Player Matchup

Ganesha
Ganesha
DetectiveDank23
Ganesha
Level 64
God Stats
2W - 1L
1,376 SR
Queue Stats
30W - 27L
1,377 Elo+
Party 1
Bakasura
Bakasura
DySR Scant
Bakasura
Level 26
God Stats
4W - 2L
1,486 SR
Queue Stats
52W - 44L
1,469 Elo+
Party 1
Cu Chulainn
Cu Chulainn
HokageZebra
Cu Chulainn
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 20L
1,488 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ONSLAUGHT4483
Morgan Le Fay
Level 49
God Stats
30W - 15L
1,611 SR
Queue Stats
53W - 43L
1,462 Elo+
Party 1
Cliodhna
Cliodhna
internet ViRuS0
Cliodhna
Level 64
God Stats
10W - 0L
1,933 SR
Queue Stats
49W - 46L
1,471 Elo+
Party 1
Team Averages
Level 54
1,581 SR
1,453 Elo+

VS

Team Averages
Level 52
1,417 SR
1,386 Elo+
Chang'e
Chang'e
ElleMerkUrie
Chang'e
Level 43
God Stats
8W - 9L
1,416 SR
Queue Stats
23W - 34L
1,330 Elo+
Solo
Kukulkan
Kukulkan
HanTheBanan5808
Kukulkan
Level 110
God Stats
367W - 406L
1,424 SR
Queue Stats
568W - 637L
1,376 Elo+
Solo
Pele
Pele
RiCH_DA_KlDD
Pele
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 9L
1,501 Elo+
Solo
Zhong Kui
Zhong Kui
justreese7448
Zhong Kui
Level 40
God Stats
0W - 3L
1,244 SR
Queue Stats
7W - 13L
1,438 Elo+
Solo
Yemoja
Yemoja
x2007Britney
Yemoja
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 54L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 11
9,659
966
5,038
7,288
10,992
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
DySR Scant
Bakasura
17
7 / 0 / 6
11,987
1,199
12,603
7,334
5,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cu Chulainn
HokageZebra
Cu Chulainn
15
1 / 0 / 6
9,276
928
2,281
7,429
4,546
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
ONSLAUGHT4483
Morgan Le Fay
16
4 / 0 / 5
10,236
1,024
18,539
8,107
3,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
16
2 / 1 / 9
10,548
1,055
9,539
9,355
4,646
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

286

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ElleMerkUrie
Chang'e
15
0 / 3 / 0
8,993
899
3,422
12,141
4,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
15
0 / 4 / 0
9,014
901
8,540
9,295
3,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 3 / 0
9,343
934
6,678
12,146
4,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
justreese7448
Zhong Kui
15
0 / 3 / 1
9,652
965
10,676
10,485
6,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
15
0 / 1 / 0
9,744
974
2,245
6,603
5,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
2
14
Kills
1
1
Deaths
14
37
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
11
5.5
W
Bakasura
DySR Scant
Bakasura
7
0
6
10
L
Chang'e
ElleMerkUrie
Chang'e
0
3
0
0
L
Kukulkan
0
4
0
0
W
Cu Chulainn
HokageZebra
Cu Chulainn
1
0
6
4
W
Morgan Le Fay
ONSLAUGHT4483
Morgan Le Fay
4
0
5
6.5
L
1
3
0
0.33
W
Cliodhna
2
1
9
6.5
L
Zhong Kui
justreese7448
Zhong Kui
0
3
1
0.17
L
Yemoja
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,000
Damage
31,561
39,513
Taken
50,670
29,324
Mitigated
24,019
3,678
Healing
13,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,038
36
0
0
7,288
10,992
0
4,554
2,588
16,317
0
W
Bakasura
DySR Scant
Bakasura
12,603
8,347
0
2,029
7,334
5,208
0
3,569
3,679
0
29,783
L
Chang'e
ElleMerkUrie
Chang'e
3,422
798
2,431
2,285
12,141
4,195
0
7,147
4,552
18,203
0
L
Kukulkan
8,540
408
0
699
9,295
3,272
0
3,776
4,451
23,456
0
W
Cu Chulainn
HokageZebra
Cu Chulainn
2,281
266
0
74
7,429
4,546
0
5,293
1,930
0
5,829
W
Morgan Le Fay
ONSLAUGHT4483
Morgan Le Fay
18,539
2,998
0
475
8,107
3,932
0
5,076
2,869
30,183
0
L
6,678
303
0
1,213
12,146
4,127
0
4,767
6,719
0
27,277
W
Cliodhna
9,539
488
0
1,100
9,355
4,646
0
5,669
3,564
0
36,117
L
Zhong Kui
justreese7448
Zhong Kui
10,676
991
0
2,166
10,485
6,760
0
3,389
6,245
39,800
0
L
Yemoja
2,245
228
3,854
1,219
6,603
5,665
0
3,081
2,912
9,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,706
Gold Earned
46,746
183
Minions Killed
209
12
Camps Cleared
6
1,007,579
Distance Traveled
966,292
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,659
966
0
0
0
176,920
0
W
Bakasura
11,987
1,199
60
6
11
221,639
1
L
Chang'e
8,993
899
37
4
1
170,355
0
L
Kukulkan
9,014
901
48
5
1
196,296
0
W
Cu Chulainn
9,276
928
9
1
0
185,668
0
W
Morgan Le Fay
10,236
1,024
50
5
1
211,431
0
L
Pele
9,343
934
51
5
1
220,575
0
W
Cliodhna
10,548
1,055
64
6
0
211,921
1
L
Zhong Kui
9,652
965
60
6
3
171,796
0
L
Yemoja
9,744
974
13
1
0
207,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role