Player Matchup

Danzaburou
Danzaburou
Daisybunny--
Danzaburou
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,732 Elo+
Party 1
Shiva
Shiva
Perkaholic2x
Shiva
Level 119
God Stats
0W - 1L
1,251 SR
Queue Stats
8W - 13L
1,410 Elo+
Party 1
Cupid
Cupid
R3L3NTL3SS60
Cupid
Level 109
God Stats
1W - 1L
1,400 SR
Queue Stats
130W - 150L
1,324 Elo+
Solo
Da Ji
Da Ji
XxAngelDiamond
Da Ji
Level 18
God Stats
0W - 1L
1,206 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Freya
Freya
kasumi_chan659
Freya
Level 4
God Stats
0W - 1L
1,206 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 54
1,312 SR
1,493 Elo+

VS

Team Averages
Level 62
1,467 SR
1,486 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
CharlyB3ar
Cu Chulainn
Level 46
God Stats
4W - 3L
1,497 SR
Queue Stats
69W - 78L
1,436 Elo+
Solo
Medusa
Medusa
IfollowHim
Medusa
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,404 Elo+
Solo
Thanatos
Thanatos
Thicclobster558
Thanatos
Level 7
God Stats
2W - 0L
1,364 SR
Queue Stats
3W - 0L
1,648 Elo+
Party 2
Aphrodite
Aphrodite
l Peniaphobia l
Aphrodite
Level 158
God Stats
7W - 8L
1,476 SR
Queue Stats
193W - 165L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Daisybunny--
Danzaburou
10
1 / 3 / 0
6,187
476
4,739
11,943
4,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 1 / 0
5,982
460
4,968
10,088
8,266
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
2 / 0 / 1
6,786
522
8,270
9,918
3,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

7
0 / 3 / 0
4,680
360
2,204
9,387
3,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

6
0 / 1 / 0
4,514
347
776
2,955
1,028
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
4 / 1 / 1
7,309
562
8,830
6,610
2,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
CharlyB3ar
Cu Chulainn
12
3 / 1 / 0
7,830
602
9,052
11,290
9,473
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
IfollowHim
Medusa
11
0 / 1 / 0
6,312
486
2,586
8,025
3,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thanatos
9
0 / 1 / 1
5,808
447
146
5,936
2,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
l Peniaphobia l
Aphrodite
11
1 / 1 / 2
6,543
503
6,302
10,924
4,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
4
Kills
8
8
Deaths
5
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
1
1
4.5
W
Cu Chulainn
CharlyB3ar
Cu Chulainn
3
1
0
3
L
Danzaburou
Daisybunny--
Danzaburou
1
3
0
0.33
W
Medusa
IfollowHim
Medusa
0
1
0
0
L
1
1
0
1
L
2
0
1
2.5
W
Thanatos
0
1
1
0.5
L
0
3
0
0
L
0
1
0
0
W
Aphrodite
l Peniaphobia l
Aphrodite
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,957
Damage
26,916
44,291
Taken
42,785
20,842
Mitigated
22,170
14,521
Healing
17,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
8,830
1,249
0
1,049
6,610
2,708
673
0
6,610
40,475
0
W
Cu Chulainn
CharlyB3ar
Cu Chulainn
9,052
1,669
0
1,913
11,290
9,473
415
0
11,290
8,147
44,221
L
Danzaburou
Daisybunny--
Danzaburou
4,739
2,354
0
4,499
11,943
4,775
854
6,233
5,174
0
44,699
W
Medusa
IfollowHim
Medusa
2,586
1,254
0
3,073
8,025
3,184
843
180
7,845
0
36,582
L
4,968
2,579
256
2,716
10,088
8,266
149
1,292
8,796
0
32,152
L
8,270
4,109
0
4,737
9,918
3,740
1,356
2,665
7,043
0
53,602
W
Thanatos
146
45
0
3,430
5,936
2,391
416
179
5,757
0
27,151
L
2,204
498
0
1,922
9,387
3,033
0
3,084
6,030
0
13,084
L
776
421
0
391
2,955
1,028
0
2,197
532
2,620
0
W
Aphrodite
l Peniaphobia l
Aphrodite
6,302
977
1,954
6,479
10,924
4,414
585
417
10,507
38,643
1,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,149
Gold Earned
33,802
208
Minions Killed
343
0
Camps Cleared
0
1,223,404
Distance Traveled
1,210,356
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,309
562
69
5
0
250,708
1
W
Cu Chulainn
7,830
602
89
7
0
264,272
3
L
Danzaburou
6,187
476
58
4
0
218,004
0
W
Medusa
6,312
486
55
4
0
230,423
0
L
Shiva
5,982
460
48
4
0
263,880
0
L
Cupid
6,786
522
77
6
0
223,611
0
W
Thanatos
5,808
447
44
3
0
213,399
0
L
Da Ji
4,680
360
16
1
0
290,922
0
L
Freya
4,514
347
9
1
0
226,987
1
W
Aphrodite
6,543
503
86
7
0
251,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role