Player Matchup

Achilles
Achilles
Naikk
Achilles
Level 113
God Stats
4W - 0L
1,641 SR
Queue Stats
46W - 25L
1,609 Elo+
Party 4
Ratatoskr
Ratatoskr
NonstopTadeus
Ratatoskr
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,625 Elo+
Party 4
Guan Yu
Guan Yu
Parzival33
Guan Yu
Level 127
God Stats
3W - 1L
1,674 SR
Queue Stats
247W - 246L
1,536 Elo+
Party 2
Merlin
Merlin
leonedropbear
Merlin
Level 113
God Stats
25W - 14L
1,616 SR
Queue Stats
95W - 84L
1,539 Elo+
Party 4
Jing Wei
Jing Wei
x69wonderman69x
Jing Wei
Level 118
God Stats
7W - 7L
1,445 SR
Queue Stats
124W - 109L
1,544 Elo+
Party 2
Team Averages
Level 111
1,575 SR
1,571 Elo+

VS

Team Averages
Level 127
1,598 SR
1,532 Elo+
Apollo
Apollo
Hokatzu
Apollo
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 40L
1,290 Elo+
Solo
Chaac
Chaac
JLiverless
Chaac
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Jackson8739
Baron Samedi
Level 129
God Stats
14W - 12L
1,704 SR
Queue Stats
207W - 199L
1,635 Elo+
Party 1
Khepri
Khepri
MyAgonny
Khepri
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,702 Elo+
Party 3
Medusa
Medusa
algebro
Medusa
Level 107
God Stats
1W - 1L
1,784 SR
Queue Stats
23W - 24L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Naikk
Achilles
16
6 / 2 / 10
11,148
507
15,491
28,645
32,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
NonstopTadeus
Ratatoskr
16
3 / 4 / 9
10,763
489
12,065
21,977
8,962
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Parzival33
Guan Yu
18
3 / 2 / 6
12,173
553
14,329
25,498
35,810
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
0 / 5 / 11
10,681
486
27,038
13,883
6,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
20
6 / 0 / 5
12,621
574
10,606
16,866
8,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Hokatzu
Apollo
18
2 / 3 / 5
11,044
502
12,801
19,229
11,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
16
3 / 5 / 3
10,504
477
14,931
26,390
19,839
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
Jackson8739
Baron Samedi
16
5 / 4 / 4
10,625
483
20,330
20,077
11,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
MyAgonny
Khepri
13
0 / 5 / 6
9,214
419
8,263
21,712
26,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
algebro
Medusa
16
3 / 1 / 0
10,567
480
11,404
16,829
8,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
31
18
Kills
13
13
Deaths
18
41
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Apollo
Hokatzu
Apollo
2
3
5
1.5
L
Chaac
3
5
3
0.9
L
Baron Samedi
Jackson8739
Baron Samedi
5
4
4
1.75
L
Khepri
MyAgonny
Khepri
0
5
6
0.6
W
Achilles
Naikk
Achilles
6
2
10
5.5
W
Ratatoskr
NonstopTadeus
Ratatoskr
3
4
9
1.88
W
Guan Yu
Parzival33
Guan Yu
3
2
6
3
L
Medusa
algebro
Medusa
3
1
0
3
W
0
5
11
1.1
W
Jing Wei
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,529
Damage
67,729
106,869
Taken
104,237
92,211
Mitigated
76,847
31,279
Healing
36,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Hokatzu
Apollo
12,801
6,294
0
8,318
19,229
11,200
4,062
3,650
15,579
0
110,573
L
Chaac
14,931
4,280
0
10,071
26,390
19,839
302
4,245
22,145
0
75,726
L
Baron Samedi
Jackson8739
Baron Samedi
20,330
2,105
2,746
5,306
20,077
11,523
0
7,427
12,650
92,109
0
L
Khepri
MyAgonny
Khepri
8,263
2,769
0
2,545
21,712
26,179
46
7,999
13,713
35,166
0
W
Achilles
Naikk
Achilles
15,491
3,765
0
5,363
28,645
32,057
264
12,687
15,958
0
44,339
W
Ratatoskr
NonstopTadeus
Ratatoskr
12,065
3,102
0
250
21,977
8,962
0
7,090
14,887
0
94,477
W
Guan Yu
Parzival33
Guan Yu
14,329
1,649
4,393
9,436
25,498
35,810
281
5,174
20,324
0
98,179
L
Medusa
algebro
Medusa
11,404
5,787
0
7,788
16,829
8,106
690
3,922
12,907
0
82,558
W
27,038
1,335
0
1,710
13,883
6,962
208
4,197
9,686
111,799
0
W
Jing Wei
10,606
8,660
0
10,127
16,866
8,420
2,722
2,832
14,034
0
135,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,386
Gold Earned
51,954
687
Minions Killed
565
0
Camps Cleared
0
2,271,362
Distance Traveled
2,113,246
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,044
502
141
6
0
447,262
6
L
Chaac
10,504
477
116
5
0
425,542
3
L
Baron Samedi
10,625
483
138
6
0
423,186
5
L
Khepri
9,214
419
41
2
0
418,362
6
W
Achilles
11,148
507
54
2
0
467,339
6
W
Ratatoskr
10,763
489
125
6
0
489,587
2
W
Guan Yu
12,173
553
172
8
0
463,340
4
L
Medusa
10,567
480
129
6
0
398,894
3
W
Merlin
10,681
486
144
7
0
410,758
2
W
Jing Wei
12,621
574
192
9
0
440,338
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role