Player Matchup

Lancelot
Lancelot
Dacker101
Lancelot
Level 87
God Stats
1W - 3L
1,455 SR
Queue Stats
2W - 4L
1,401 Elo+
Party 2
Nox
Nox
DegradedGnat
Nox
Level 70
God Stats
0W - 1L
1,385 SR
Queue Stats
12W - 7L
1,581 Elo+
Party 2
Izanami
Izanami
DegradedGrim
Izanami
Level 61
God Stats
0W - 1L
1,376 SR
Queue Stats
3W - 5L
1,440 Elo+
Party 2
Tyr
Tyr
DegradedKrow
Tyr
Level 17
God Stats
1W - 1L
1,473 SR
Queue Stats
2W - 1L
1,725 Elo+
Party 2
Yemoja
Yemoja
shortyverrett94
Yemoja
Level 147
God Stats
0W - 3L
1,481 SR
Queue Stats
20W - 20L
1,519 Elo+
Party 2
Team Averages
Level 76
1,434 SR
1,533 Elo+

VS

Team Averages
Level 74
1,510 SR
1,373 Elo+
Thor
Thor
Future Hokage
Thor
Level 132
God Stats
1W - 1L
1,484 SR
Queue Stats
4W - 6L
1,261 Elo+
Party 1
Kukulkan
Kukulkan
Phatpapii
Kukulkan
Level 17
God Stats
1W - 1L
1,501 SR
Queue Stats
5W - 4L
1,443 Elo+
Party 3
Ares
Ares
Slumerican19
Ares
Level 29
God Stats
16W - 23L
1,405 SR
Queue Stats
37W - 63L
1,315 Elo+
Party 1
Izanami
Izanami
UnleashedRazR
Izanami
Level 84
God Stats
33W - 30L
1,455 SR
Queue Stats
102W - 132L
1,353 Elo+
Party 1
Shiva
Shiva
iDy7
Shiva
Level 109
God Stats
3W - 2L
1,705 SR
Queue Stats
165W - 153L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dacker101
Lancelot
13
0 / 2 / 0
7,691
427
4,045
14,560
6,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 1
7,697
428
6,814
9,079
4,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
DegradedGrim
Izanami
14
1 / 3 / 0
7,777
432
3,284
12,381
2,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 5 / 1
7,424
412
4,792
15,443
14,231
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 3 / 0
7,872
437
8,335
14,101
10,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 6
9,059
503
3,862
12,114
4,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Phatpapii
Kukulkan
15
4 / 0 / 4
9,566
531
10,297
6,681
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 5
9,238
513
4,126
11,211
8,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
17
2 / 1 / 1
10,237
569
10,710
12,323
5,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
iDy7
Shiva
17
7 / 0 / 3
10,642
591
15,386
18,476
18,713
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
16
16
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Dacker101
Lancelot
0
2
0
0
L
0
3
1
0.17
L
Izanami
DegradedGrim
Izanami
1
3
0
0.33
L
0
5
1
0.1
W
1
1
6
4
W
Kukulkan
Phatpapii
Kukulkan
4
0
4
6
W
2
1
5
4.5
W
Izanami
2
1
1
2.5
W
Shiva
iDy7
Shiva
7
0
3
8.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,270
Damage
44,381
65,564
Taken
60,805
38,279
Mitigated
40,962
12,388
Healing
26,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Dacker101
Lancelot
4,045
686
0
1,420
14,560
6,285
0
2,870
11,690
0
74,933
L
6,814
395
0
1,250
9,079
4,217
0
3,694
5,385
49,713
0
L
Izanami
DegradedGrim
Izanami
3,284
2,089
0
2,310
12,381
2,874
0
935
11,446
0
47,828
L
4,792
1,151
0
1,558
15,443
14,231
0
1,101
14,342
0
43,754
W
3,862
550
855
5,778
12,114
4,815
536
1,342
10,772
0
56,590
W
Kukulkan
Phatpapii
Kukulkan
10,297
422
0
288
6,681
2,863
566
4,071
2,610
73,307
0
W
4,126
78
340
2,934
11,211
8,955
0
4,120
7,091
22,464
1,651
W
Izanami
10,710
6,194
0
7,024
12,323
5,616
3,954
2,184
10,139
0
114,786
W
Shiva
iDy7
Shiva
15,386
2,658
582
8,416
18,476
18,713
54
3,694
14,782
91
91,955
L
8,335
993
3,282
2,568
14,101
10,672
0
5,707
8,394
35,759
1,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,461
Gold Earned
48,742
398
Minions Killed
569
0
Camps Cleared
0
1,666,133
Distance Traveled
1,794,340
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,691
427
105
6
0
384,055
5
L
Nox
7,697
428
97
5
0
311,514
2
L
Izanami
7,777
432
87
5
0
280,177
0
L
Tyr
7,424
412
67
4
0
377,163
3
W
Thor
9,059
503
91
5
0
381,242
2
W
Kukulkan
9,566
531
128
7
0
371,816
3
W
Ares
9,238
513
28
2
0
368,959
0
W
Izanami
10,237
569
192
11
0
325,488
1
W
Shiva
10,642
591
130
7
0
346,835
4
L
Yemoja
7,872
437
42
2
0
313,224
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role