Player Matchup

Kuzenbo
Kuzenbo
Zaxeious
Kuzenbo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,468 Elo+
Party 1
Yu Huang
Yu Huang
chamberhymns
Yu Huang
Level 89
God Stats
2W - 2L
1,507 SR
Queue Stats
154W - 203L
1,419 Elo+
Party 1
Hun Batz
Hun Batz
eltirri1945
Hun Batz
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 236L
1,432 Elo+
Solo
Team Averages
Level 87
1,502 SR
1,439 Elo+

VS

Team Averages
Level 83
1,378 SR
1,352 Elo+
Tiamat
Tiamat
LMNY_YvngCB
Tiamat
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,318 Elo+
Party 2
Sun Wukong
Sun Wukong
griffmaster95
Sun Wukong
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,404 Elo+
Solo
Ishtar
Ishtar
velvetyfurball
Ishtar
Level 155
God Stats
1W - 3L
1,134 SR
Queue Stats
10W - 15L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Zaxeious
Kuzenbo
16
6 / 2 / 2
11,334
756
14,282
22,600
28,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Yu Huang
chamberhymns
Yu Huang
15
0 / 6 / 4
9,457
630
12,397
12,966
5,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
eltirri1945
Hun Batz
16
2 / 6 / 4
10,393
693
10,192
18,437
8,932
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
6 / 4 / 7
11,898
793
17,452
11,759
8,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
griffmaster95
Sun Wukong
17
3 / 1 / 5
10,749
717
8,341
17,495
13,114
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 3 / 8
12,053
804
15,600
17,278
7,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
8
Kills
14
14
Deaths
8
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tiamat
6
4
7
2.38
L
Kuzenbo
Zaxeious
Kuzenbo
6
2
2
3.5
L
Yu Huang
chamberhymns
Yu Huang
0
6
4
0.33
L
Hun Batz
eltirri1945
Hun Batz
2
6
4
0.67
W
Sun Wukong
griffmaster95
Sun Wukong
3
1
5
5.5
W
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,871
Damage
41,393
54,003
Taken
46,532
43,406
Mitigated
28,413
5,555
Healing
11,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
17,452
1,467
129
2,250
11,759
8,021
925
6,917
4,842
51,804
0
L
Kuzenbo
Zaxeious
Kuzenbo
14,282
4,616
0
4,767
22,600
28,587
255
6,915
15,685
26,553
0
L
Yu Huang
chamberhymns
Yu Huang
12,397
245
0
238
12,966
5,887
0
4,851
8,115
51,020
0
L
Hun Batz
eltirri1945
Hun Batz
10,192
804
0
550
18,437
8,932
0
5,719
12,718
0
42,892
W
Sun Wukong
griffmaster95
Sun Wukong
8,341
1,555
0
3,238
17,495
13,114
634
10,486
7,009
0
37,424
W
15,600
9,991
0
6,150
17,278
7,278
2,322
9,371
7,907
0
57,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,184
Gold Earned
34,700
159
Minions Killed
195
0
Camps Cleared
0
820,123
Distance Traveled
843,882
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,898
793
55
4
0
280,651
1
L
Kuzenbo
11,334
756
21
1
0
296,886
0
L
Yu Huang
9,457
630
78
5
0
245,476
0
L
Hun Batz
10,393
693
60
4
0
277,761
0
W
Sun Wukong
10,749
717
54
4
0
286,683
1
W
Ishtar
12,053
804
86
6
0
276,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role