,529
2,593
0
889
17,471
10,467
550
5,107
12,364
0
40,295
W
Gilgamesh
Åxelus
Gilgamesh
15,016
5,236
2,052
2,679
18,034
15,135
414
3,915
13,051
1,238
35,001
W
13,749
1,862
0
6,477
21,168
21,042
968
6,285
14,051
119
39,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,286
Gold Earned
37,108
153
Minions Killed
214
0
Camps Cleared
0
799,132
Distance Traveled
855,544
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,193
700
79
5
0
261,947
2
L
Achilles
11,753
735
24
2
0
308,878
4
W
Chronos
12,619
789
140
9
0
264,272
3
L
Thor
10,340
646
50
3
0
228,307
1
W
Gilgamesh
12,329
771
32
2
0
290,064
2
W
Tyr
12,160
760
42
3
0
301,208
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role