Player Matchup

Nu Wa
Nu Wa
AjaKuza
Nu Wa
Level 83
God Stats
1W - 3L
1,436 SR
Queue Stats
14W - 26L
1,284 Elo+
Party 2
King Arthur
King Arthur
FreshVevo
King Arthur
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 17L
1,268 Elo+
Party 2
Jing Wei
Jing Wei
Jhingle
Jing Wei
Level 14
God Stats
1W - 3L
1,095 SR
Queue Stats
8W - 14L
1,289 Elo+
Party 2
Team Averages
Level 38
1,343 SR
1,280 Elo+

VS

Team Averages
Level 87
1,420 SR
1,245 Elo+
Gilgamesh
Gilgamesh
CreashionR
Gilgamesh
Level 89
God Stats
14W - 20L
1,390 SR
Queue Stats
134W - 242L
1,248 Elo+
Party 1
Sol
Sol
Zweth
Sol
Level 111
God Stats
2W - 0L
1,155 SR
Queue Stats
21W - 31L
1,240 Elo+
Solo
Kumbhakarna
Kumbhakarna
ДэнчикБензопила
Kumbhakarna
Level 60
God Stats
5W - 0L
1,715 SR
Queue Stats
128W - 229L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AjaKuza
Nu Wa
16
4 / 4 / 2
10,837
677
13,833
12,063
5,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
FreshVevo
King Arthur
14
1 / 3 / 5
9,792
612
13,763
18,809
18,843
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Jhingle
Jing Wei
16
1 / 3 / 5
10,384
649
19,727
15,750
8,022
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CreashionR
Gilgamesh
16
3 / 3 / 4
11,020
689
14,128
21,609
19,159
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
Zweth
Sol
19
4 / 1 / 4
11,856
741
20,493
14,720
7,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
3 / 2 / 5
12,294
768
4,064
21,910
28,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
6
Kills
10
10
Deaths
6
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AjaKuza
Nu Wa
4
4
2
1.25
W
Gilgamesh
CreashionR
Gilgamesh
3
3
4
1.67
L
King Arthur
FreshVevo
King Arthur
1
3
5
1.17
L
Jing Wei
Jhingle
Jing Wei
1
3
5
1.17
W
Sol
Zweth
Sol
4
1
4
6
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,323
Damage
38,685
46,622
Taken
58,239
32,447
Mitigated
56,066
4,944
Healing
21,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AjaKuza
Nu Wa
13,833
3,585
164
2,849
12,063
5,582
64
4,769
7,294
45,808
0
W
Gilgamesh
CreashionR
Gilgamesh
14,128
2,593
1,034
4,638
21,609
19,159
722
6,368
15,241
0
61,448
L
King Arthur
FreshVevo
King Arthur
13,763
2,719
0
33
18,809
18,843
0
8,095
10,714
0
37,832
L
Jing Wei
Jhingle
Jing Wei
19,727
14,862
0
1,898
15,750
8,022
0
10,714
5,036
0
46,909
W
Sol
Zweth
Sol
20,493
8,908
0
9,930
14,720
7,962
2,188
3,175
11,545
82,849
6,077
W
4,064
455
481
5,643
21,910
28,945
160
4,424
17,486
18,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,013
Gold Earned
35,170
160
Minions Killed
229
0
Camps Cleared
0
827,781
Distance Traveled
904,135
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,837
677
63
4
0
265,019
0
W
Gilgamesh
11,020
689
67
4
0
313,521
0
L
King Arthur
9,792
612
35
2
0
288,172
2
L
Jing Wei
10,384
649
62
4
0
274,590
0
W
Sol
11,856
741
133
8
0
286,633
2
W
Kumbhakarna
12,294
768
29
2
0
303,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role