Player Matchup

Cthulhu
Cthulhu
CookerManG
Cthulhu
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 125L
1,414 Elo+
Party 1
Scylla
Scylla
Kingzenz95
Scylla
Level 61
God Stats
10W - 2L
1,757 SR
Queue Stats
68W - 67L
1,379 Elo+
Party 2
Loki
Loki
SwEspitter
Loki
Level 96
God Stats
20W - 16L
1,523 SR
Queue Stats
82W - 84L
1,431 Elo+
Party 2
Cernunnos
Cernunnos
Zhulda
Cernunnos
Level 69
God Stats
5W - 8L
1,408 SR
Queue Stats
192W - 261L
1,378 Elo+
Party 1
Thanatos
Thanatos
spiderke189
Thanatos
Level 66
God Stats
3W - 4L
1,308 SR
Queue Stats
20W - 23L
1,430 Elo+
Solo
Team Averages
Level 71
1,499 SR
1,406 Elo+

VS

Team Averages
Level 77
1,433 SR
1,417 Elo+
Pele
Pele
AsbakBijter
Pele
Level 32
God Stats
9W - 5L
1,553 SR
Queue Stats
16W - 23L
1,367 Elo+
Party 3
Nox
Nox
Baerardi
Nox
Level 99
God Stats
6W - 3L
1,559 SR
Queue Stats
178W - 188L
1,383 Elo+
Solo
Chaac
Chaac
MesutMERT
Chaac
Level 120
God Stats
2W - 1L
1,407 SR
Queue Stats
98W - 117L
1,415 Elo+
Solo
Merlin
Merlin
SnikkerLikker
Merlin
Level 65
God Stats
4W - 8L
1,355 SR
Queue Stats
59W - 62L
1,447 Elo+
Party 3
Charybdis
Charybdis
jeroentjjeee
Charybdis
Level 68
God Stats
1W - 3L
1,292 SR
Queue Stats
96W - 101L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CookerManG
Cthulhu
16
1 / 6 / 9
10,260
380
16,146
31,427
24,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Kingzenz95
Scylla
16
3 / 6 / 2
10,861
402
12,278
21,418
6,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 3 / 3
12,149
450
12,904
19,299
7,392
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Zhulda
Cernunnos
16
1 / 7 / 2
9,764
362
4,329
23,056
7,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
spiderke189
Thanatos
19
11 / 6 / 2
12,962
480
13,666
23,067
9,930
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 7
14,564
539
19,908
22,862
9,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 7 / 13
11,976
444
8,294
22,378
21,979
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chaac
MesutMERT
Chaac
20
2 / 1 / 7
14,070
521
11,092
24,055
20,429
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

20
12 / 2 / 4
16,299
604
36,398
15,103
7,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
jeroentjjeee
Charybdis
18
3 / 6 / 10
12,441
461
19,506
22,510
8,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
69
18
Kills
28
28
Deaths
18
18
Assists
41
Player
Kills
Deaths
Assists
KDA
W
10
2
7
6.75
W
1
7
13
1.07
L
Cthulhu
CookerManG
Cthulhu
1
6
9
0.92
L
Scylla
Kingzenz95
Scylla
3
6
2
0.67
W
Chaac
MesutMERT
Chaac
2
1
7
5.5
W
12
2
4
7
L
2
3
3
1.17
L
Cernunnos
Zhulda
Cernunnos
1
7
2
0.29
W
Charybdis
jeroentjjeee
Charybdis
3
6
10
1.33
L
Thanatos
spiderke189
Thanatos
11
6
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,323
Damage
95,198
118,267
Taken
106,908
55,941
Mitigated
68,107
36,480
Healing
42,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,908
5,051
330
11,389
22,862
9,630
1,199
4,679
18,015
0
151,965
W
8,294
804
989
3,644
22,378
21,979
763
7,134
14,398
35,986
757
L
Cthulhu
CookerManG
Cthulhu
16,146
637
449
8,637
31,427
24,471
0
13,205
18,222
55,566
0
L
Scylla
Kingzenz95
Scylla
12,278
1,295
0
1,295
21,418
6,637
1,026
11,545
9,873
86,961
0
W
Chaac
MesutMERT
Chaac
11,092
1,664
0
10,863
24,055
20,429
6,975
2,225
21,409
0
122,726
W
36,398
1,171
284
6,588
15,103
7,718
2,110
4,751
10,162
174,789
0
L
12,904
1,681
0
5,713
19,299
7,392
0
5,714
13,585
0
91,584
L
Cernunnos
Zhulda
Cernunnos
4,329
2,295
0
2,086
23,056
7,511
0
8,204
14,852
0
31,313
W
Charybdis
jeroentjjeee
Charybdis
19,506
9,898
0
8,734
22,510
8,351
5,602
7,613
14,139
0
105,870
L
Thanatos
spiderke189
Thanatos
13,666
2,441
0
18,300
23,067
9,930
0
5,610
17,457
0
95,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,996
Gold Earned
69,350
588
Minions Killed
780
0
Camps Cleared
0
2,281,466
Distance Traveled
2,617,960
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,564
539
178
7
0
624,366
4
W
Nox
11,976
444
47
2
0
465,380
2
L
Cthulhu
10,260
380
109
4
0
485,642
2
L
Scylla
10,861
402
117
4
0
428,518
2
W
Chaac
14,070
521
194
7
0
556,092
4
W
Merlin
16,299
604
230
9
0
522,244
4
L
Loki
12,149
450
158
6
0
519,884
7
L
Cernunnos
9,764
362
59
2
0
335,413
1
W
Charybdis
12,441
461
131
5
0
449,878
1
L
Thanatos
12,962
480
145
5
0
512,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role