Player Matchup

Sylvanus
Sylvanus
AzuSkye
Sylvanus
Level 8
God Stats
7W - 3L
1,627 SR
Queue Stats
12W - 7L
1,524 Elo+
Party 2
Merlin
Merlin
Genroku
Merlin
Level 46
God Stats
3W - 2L
1,356 SR
Queue Stats
13W - 17L
1,341 Elo+
Solo
Hun Batz
Hun Batz
Nikramm
Hun Batz
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,397 Elo+
Party 2
Sun Wukong
Sun Wukong
TheVector1999
Sun Wukong
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,442 Elo+
Party 2
Bastet
Bastet
malipaw
Bastet
Level 16
God Stats
4W - 1L
1,600 SR
Queue Stats
15W - 10L
1,453 Elo+
Party 2
Team Averages
Level 61
1,517 SR
1,431 Elo+

VS

Team Averages
Level 49
1,520 SR
1,449 Elo+
Anhur
Anhur
Jæja
Anhur
Level 92
God Stats
0W - 1L
1,290 SR
Queue Stats
32W - 33L
1,487 Elo+
Party 1
Neith
Neith
ThatBlondGirl
Neith
Level 16
God Stats
1W - 3L
1,472 SR
Queue Stats
11W - 14L
1,419 Elo+
Party 1
Baron Samedi
Baron Samedi
Thouji
Baron Samedi
Level 62
God Stats
2W - 4L
1,525 SR
Queue Stats
17W - 21L
1,460 Elo+
Party 1
Tyr
Tyr
godzillapl
Tyr
Level 33
God Stats
2W - 2L
1,616 SR
Queue Stats
12W - 13L
1,457 Elo+
Solo
Artio
Artio
samo1313
Artio
Level 42
God Stats
0W - 1L
1,699 SR
Queue Stats
3W - 6L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AzuSkye
Sylvanus
18
1 / 1 / 9
12,961
1,080
4,308
14,610
19,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Genroku
Merlin
18
2 / 1 / 8
12,055
1,005
18,606
6,926
4,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Nikramm
Hun Batz
17
4 / 2 / 5
11,952
996
14,372
12,042
6,667
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
TheVector1999
Sun Wukong
17
2 / 1 / 7
11,478
957
17,611
18,821
22,482
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bastet
malipaw
Bastet
18
4 / 0 / 7
12,277
1,023
16,955
4,366
2,781
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Team 1 Tickets

270

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Jæja
Anhur
17
3 / 2 / 2
12,063
1,005
23,605
17,454
7,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 3 / 4
11,149
929
11,118
12,536
5,508
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Thouji
Baron Samedi
15
0 / 1 / 1
9,752
813
0
1,005
462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 4 / 4
10,868
906
8,610
21,308
19,534
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artio
samo1313
Artio
17
1 / 3 / 3
12,289
1,024
10,019
24,665
41,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
13
Kills
5
5
Deaths
13
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AzuSkye
Sylvanus
1
1
9
5.5
W
Merlin
Genroku
Merlin
2
1
8
6
L
Anhur
Jæja
Anhur
3
2
2
2
W
Hun Batz
Nikramm
Hun Batz
4
2
5
3.25
L
1
3
4
1
W
Sun Wukong
TheVector1999
Sun Wukong
2
1
7
5.5
L
Baron Samedi
Thouji
Baron Samedi
0
1
1
0.5
L
0
4
4
0.5
W
Bastet
malipaw
Bastet
4
0
7
7.5
L
Artio
samo1313
Artio
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,852
Damage
53,352
56,765
Taken
76,968
55,847
Mitigated
74,063
22,030
Healing
12,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AzuSkye
Sylvanus
4,308
127
6,737
7,059
14,610
19,726
0
2,713
11,897
5,419
0
W
Merlin
Genroku
Merlin
18,606
557
0
0
6,926
4,191
0
1,397
5,529
57,413
0
L
Anhur
Jæja
Anhur
23,605
15,325
0
3,906
17,454
7,175
0
5,423
12,031
0
60,301
W
Hun Batz
Nikramm
Hun Batz
14,372
3,023
0
723
12,042
6,667
0
2,320
9,722
0
32,450
L
11,118
2,723
0
1,750
12,536
5,508
0
2,970
9,566
0
29,258
W
Sun Wukong
TheVector1999
Sun Wukong
17,611
2,724
0
5,202
18,821
22,482
0
2,614
16,207
0
35,720
L
Baron Samedi
Thouji
Baron Samedi
0
0
0
0
1,005
462
0
500
505
0
0
L
8,610
644
0
602
21,308
19,534
0
6,576
14,732
509
23,480
W
Bastet
malipaw
Bastet
16,955
3,903
0
2,309
4,366
2,781
0
1,199
3,167
0
31,867
L
Artio
samo1313
Artio
10,019
465
812
5,335
24,665
41,384
0
7,445
17,220
26,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,723
Gold Earned
56,121
228
Minions Killed
223
8
Camps Cleared
4
1,217,114
Distance Traveled
963,541
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,961
1,080
3
0
0
239,244
0
W
Merlin
12,055
1,005
95
8
0
228,976
0
L
Anhur
12,063
1,005
114
10
1
209,986
0
W
Hun Batz
11,952
996
42
4
2
235,778
0
L
Neith
11,149
929
50
4
1
238,108
0
W
Sun Wukong
11,478
957
44
4
3
237,894
1
L
Baron Samedi
9,752
813
0
0
0
4,332
0
L
Tyr
10,868
906
40
3
2
249,674
0
W
Bastet
12,277
1,023
44
4
3
275,222
0
L
Artio
12,289
1,024
19
2
0
261,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role