Player Matchup

Achilles
Achilles
BISHOP5629
Achilles
Level 122
God Stats
3W - 4L
1,470 SR
Queue Stats
277W - 289L
1,426 Elo+
Party 1
Cernunnos
Cernunnos
Capt Jack Ditka
Cernunnos
Level 88
God Stats
2W - 4L
1,156 SR
Queue Stats
36W - 42L
1,342 Elo+
Party 2
Ares
Ares
IcyArticWolf
Ares
Level 26
God Stats
19W - 13L
1,578 SR
Queue Stats
49W - 44L
1,423 Elo+
Party 2
Tyr
Tyr
Lt Dom Ditka
Tyr
Level 73
God Stats
9W - 10L
1,401 SR
Queue Stats
72W - 69L
1,389 Elo+
Party 2
Hades
Hades
S0ULLS
Hades
Level 49
God Stats
4W - 2L
1,628 SR
Queue Stats
89W - 113L
1,413 Elo+
Party 1
Team Averages
Level 72
1,447 SR
1,398 Elo+

VS

Team Averages
Level 86
1,490 SR
1,408 Elo+
Athena
Athena
JokaBoiDrey
Athena
Level 44
God Stats
3W - 2L
1,560 SR
Queue Stats
46W - 54L
1,387 Elo+
Solo
Hun Batz
Hun Batz
LoveHerKarma
Hun Batz
Level 104
God Stats
3W - 3L
1,500 SR
Queue Stats
109W - 89L
1,449 Elo+
Party 3
Merlin
Merlin
Raleith
Merlin
Level 150
God Stats
12W - 16L
1,447 SR
Queue Stats
24W - 33L
1,300 Elo+
Solo
Izanami
Izanami
breegomez
Izanami
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 32L
1,446 Elo+
Party 3
Cthulhu
Cthulhu
noble110
Cthulhu
Level 28
God Stats
6W - 6L
1,442 SR
Queue Stats
58W - 39L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BISHOP5629
Achilles
10
3 / 2 / 4
6,392
581
4,369
8,710
3,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
Capt Jack Ditka
Cernunnos
10
3 / 0 / 1
5,674
516
7,186
8,278
3,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 0 / 4
6,224
566
5,161
9,690
6,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 2 / 0
6,667
606
3,373
9,907
4,546
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hades
S0ULLS
Hades
10
1 / 0 / 3
6,178
562
2,516
3,837
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
7
0 / 2 / 0
4,869
443
4,501
10,086
5,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
LoveHerKarma
Hun Batz
10
1 / 3 / 2
5,966
542
4,762
8,656
3,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Raleith
Merlin
1
0 / 0 / 0
2,055
187
0
0
0
Izanami
breegomez
Izanami
8
0 / 3 / 0
4,789
435
8,667
8,612
3,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
noble110
Cthulhu
10
2 / 1 / 1
5,768
524
5,417
6,150
5,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
9
Kills
3
4
Deaths
9
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
BISHOP5629
Achilles
3
2
4
2.5
W
Cernunnos
Capt Jack Ditka
Cernunnos
3
0
1
3.5
W
1
0
4
3
L
Athena
0
2
0
0
L
Hun Batz
LoveHerKarma
Hun Batz
1
3
2
0.67
W
1
2
0
0.5
L
Merlin
Raleith
Merlin
0
0
0
0
W
Hades
S0ULLS
Hades
1
0
3
2.5
L
Izanami
breegomez
Izanami
0
3
0
0
L
Cthulhu
noble110
Cthulhu
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,605
Damage
23,347
40,422
Taken
33,504
19,158
Mitigated
17,735
14,807
Healing
11,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BISHOP5629
Achilles
4,369
1,770
0
646
8,710
3,578
0
1,128
7,540
0
34,390
W
Cernunnos
Capt Jack Ditka
Cernunnos
7,186
3,636
0
5,191
8,278
3,025
0
1,026
7,252
0
41,937
W
5,161
485
385
4,312
9,690
6,329
0
2,091
7,599
15,565
4,385
L
Athena
4,501
1,340
0
2,520
10,086
5,639
0
2,556
7,530
11,046
1,957
L
Hun Batz
LoveHerKarma
Hun Batz
4,762
1,571
0
2,652
8,656
3,463
820
917
7,739
0
37,912
W
3,373
539
0
2,500
9,907
4,546
0
3,811
5,318
0
37,616
L
Merlin
Raleith
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Hades
S0ULLS
Hades
2,516
436
71
1,702
3,837
1,680
1,783
343
3,449
34,733
0
L
Izanami
breegomez
Izanami
8,667
6,543
0
4,195
8,612
3,027
0
2,727
5,885
0
41,699
L
Cthulhu
noble110
Cthulhu
5,417
834
106
2,030
6,150
5,606
319
741
5,409
28,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,135
Gold Earned
23,447
276
Minions Killed
208
0
Camps Cleared
0
1,103,811
Distance Traveled
862,208
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,392
581
58
5
0
262,000
0
W
Cernunnos
5,674
516
70
6
0
183,435
0
W
Ares
6,224
566
24
2
0
214,798
1
L
Athena
4,869
443
19
2
0
216,638
0
L
Hun Batz
5,966
542
75
7
0
230,662
2
W
Tyr
6,667
606
67
6
0
226,837
2
L
Merlin
2,055
187
0
0
0
0
0
W
Hades
6,178
562
57
5
0
216,741
0
L
Izanami
4,789
435
73
7
0
184,063
2
L
Cthulhu
5,768
524
41
4
0
230,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role