Player Matchup

Hachiman
Hachiman
BeefJerkyAsas1n
Hachiman
Level 109
God Stats
4W - 3L
1,718 SR
Queue Stats
103W - 110L
1,536 Elo+
Solo
Baron Samedi
Baron Samedi
Dang3R Gaming
Baron Samedi
Level 158
God Stats
0W - 2L
1,728 SR
Queue Stats
78W - 80L
1,530 Elo+
Party 2
Zeus
Zeus
Tokarev1
Zeus
Level 158
God Stats
3W - 1L
1,696 SR
Queue Stats
59W - 54L
1,497 Elo+
Solo
Anhur
Anhur
jav1MCF
Anhur
Level 148
God Stats
0W - 3L
1,234 SR
Queue Stats
248W - 256L
1,520 Elo+
Solo
Amaterasu
Amaterasu
lConnor
Amaterasu
Level 101
God Stats
1W - 1L
1,917 SR
Queue Stats
69W - 66L
1,580 Elo+
Party 2
Team Averages
Level 135
1,659 SR
1,532 Elo+

VS

Team Averages
Level 134
1,614 SR
1,606 Elo+
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
FolkloriccAphid4
Cerberus
Level 131
God Stats
1W - 0L
1,751 SR
Queue Stats
40W - 31L
1,612 Elo+
Solo
Chernobog
Chernobog
Jkid1
Chernobog
Level 146
God Stats
4W - 3L
1,544 SR
Queue Stats
541W - 582L
1,523 Elo+
Solo
Olorun
Olorun
NoxIsaWineMom
Olorun
Level 129
God Stats
1W - 0L
1,698 SR
Queue Stats
26W - 9L
1,714 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheUndefined0
Ah Muzen Cab
Level 104
God Stats
2W - 0L
1,574 SR
Queue Stats
28W - 13L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
2 / 3 / 12
10,442
653
29,303
16,343
9,721
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Dang3R Gaming
Baron Samedi
19
5 / 4 / 10
11,451
716
21,899
21,552
14,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
20
10 / 4 / 8
12,412
776
36,460
18,702
10,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
jav1MCF
Anhur
14
2 / 5 / 6
9,860
616
10,276
14,825
7,665
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
lConnor
Amaterasu
19
2 / 5 / 12
11,921
745
6,565
38,611
53,081
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
3 / 4 / 12
10,991
687
18,682
17,165
9,646
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
4 / 5 / 11
11,972
748
15,518
33,963
55,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
Jkid1
Chernobog
18
5 / 6 / 12
11,658
729
15,227
18,064
11,260
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 5 / 16
11,571
723
19,160
25,320
22,788
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
TheUndefined0
Ah Muzen Cab
20
7 / 2 / 13
14,106
882
17,738
31,171
41,528
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
85
21
Kills
21
21
Deaths
22
48
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
4
12
2.25
L
Hachiman
2
3
12
2.67
L
Baron Samedi
Dang3R Gaming
Baron Samedi
5
4
10
2.5
W
4
5
11
1.9
W
Chernobog
Jkid1
Chernobog
5
6
12
1.83
W
2
5
16
2
W
Ah Muzen Cab
TheUndefined0
Ah Muzen Cab
7
2
13
6.75
L
Zeus
10
4
8
3.5
L
Anhur
jav1MCF
Anhur
2
5
6
1
L
Amaterasu
lConnor
Amaterasu
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,503
Damage
86,325
110,033
Taken
125,683
95,652
Mitigated
140,268
49,303
Healing
52,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
18,682
7,430
1,527
3,597
17,165
9,646
2,618
8,679
8,486
0
42,038
L
Hachiman
29,303
20,015
1,638
2,792
16,343
9,721
2,594
7,490
8,853
0
45,207
L
Baron Samedi
Dang3R Gaming
Baron Samedi
21,899
992
10,148
7,140
21,552
14,714
1,018
8,514
13,038
39,726
0
W
15,518
616
2,937
9,879
33,963
55,046
148
15,059
18,904
26,801
0
W
Chernobog
Jkid1
Chernobog
15,227
9,338
1,373
1,131
18,064
11,260
1,613
9,709
8,355
0
26,129
W
19,160
9,771
8,831
8,668
25,320
22,788
1,712
10,969
14,351
39,072
0
W
Ah Muzen Cab
TheUndefined0
Ah Muzen Cab
17,738
3,968
2,991
11,804
31,171
41,528
2,193
13,943
17,228
6,793
35,329
L
Zeus
36,460
4,225
1,614
2,149
18,702
10,471
820
6,438
12,264
59,764
0
L
Anhur
jav1MCF
Anhur
10,276
6,431
0
1,881
14,825
7,665
573
5,161
9,664
0
13,767
L
Amaterasu
lConnor
Amaterasu
6,565
2,038
6,400
15,541
38,611
53,081
273
10,566
28,045
0
17,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,086
Gold Earned
60,298
199
Minions Killed
202
0
Camps Cleared
0
1,405,925
Distance Traveled
1,432,015
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,991
687
49
3
0
269,857
3
L
Hachiman
10,442
653
46
3
0
287,553
0
L
Baron Samedi
11,451
716
52
3
0
318,926
0
W
Cerberus
11,972
748
49
3
0
297,141
3
W
Chernobog
11,658
729
18
1
0
286,444
0
W
Olorun
11,571
723
48
3
0
236,067
0
W
Ah Muzen Cab
14,106
882
38
2
0
342,506
0
L
Zeus
12,412
776
64
4
0
278,258
0
L
Anhur
9,860
616
11
1
0
216,355
1
L
Amaterasu
11,921
745
26
2
0
304,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role