Player Matchup

Susano
Susano
Boy Stainless21
Susano
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 18L
1,255 Elo+
Party 3
Hou Yi
Hou Yi
Peudelottie
Hou Yi
Level 101
God Stats
4W - 3L
1,442 SR
Queue Stats
176W - 173L
1,359 Elo+
Party 3
Nu Wa
Nu Wa
Poggerstine
Nu Wa
Level 49
God Stats
1W - 0L
1,757 SR
Queue Stats
33W - 47L
1,387 Elo+
Party 3
Gilgamesh
Gilgamesh
ScorpionHaze
Gilgamesh
Level 109
God Stats
2W - 0L
1,606 SR
Queue Stats
39W - 23L
1,489 Elo+
Solo
Neith
Neith
WDs Deimus
Neith
Level 77
God Stats
1W - 0L
1,800 SR
Queue Stats
13W - 11L
1,446 Elo+
Solo
Team Averages
Level 80
1,621 SR
1,387 Elo+

VS

Team Averages
Level 58
1,511 SR
1,279 Elo+
Sobek
Sobek
Archervonkri
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
1,143 Elo+
Party 1
Hercules
Hercules
KingScar0824
Hercules
Level 97
God Stats
1W - 2L
1,399 SR
Queue Stats
46W - 71L
1,348 Elo+
Party 2
Hera
Hera
ShowTyme93
Hera
Level 119
God Stats
4W - 3L
1,654 SR
Queue Stats
96W - 103L
1,365 Elo+
Party 2
Lancelot
Lancelot
Super_Sonic_02
Lancelot
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,269 Elo+
Party 1
Poseidon
Poseidon
cooltails0
Poseidon
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 18
8,981
748
6,442
10,391
4,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hou Yi
17
6 / 1 / 22
10,122
844
9,106
10,909
4,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
11 / 2 / 24
10,920
910
22,998
12,386
5,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
ScorpionHaze
Gilgamesh
17
8 / 3 / 24
10,970
914
13,395
17,982
17,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
18
10 / 2 / 17
11,447
954
17,249
10,869
4,849
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 2
8,190
683
6,441
17,965
21,909
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
KingScar0824
Hercules
14
0 / 6 / 6
7,321
610
3,971
17,691
15,549
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
7 / 3 / 2
9,544
795
22,714
11,796
6,076
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
13
1 / 8 / 4
7,734
645
4,589
14,954
5,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
cooltails0
Poseidon
14
1 / 10 / 5
7,984
665
7,818
13,250
3,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
30
36
Kills
11
13
Deaths
36
105
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
9
2
0.33
W
1
5
18
2
L
Hercules
KingScar0824
Hercules
0
6
6
0.5
W
Hou Yi
6
1
22
17
W
11
2
24
11.5
W
Gilgamesh
ScorpionHaze
Gilgamesh
8
3
24
6.67
L
7
3
2
2.67
L
Lancelot
1
8
4
0.38
W
Neith
10
2
17
9.25
L
Poseidon
cooltails0
Poseidon
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,190
Damage
45,533
62,537
Taken
75,656
37,018
Mitigated
53,340
27,969
Healing
13,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,441
332
537
2,673
17,965
21,909
0
4,623
13,342
10,651
0
W
6,442
0
369
155
10,391
4,630
0
6,573
3,666
0
12,060
L
Hercules
KingScar0824
Hercules
3,971
839
320
3,819
17,691
15,549
0
6,405
11,286
0
11,743
W
Hou Yi
9,106
4,438
2,445
5,253
10,909
4,282
1,296
7,892
2,881
0
20,085
W
22,998
5,546
1,552
4,156
12,386
5,331
2,613
7,421
4,795
40,557
0
W
Gilgamesh
ScorpionHaze
Gilgamesh
13,395
3,469
2,622
5,242
17,982
17,926
396
7,413
10,350
0
24,453
L
22,714
4,075
928
3,351
11,796
6,076
0
2,528
9,268
41,787
0
L
Lancelot
4,589
995
0
1,450
14,954
5,975
0
3,522
11,432
0
15,797
W
Neith
17,249
6,397
734
5,441
10,869
4,849
4,023
6,821
3,872
0
42,007
L
Poseidon
cooltails0
Poseidon
7,818
743
0
232
13,250
3,831
0
5,920
7,330
25,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,440
Gold Earned
40,773
123
Minions Killed
115
0
Camps Cleared
0
1,122,189
Distance Traveled
941,683
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,190
683
14
1
0
191,424
0
W
Susano
8,981
748
14
1
0
210,731
0
L
Hercules
7,321
610
8
1
0
187,760
0
W
Hou Yi
10,122
844
11
1
0
214,430
1
W
Nu Wa
10,920
910
28
2
0
222,749
0
W
Gilgamesh
10,970
914
14
1
0
257,118
1
L
Hera
9,544
795
38
3
0
210,951
0
L
Lancelot
7,734
645
23
2
0
190,646
0
W
Neith
11,447
954
56
5
0
217,161
0
L
Poseidon
7,984
665
32
3
0
160,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role