Player Matchup

Ravana
Ravana
Avdolla
Ravana
Level 80
God Stats
1W - 1L
1,446 SR
Queue Stats
125W - 110L
1,539 Elo+
Party 1
Sobek
Sobek
Midnightwolf136
Sobek
Level 106
God Stats
6W - 1L
1,816 SR
Queue Stats
26W - 35L
1,453 Elo+
Party 1
Kukulkan
Kukulkan
Thriccey
Kukulkan
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 101L
1,569 Elo+
Party 1
Cernunnos
Cernunnos
WedgieLover
Cernunnos
Level 17
God Stats
7W - 3L
1,667 SR
Queue Stats
16W - 7L
1,588 Elo+
Party 1
Bellona
Bellona
Zriyxx
Bellona
Level 160
God Stats
31W - 16L
1,707 SR
Queue Stats
262W - 191L
1,636 Elo+
Party 1
Team Averages
Level 92
1,627 SR
1,557 Elo+

VS

Team Averages
Level 110
1,507 SR
1,535 Elo+
Bakasura
Bakasura
DasšSloth
Bakasura
Level 159
God Stats
4W - 4L
1,744 SR
Queue Stats
863W - 523L
1,563 Elo+
Party 2
Ishtar
Ishtar
H173KR3DN3K
Ishtar
Level 127
God Stats
1W - 2L
1,533 SR
Queue Stats
266W - 158L
1,544 Elo+
Party 2
Loki
Loki
PxGChaos
Loki
Level 136
God Stats
0W - 2L
1,261 SR
Queue Stats
35W - 31L
1,512 Elo+
Party 2
Ganesha
Ganesha
Retroflash9000
Ganesha
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Janus
Janus
trustachamp
Janus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 41L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Avdolla
Ravana
10
4 / 2 / 3
6,131
557
7,637
6,273
2,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 0 / 8
6,500
591
4,867
9,509
7,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kukulkan
Thriccey
Kukulkan
10
2 / 1 / 3
5,868
533
4,352
5,411
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
WedgieLover
Cernunnos
10
6 / 0 / 2
6,525
593
7,433
5,347
1,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Zriyxx
Bellona
12
5 / 0 / 0
7,285
662
6,971
8,630
5,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DasšSloth
Bakasura
10
1 / 4 / 0
5,660
515
2,878
11,184
4,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
9
2 / 3 / 1
5,544
504
5,887
8,304
2,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
8
0 / 2 / 2
4,930
448
2,433
7,942
2,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 6 / 2
4,833
439
3,422
9,972
6,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 4 / 1
4,927
448
5,032
6,249
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
19
Kills
3
3
Deaths
19
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ravana
Avdolla
Ravana
4
2
3
2.75
L
Bakasura
DasšSloth
Bakasura
1
4
0
0.25
L
Ishtar
2
3
1
0.83
W
2
0
8
6
L
Loki
0
2
2
0.5
L
0
6
2
0.17
W
Kukulkan
Thriccey
Kukulkan
2
1
3
3.5
W
Cernunnos
WedgieLover
Cernunnos
6
0
2
7
W
Bellona
Zriyxx
Bellona
5
0
0
5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,260
Damage
19,652
35,170
Taken
43,651
19,310
Mitigated
17,212
14,116
Healing
9,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Avdolla
Ravana
7,637
2,363
0
387
6,273
2,664
0
1,703
4,570
0
37,484
L
Bakasura
DasšSloth
Bakasura
2,878
1,593
0
2,732
11,184
4,339
0
672
10,512
0
26,177
L
Ishtar
5,887
3,766
0
2,800
8,304
2,543
110
2,219
6,085
0
32,943
W
4,867
1,001
0
4,663
9,509
7,394
0
2,215
7,294
15,992
3,692
L
Loki
2,433
631
0
3,126
7,942
2,374
0
1,276
6,666
0
25,035
L
3,422
1,222
0
549
9,972
6,159
0
3,249
6,723
7,979
0
W
Kukulkan
Thriccey
Kukulkan
4,352
486
0
500
5,411
2,207
0
2,485
2,900
31,916
0
W
Cernunnos
WedgieLover
Cernunnos
7,433
4,351
0
2,761
5,347
1,745
0
1,658
3,524
0
38,994
W
Bellona
Zriyxx
Bellona
6,971
2,763
0
5,805
8,630
5,300
164
393
8,098
0
51,927
L
5,032
359
0
500
6,249
1,797
0
1,166
5,083
28,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,309
Gold Earned
25,894
320
Minions Killed
236
0
Camps Cleared
0
1,119,520
Distance Traveled
1,059,475
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,131
557
64
6
0
229,631
3
L
Bakasura
5,660
515
72
7
0
226,791
3
L
Ishtar
5,544
504
66
6
0
199,577
3
W
Sobek
6,500
591
24
2
0
224,992
1
L
Loki
4,930
448
50
5
0
243,489
5
L
Ganesha
4,833
439
0
0
0
181,051
0
W
Kukulkan
5,868
533
61
6
0
229,631
5
W
Cernunnos
6,525
593
71
6
0
195,143
0
W
Bellona
7,285
662
100
9
0
240,123
2
L
Janus
4,927
448
48
4
0
208,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role