Player Matchup

Ares
Ares
 
Ares
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Dormias
Yu Huang
Level 146
God Stats
7W - 2L
1,789 SR
Queue Stats
455W - 292L
1,684 Elo+
Party 1
Ao Kuang
Ao Kuang
TheTrustFund
Ao Kuang
Level 67
God Stats
2W - 1L
1,597 SR
Queue Stats
107W - 69L
1,606 Elo+
Party 1
Hou Yi
Hou Yi
juujubee
Hou Yi
Level 155
God Stats
2W - 1L
1,607 SR
Queue Stats
499W - 270L
1,700 Elo+
Party 1
Ganesha
Ganesha
puredisruptive
Ganesha
Level 121
God Stats
1W - 1L
1,242 SR
Queue Stats
88W - 54L
1,608 Elo+
Party 1
Team Averages
Level 128
1,547 SR
1,620 Elo+

VS

Team Averages
Level 107
1,442 SR
1,498 Elo+
Merlin
Merlin
AlienPsychosis
Merlin
Level 105
God Stats
2W - 3L
1,507 SR
Queue Stats
92W - 103L
1,414 Elo+
Solo
Izanami
Izanami
DaRealNut
Izanami
Level 29
God Stats
0W - 1L
1,281 SR
Queue Stats
4W - 6L
1,546 Elo+
Party 2
Ah Puch
Ah Puch
Elite_Delinquent
Ah Puch
Level 149
God Stats
4W - 8L
1,354 SR
Queue Stats
502W - 523L
1,457 Elo+
Solo
Bastet
Bastet
Glisard
Bastet
Level 104
God Stats
0W - 3L
1,467 SR
Queue Stats
32W - 37L
1,464 Elo+
Solo
Ne Zha
Ne Zha
insidiouskiller1
Ne Zha
Level 147
God Stats
0W - 1L
1,603 SR
Queue Stats
17W - 11L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
0 / 3 / 17
8,504
709
7,952
18,780
23,382
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
Dormias
Yu Huang
16
4 / 1 / 15
9,581
798
15,077
8,888
5,187
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
TheTrustFund
Ao Kuang
17
8 / 2 / 16
11,368
947
10,434
16,798
16,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
juujubee
Hou Yi
18
14 / 2 / 10
11,207
934
22,536
15,689
8,905
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
0 / 3 / 21
9,592
799
4,519
17,408
19,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 6
8,350
696
9,915
7,899
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
DaRealNut
Izanami
15
1 / 7 / 8
9,017
751
8,717
14,583
6,872
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
6 / 4 / 4
9,906
826
17,510
14,552
7,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
Glisard
Bastet
14
1 / 5 / 4
8,099
675
13,068
14,643
6,401
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 8 / 6
8,652
721
8,965
15,858
7,654
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
39
26
Kills
11
11
Deaths
26
79
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
3
17
2.83
L
1
2
6
2
L
Izanami
DaRealNut
Izanami
1
7
8
0.71
W
Yu Huang
Dormias
Yu Huang
4
1
15
11.5
L
6
4
4
2
L
Bastet
Glisard
Bastet
1
5
4
0.6
W
Ao Kuang
TheTrustFund
Ao Kuang
8
2
16
8
L
2
8
6
0.63
W
Hou Yi
juujubee
Hou Yi
14
2
10
9.5
W
0
3
21
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,518
Damage
58,175
77,563
Taken
67,535
73,035
Mitigated
31,913
33,896
Healing
22,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,952
161
2,066
2,668
18,780
23,382
822
6,635
12,145
11,730
0
L
9,915
509
1,347
2,360
7,899
3,828
236
4,685
3,214
25,060
0
L
Izanami
DaRealNut
Izanami
8,717
5,715
305
2,184
14,583
6,872
296
7,463
7,120
0
22,359
W
Yu Huang
Dormias
Yu Huang
15,077
989
3,497
1,078
8,888
5,187
1,866
2,519
6,369
36,180
0
L
17,510
603
427
6,989
14,552
7,158
153
7,675
6,877
30,510
0
L
Bastet
Glisard
Bastet
13,068
2,681
685
4,356
14,643
6,401
0
9,442
5,201
0
17,103
W
Ao Kuang
TheTrustFund
Ao Kuang
10,434
3,457
3,854
6,710
16,798
16,152
1,844
6,418
10,380
14,568
0
L
8,965
2,117
611
3,497
15,858
7,654
0
8,717
7,141
0
13,169
W
Hou Yi
juujubee
Hou Yi
22,536
9,706
3,708
5,409
15,689
8,905
3,803
6,163
9,526
0
40,186
W
4,519
344
1,455
3,451
17,408
19,409
992
5,690
11,718
16,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,252
Gold Earned
44,024
115
Minions Killed
106
0
Camps Cleared
0
1,130,225
Distance Traveled
1,062,770
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,504
709
12
1
0
218,165
0
L
Merlin
8,350
696
26
2
0
238,968
3
L
Izanami
9,017
751
31
3
0
187,126
0
W
Yu Huang
9,581
798
39
3
0
241,662
1
L
Ah Puch
9,906
826
28
2
0
188,133
2
L
Bastet
8,099
675
10
1
0
247,591
2
W
Ao Kuang
11,368
947
20
2
0
226,867
0
L
Ne Zha
8,652
721
11
1
0
200,952
2
W
Hou Yi
11,207
934
43
4
0
216,920
0
W
Ganesha
9,592
799
1
0
0
226,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role