Player Matchup

Neith
Neith
Platinum V
CrazyLegsConty
Neith
Platinum V
Level 137
God Stats
194W - 220L
1,538 SR
Queue Stats
238W - 276L
1,322 MMR
Solo
Ra
Ra
Silver IV
Tibrow_
Ra
Silver IV
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 23L
1,208 MMR
Solo
Vamana
Vamana
Gold V
djampcops
Vamana
Gold V
Level 44
God Stats
12W - 5L
1,723 SR
Queue Stats
24W - 26L
1,515 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 102
1,587 SR
1,348 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 142
1,490 SR
1,414 MMR
Vulcan
Vulcan
Gold IV
Kmargoo
Vulcan
Gold IV
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,548 MMR
Party 1
Tyr
Tyr
Gold II
RespeitaOBridi
Tyr
Gold II
Level 152
God Stats
2W - 5L
1,353 SR
Queue Stats
106W - 114L
1,510 MMR
Party 1
Chiron
Chiron
Gold IV
TheDonutSheriff
Chiron
Gold IV
Level 119
God Stats
12W - 11L
1,616 SR
Queue Stats
100W - 107L
1,182 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 8
13,251
663
11,936
17,464
7,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
2 / 8 / 7
13,563
678
9,943
20,977
9,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
djampcops
Vamana
20
12 / 1 / 2
16,405
820
31,432
31,719
28,150
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
HadesAchillesBaron SamediAtlas

VS

Bans
IshtarShivaScyllaMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Kmargoo
Vulcan
20
5 / 6 / 7
14,585
729
27,816
13,268
7,536
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
6 / 4 / 3
14,056
703
14,622
25,925
31,711
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
1 / 5 / 11
12,935
647
17,059
22,035
9,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
33
15
Kills
12
12
Deaths
15
17
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
3
8
1.67
L
Vulcan
Kmargoo
Vulcan
5
6
7
1.42
L
6
4
3
1.88
L
1
5
11
1.3
W
2
8
7
0.69
W
Vamana
djampcops
Vamana
12
1
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,311
Damage
59,497
70,160
Taken
61,228
45,038
Mitigated
49,116
26,686
Healing
11,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,936
3,805
0
7,374
17,464
7,177
2,777
5,461
12,003
0
85,404
L
Vulcan
Kmargoo
Vulcan
27,816
13,262
0
1,383
13,268
7,536
75
2,145
11,123
103,716
0
L
14,622
1,503
0
2,202
25,925
31,711
0
4,837
21,088
0
43,317
L
17,059
7,728
1,313
6,680
22,035
9,869
381
6,274
15,761
0
54,161
W
9,943
498
1,603
4,727
20,977
9,711
224
9,699
11,278
62,224
0
W
Vamana
djampcops
Vamana
31,432
14,340
2,105
10,877
31,719
28,150
1,337
13,039
18,680
8,837
67,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,219
Gold Earned
41,576
270
Minions Killed
239
0
Camps Cleared
0
1,032,901
Distance Traveled
1,074,225
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,251
663
106
5
0
316,499
2
L
Vulcan
14,585
729
123
6
0
354,720
6
L
Tyr
14,056
703
43
2
0
400,657
5
L
Chiron
12,935
647
73
4
0
318,848
3
W
Ra
13,563
678
104
5
0
336,964
2
W
Vamana
16,405
820
60
3
0
379,438
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role