Player Matchup

Izanami
Izanami
Deathjenos
Izanami
Level 84
God Stats
3W - 0L
1,695 SR
Queue Stats
15W - 8L
1,639 Elo+
Party 1
Chang'e
Chang'e
ShXduw
Chang'e
Level 160
God Stats
1W - 0L
1,262 SR
Queue Stats
8W - 7L
1,621 Elo+
Party 1
Nox
Nox
rickymisier
Nox
Level 129
God Stats
1W - 1L
1,364 SR
Queue Stats
33W - 32L
1,542 Elo+
Party 1
Team Averages
Level 124
1,440 SR
1,601 Elo+

VS

Team Averages
Level 121
1,576 SR
1,550 Elo+
Poseidon
Poseidon
DarkScreak
Poseidon
Level 141
God Stats
6W - 1L
1,560 SR
Queue Stats
244W - 252L
1,549 Elo+
Solo
Thor
Thor
Safe520
Thor
Level 126
God Stats
13W - 14L
1,616 SR
Queue Stats
119W - 104L
1,581 Elo+
Party 2
Medusa
Medusa
Saghaar95
Medusa
Level 96
God Stats
5W - 6L
1,551 SR
Queue Stats
100W - 100L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Deathjenos
Izanami
16
3 / 4 / 8
10,820
773
6,176
14,800
6,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
ShXduw
Chang'e
18
10 / 6 / 3
12,220
873
18,453
21,351
9,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 4 / 12
11,170
798
10,987
16,378
14,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DarkScreak
Poseidon
16
2 / 4 / 9
10,173
727
14,571
12,021
5,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Safe520
Thor
16
8 / 5 / 5
10,982
784
13,052
18,643
10,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
Saghaar95
Medusa
15
4 / 5 / 6
10,464
747
14,121
14,567
6,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
34
14
Kills
14
14
Deaths
14
23
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Poseidon
DarkScreak
Poseidon
2
4
9
1.63
W
Izanami
Deathjenos
Izanami
3
4
8
1.75
L
Thor
Safe520
Thor
8
5
5
2.1
L
Medusa
Saghaar95
Medusa
4
5
6
1.4
W
Chang'e
ShXduw
Chang'e
10
6
3
1.92
W
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,616
Damage
41,744
52,529
Taken
45,231
29,703
Mitigated
22,879
18,366
Healing
7,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
DarkScreak
Poseidon
14,571
1,897
0
1,715
12,021
5,332
527
8,991
3,030
50,205
0
W
Izanami
Deathjenos
Izanami
6,176
3,596
0
2,654
14,800
6,108
1,843
3,367
11,037
0
46,146
L
Thor
Safe520
Thor
13,052
3,510
0
3,014
18,643
10,904
62
9,953
8,690
0
36,550
L
Medusa
Saghaar95
Medusa
14,121
8,112
0
2,537
14,567
6,643
658
10,531
4,036
0
41,190
W
Chang'e
ShXduw
Chang'e
18,453
1,019
5,141
8,473
21,351
9,034
858
6,047
14,777
48,760
0
W
10,987
1,713
0
2,098
16,378
14,561
813
5,169
10,920
34,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,210
Gold Earned
31,619
194
Minions Killed
179
0
Camps Cleared
0
756,147
Distance Traveled
747,834
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,173
727
65
5
0
270,834
5
W
Izanami
10,820
773
92
7
0
247,781
2
L
Thor
10,982
784
41
3
0
231,991
2
L
Medusa
10,464
747
73
5
0
245,009
2
W
Chang'e
12,220
873
60
4
0
243,716
2
W
Nox
11,170
798
42
3
0
264,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role