Player Matchup

Discordia
Discordia
DLNalu
Discordia
Level 118
God Stats
9W - 8L
1,474 SR
Queue Stats
93W - 79L
1,578 Elo+
Party 2
Atlas
Atlas
Jomagema
Atlas
Level 155
God Stats
2W - 1L
1,436 SR
Queue Stats
87W - 70L
1,569 Elo+
Party 2
Hades
Hades
KaRmAs1x
Hades
Level 160
God Stats
7W - 4L
1,609 SR
Queue Stats
462W - 471L
1,470 Elo+
Party 3
Chiron
Chiron
SoYo00
Chiron
Level 87
God Stats
3W - 0L
1,867 SR
Queue Stats
28W - 17L
1,595 Elo+
Party 2
Lancelot
Lancelot
s1xSmOkE
Lancelot
Level 159
God Stats
11W - 8L
1,486 SR
Queue Stats
413W - 425L
1,468 Elo+
Party 3
Team Averages
Level 136
1,574 SR
1,536 Elo+

VS

Team Averages
Level 74
1,470 SR
1,485 Elo+
King Arthur
King Arthur
Alkezottel
King Arthur
Level 63
God Stats
8W - 8L
1,565 SR
Queue Stats
12W - 12L
1,514 Elo+
Party 1
Fenrir
Fenrir
Sjekta
Fenrir
Level 89
God Stats
10W - 12L
1,466 SR
Queue Stats
10W - 12L
1,453 Elo+
Solo
Sol
Sol
kapuma
Sol
Level 88
God Stats
7W - 17L
1,330 SR
Queue Stats
230W - 245L
1,471 Elo+
Solo
Xbalanque
Xbalanque
mk0ksi
Xbalanque
Level 65
God Stats
2W - 2L
1,563 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
wedgehead
Jormungandr
Level 65
God Stats
1W - 3L
1,426 SR
Queue Stats
6W - 8L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DLNalu
Discordia
20
1 / 3 / 19
13,753
982
22,749
10,038
5,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
Jomagema
Atlas
20
8 / 3 / 16
16,493
1,178
20,951
26,168
47,488
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
KaRmAs1x
Hades
20
8 / 7 / 17
15,975
1,141
30,918
22,441
21,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
SoYo00
Chiron
20
9 / 4 / 17
16,506
1,179
47,689
19,359
10,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
s1xSmOkE
Lancelot
20
2 / 9 / 22
14,520
1,037
33,389
32,723
29,493
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

108

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alkezottel
King Arthur
20
6 / 7 / 14
14,641
1,046
16,921
39,787
40,184
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
Sjekta
Fenrir
20
9 / 6 / 10
15,462
1,104
13,645
25,865
13,016
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Sol
kapuma
Sol
20
3 / 7 / 15
13,935
995
21,859
30,186
14,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
mk0ksi
Xbalanque
20
4 / 7 / 13
13,827
988
26,048
33,908
15,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
wedgehead
Jormungandr
20
4 / 1 / 20
15,105
1,079
24,444
31,395
42,724
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
98
28
Kills
26
26
Deaths
28
91
Assists
72
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Alkezottel
King Arthur
6
7
14
1.86
W
Discordia
DLNalu
Discordia
1
3
19
3.5
W
Atlas
Jomagema
Atlas
8
3
16
5.33
W
Hades
KaRmAs1x
Hades
8
7
17
2.36
L
Fenrir
Sjekta
Fenrir
9
6
10
2.33
W
Chiron
SoYo00
Chiron
9
4
17
4.38
L
Sol
kapuma
Sol
3
7
15
1.5
L
Xbalanque
mk0ksi
Xbalanque
4
7
13
1.5
W
Lancelot
s1xSmOkE
Lancelot
2
9
22
1.44
L
Jormungandr
wedgehead
Jormungandr
4
1
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

155,696
Damage
102,917
110,729
Taken
161,141
114,288
Mitigated
125,892
22,872
Healing
7,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Alkezottel
King Arthur
16,921
1,971
0
0
39,787
40,184
0
20,060
19,727
0
31,327
W
Discordia
DLNalu
Discordia
22,749
1,706
0
0
10,038
5,201
0
3,691
6,347
54,293
0
W
Atlas
Jomagema
Atlas
20,951
8,434
0
5,267
26,168
47,488
0
10,713
15,455
35,196
0
W
Hades
KaRmAs1x
Hades
30,918
571
1,742
4,937
22,441
21,127
0
10,622
11,768
59,505
0
L
Fenrir
Sjekta
Fenrir
13,645
2,279
235
1,414
25,865
13,016
0
11,487
14,378
0
31,956
W
Chiron
SoYo00
Chiron
47,689
21,985
1,718
3,018
19,359
10,979
0
8,973
10,386
0
77,076
L
Sol
kapuma
Sol
21,859
8,536
0
3,977
30,186
14,226
0
13,988
16,198
42,686
2,403
L
Xbalanque
mk0ksi
Xbalanque
26,048
14,051
0
1,791
33,908
15,742
0
14,604
19,304
0
52,601
W
Lancelot
s1xSmOkE
Lancelot
33,389
5,642
626
5,564
32,723
29,493
0
11,271
21,315
0
63,435
L
Jormungandr
wedgehead
Jormungandr
24,444
5,852
0
0
31,395
42,724
0
14,479
16,916
51,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,247
Gold Earned
72,970
304
Minions Killed
252
12
Camps Cleared
9
1,406,270
Distance Traveled
1,454,834
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
14,641
1,046
45
3
0
306,446
0
W
Discordia
13,753
982
94
7
2
282,993
0
W
Atlas
16,493
1,178
28
2
2
283,160
0
W
Hades
15,975
1,141
73
5
0
264,002
0
L
Fenrir
15,462
1,104
31
2
8
301,553
0
W
Chiron
16,506
1,179
57
4
5
282,393
0
L
Sol
13,935
995
55
4
1
275,732
0
L
Xbalanque
13,827
988
68
5
0
275,222
0
W
Lancelot
14,520
1,037
52
4
3
293,722
0
L
Jormungandr
15,105
1,079
53
4
0
295,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role