Player Matchup

Ymir
Ymir
Gaby_S09
Ymir
Level 124
God Stats
20W - 21L
1,526 SR
Queue Stats
161W - 200L
1,412 Elo+
Party 3
Hun Batz
Hun Batz
SAN_TTK2019
Hun Batz
Level 83
God Stats
1W - 1L
1,739 SR
Queue Stats
183W - 235L
1,378 Elo+
Party 3
Cliodhna
Cliodhna
Shadøwdemøn
Cliodhna
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,466 Elo+
Party 1
Baron Samedi
Baron Samedi
roloco8
Baron Samedi
Level 46
God Stats
1W - 1L
1,718 SR
Queue Stats
11W - 16L
1,444 Elo+
Party 1
Ullr
Ullr
yHakashi_
Ullr
Level 108
God Stats
34W - 35L
1,498 SR
Queue Stats
611W - 636L
1,471 Elo+
Solo
Team Averages
Level 98
1,596 SR
1,434 Elo+

VS

Team Averages
Level 76
1,563 SR
1,516 Elo+
Lancelot
Lancelot
Jota_VrYT
Lancelot
Level 85
God Stats
2W - 1L
1,805 SR
Queue Stats
218W - 217L
1,452 Elo+
Solo
Zhong Kui
Zhong Kui
Marito_Max08
Zhong Kui
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
439W - 370L
1,593 Elo+
Party 2
Artemis
Artemis
XFirpoX
Artemis
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 129L
1,533 Elo+
Party 2
Nox
Nox
ZeroAbsoluto0
Nox
Level 130
God Stats
44W - 54L
1,512 SR
Queue Stats
292W - 307L
1,423 Elo+
Solo
Hades
Hades
minikelinJR
Hades
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
3 / 3 / 8
10,651
484
8,960
19,860
20,290
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
SAN_TTK2019
Hun Batz
16
2 / 6 / 2
10,044
457
4,678
18,077
10,214
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
Shadøwdemøn
Cliodhna
15
2 / 7 / 3
9,801
446
9,707
23,508
9,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
roloco8
Baron Samedi
16
6 / 7 / 4
10,812
491
18,182
16,355
8,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ullr
18
4 / 4 / 2
11,437
520
9,076
15,921
7,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Jota_VrYT
Lancelot
17
5 / 5 / 5
10,777
490
15,781
19,046
9,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Marito_Max08
Zhong Kui
18
3 / 3 / 9
11,347
516
15,727
18,135
14,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
XFirpoX
Artemis
16
2 / 5 / 4
10,485
477
7,242
15,037
5,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 2 / 13
10,479
476
6,830
17,045
15,660
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
17 / 2 / 5
14,080
640
22,283
16,745
11,903
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
63
17
Kills
27
27
Deaths
17
19
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ymir
3
3
8
2.33
W
Lancelot
Jota_VrYT
Lancelot
5
5
5
1.5
W
Zhong Kui
Marito_Max08
Zhong Kui
3
3
9
2.5
L
Hun Batz
SAN_TTK2019
Hun Batz
2
6
2
0.5
L
Cliodhna
Shadøwdemøn
Cliodhna
2
7
3
0.5
W
Artemis
XFirpoX
Artemis
2
5
4
0.8
W
0
2
13
3.25
W
17
2
5
9.75
L
Baron Samedi
roloco8
Baron Samedi
6
7
4
1.14
L
Ullr
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,603
Damage
67,863
93,721
Taken
86,008
56,041
Mitigated
56,519
20,599
Healing
25,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
8,960
1,513
993
1,945
19,860
20,290
193
12,150
7,710
42,396
0
W
Lancelot
Jota_VrYT
Lancelot
15,781
3,968
0
1,770
19,046
9,060
0
3,644
15,402
0
99,943
W
Zhong Kui
Marito_Max08
Zhong Kui
15,727
1,486
0
8,624
18,135
14,035
1,967
9,015
9,120
90,750
0
L
Hun Batz
SAN_TTK2019
Hun Batz
4,678
1,555
0
3,144
18,077
10,214
0
6,971
11,106
0
65,776
L
Cliodhna
Shadøwdemøn
Cliodhna
9,707
1,477
0
8,598
23,508
9,794
0
7,536
15,972
0
75,192
W
Artemis
XFirpoX
Artemis
7,242
2,988
0
5,156
15,037
5,861
722
5,298
9,739
0
75,983
W
6,830
835
0
2,917
17,045
15,660
290
5,104
11,941
52,501
0
W
22,283
3,112
110
6,936
16,745
11,903
871
4,081
12,664
112,363
0
L
Baron Samedi
roloco8
Baron Samedi
18,182
1,518
1,056
3,635
16,355
8,286
0
11,570
4,785
58,244
0
L
Ullr
9,076
3,608
0
1,228
15,921
7,457
557
6,613
9,308
0
111,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,745
Gold Earned
57,168
565
Minions Killed
638
0
Camps Cleared
0
1,982,887
Distance Traveled
2,155,448
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,651
484
64
3
0
400,866
4
W
Lancelot
10,777
490
125
6
0
498,465
1
W
Zhong Kui
11,347
516
151
7
0
433,632
3
L
Hun Batz
10,044
457
118
5
0
420,230
5
L
Cliodhna
9,801
446
120
5
0
407,076
5
W
Artemis
10,485
477
126
6
0
365,350
2
W
Nox
10,479
476
59
3
0
441,765
1
W
Hades
14,080
640
177
8
0
416,236
6
L
Baron Samedi
10,812
491
87
4
0
379,819
3
L
Ullr
11,437
520
176
8
0
374,896
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role