Player Matchup

Discordia
Discordia
Herishey
Discordia
Level 59
God Stats
9W - 5L
1,721 SR
Queue Stats
64W - 47L
1,558 Elo+
Party 1
Sol
Sol
Hertz3213
Sol
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
24W - 26L
1,452 Elo+
Party 1
Horus
Horus
Mkar007
Horus
Level 81
God Stats
23W - 14L
1,639 SR
Queue Stats
92W - 64L
1,544 Elo+
Party 1
Arachne
Arachne
Staliv
Arachne
Level 41
God Stats
20W - 17L
1,578 SR
Queue Stats
55W - 73L
1,457 Elo+
Party 3
Sobek
Sobek
VasianMAMkaTrog
Sobek
Level 29
God Stats
10W - 7L
1,698 SR
Queue Stats
49W - 65L
1,434 Elo+
Party 3
Team Averages
Level 48
1,627 SR
1,489 Elo+

VS

Team Averages
Level 57
1,460 SR
1,375 Elo+
Hera
Hera
Domin1519
Hera
Level 138
God Stats
0W - 2L
1,397 SR
Queue Stats
44W - 49L
1,516 Elo+
Party 2
Skadi
Skadi
Greedou
Skadi
Level 38
God Stats
4W - 7L
1,235 SR
Queue Stats
10W - 22L
1,186 Elo+
Party 2
Aphrodite
Aphrodite
PawelekB
Aphrodite
Level 62
God Stats
0W - 1L
1,623 SR
Queue Stats
22W - 25L
1,484 Elo+
Party 2
Neith
Neith
ShavedPotato01
Neith
Level 45
God Stats
7W - 6L
1,543 SR
Queue Stats
30W - 46L
1,428 Elo+
Solo
Izanami
Izanami
Vinterose
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Herishey
Discordia
18
8 / 0 / 13
12,415
1,129
35,897
2,892
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
2 / 1 / 12
11,066
1,006
21,208
9,606
5,660
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
Mkar007
Horus
17
5 / 0 / 13
12,531
1,139
11,302
18,439
30,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
Staliv
Arachne
17
6 / 1 / 8
11,490
1,045
11,115
12,615
8,791
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 0 / 15
12,216
1,111
12,314
22,213
34,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

264

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
0 / 7 / 1
9,710
883
13,473
17,659
6,993
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Greedou
Skadi
16
0 / 4 / 2
9,856
896
13,277
16,492
5,489
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
PawelekB
Aphrodite
15
0 / 4 / 1
9,603
873
7,954
21,421
11,870
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 6 / 1
10,133
921
13,259
22,735
9,485
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Vinterose
Izanami
16
1 / 2 / 1
10,130
921
9,774
18,538
7,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
8
23
Kills
2
2
Deaths
23
61
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hera
0
7
1
0.07
L
Skadi
Greedou
Skadi
0
4
2
0.25
W
Discordia
Herishey
Discordia
8
0
13
14.5
W
2
1
12
8
W
Horus
Mkar007
Horus
5
0
13
11.5
L
Aphrodite
PawelekB
Aphrodite
0
4
1
0.13
L
1
6
1
0.25
W
Arachne
Staliv
Arachne
6
1
8
10
W
2
0
15
9.5
L
Izanami
Vinterose
Izanami
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,836
Damage
57,737
65,765
Taken
96,845
81,146
Mitigated
40,953
33,273
Healing
17,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
13,473
3,114
0
1,548
17,659
6,993
0
12,799
4,860
39,192
0
L
Skadi
Greedou
Skadi
13,277
5,994
0
464
16,492
5,489
0
9,048
7,444
0
23,678
W
Discordia
Herishey
Discordia
35,897
622
0
0
2,892
1,697
0
1,288
1,604
56,004
0
W
21,208
6,846
0
4,468
9,606
5,660
0
2,445
7,161
54,848
0
W
Horus
Mkar007
Horus
11,302
3,701
7,169
10,363
18,439
30,767
0
5,540
12,899
0
15,114
L
Aphrodite
PawelekB
Aphrodite
7,954
1,961
5,609
6,221
21,421
11,870
0
15,321
6,100
19,593
0
L
13,259
7,926
0
1,885
22,735
9,485
0
17,567
5,168
0
35,071
W
Arachne
Staliv
Arachne
11,115
6,793
0
3,628
12,615
8,791
0
6,590
6,025
0
21,058
W
12,314
539
0
7,645
22,213
34,231
0
5,564
16,649
32,801
0
L
Izanami
Vinterose
Izanami
9,774
5,314
0
1,546
18,538
7,116
0
14,684
3,854
0
35,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,718
Gold Earned
49,432
181
Minions Killed
244
8
Camps Cleared
3
1,122,986
Distance Traveled
948,231
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,710
883
61
6
1
180,839
0
L
Skadi
9,856
896
23
2
1
206,426
0
W
Discordia
12,415
1,129
38
3
2
232,157
0
W
Sol
11,066
1,006
64
6
3
176,022
0
W
Horus
12,531
1,139
3
0
0
236,544
0
L
Aphrodite
9,603
873
33
3
1
188,867
0
L
Neith
10,133
921
63
6
0
190,618
0
W
Arachne
11,490
1,045
39
4
1
249,343
0
W
Sobek
12,216
1,111
37
3
2
228,920
1
L
Izanami
10,130
921
64
6
0
181,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role