Player Matchup

Fafnir
Fafnir
Gold II
 
Fafnir
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Platinum I
MADem0n
Ao Kuang
Platinum I
Level 157
God Stats
157W - 116L
1,645 SR
Queue Stats
546W - 565L
2,108 MMR
Party 1
Chiron
Chiron
Platinum II
Ruaden
Chiron
Platinum II
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 23L
2,112 MMR
Party 1
Odin
Odin
Diamond III
Shanø
Odin
Diamond III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 55L
2,189 MMR
Solo
Anhur
Anhur
Platinum IV
lordmause
Anhur
Platinum IV
Level 160
God Stats
13W - 14L
1,537 SR
Queue Stats
420W - 415L
1,887 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,537 SR
1,959 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 141
1,493 SR
1,902 MMR
Ravana
Ravana
Diamond IV
 
Ravana
Diamond IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond V
FullOnn
Scylla
Diamond V
Level 122
God Stats
7W - 7L
1,598 SR
Queue Stats
270W - 284L
2,020 MMR
Solo
Chernobog
Chernobog
Platinum IV
LeaaN
Chernobog
Platinum IV
Level 160
God Stats
0W - 2L
1,279 SR
Queue Stats
34W - 24L
1,798 MMR
Solo
Ganesha
Ganesha
Platinum I
LeandroGamer10
Ganesha
Platinum I
Level 139
God Stats
31W - 26L
1,619 SR
Queue Stats
197W - 199L
1,890 MMR
Solo
Ne Zha
Ne Zha
Diamond II
PeaKis
Ne Zha
Diamond II
Level 127
God Stats
4W - 10L
1,469 SR
Queue Stats
191W - 167L
2,304 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
6
0 / 0 / 2
4,653
665
2,326
4,959
3,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
MADem0n
Ao Kuang
8
4 / 1 / 0
4,931
704
2,700
5,524
1,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Ruaden
Chiron
9
1 / 0 / 2
4,745
678
3,582
5,151
1,667
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odin
Shanø
Odin
8
0 / 1 / 0
4,593
656
1,899
4,985
2,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Anhur
lordmause
Anhur
7
0 / 0 / 0
4,027
575
1,967
3,728
1,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
ChronosMauiThor

VS

Bans
SetGebRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
8
2 / 1 / 0
4,518
645
3,850
4,326
1,779
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
FullOnn
Scylla
8
0 / 0 / 1
4,406
629
1,134
2,298
685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
LeaaN
Chernobog
7
0 / 1 / 1
4,021
574
2,634
4,526
1,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

5
0 / 1 / 0
3,828
547
1,684
5,344
2,056
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ne Zha
PeaKis
Ne Zha
6
0 / 2 / 2
3,751
536
3,428
5,817
1,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
5
Kills
2
2
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
0
2
1
L
Ravana
 
Ravana
2
1
0
2
L
Scylla
FullOnn
Scylla
0
0
1
0.5
L
Chernobog
LeaaN
Chernobog
0
1
1
0.5
L
0
1
0
0
W
Ao Kuang
MADem0n
Ao Kuang
4
1
0
4
L
Ne Zha
PeaKis
Ne Zha
0
2
2
0.5
W
Chiron
Ruaden
Chiron
1
0
2
2
W
Odin
Shanø
Odin
0
1
0
0
W
Anhur
lordmause
Anhur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,474
Damage
12,730
24,347
Taken
22,311
10,801
Mitigated
7,742
9,527
Healing
7,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
2,326
579
0
2,180
4,959
3,612
0
296
4,663
10,197
2,618
L
Ravana
 
Ravana
3,850
1,077
0
1,181
4,326
1,779
0
385
3,566
0
21,116
L
Scylla
FullOnn
Scylla
1,134
154
0
934
2,298
685
0
436
1,862
28,530
0
L
Chernobog
LeaaN
Chernobog
2,634
1,925
0
1,807
4,526
1,338
0
1,050
3,476
0
26,090
L
1,684
276
0
2,150
5,344
2,056
0
883
4,461
7,695
0
W
Ao Kuang
MADem0n
Ao Kuang
2,700
686
0
1,244
5,524
1,519
0
315
5,209
19,129
0
L
Ne Zha
PeaKis
Ne Zha
3,428
1,632
0
943
5,817
1,884
0
1,707
4,110
0
22,394
W
Chiron
Ruaden
Chiron
3,582
1,037
91
1,489
5,151
1,667
0
1,088
4,063
0
29,630
W
Odin
Shanø
Odin
1,899
602
0
2,032
4,985
2,980
0
262
4,723
0
26,180
W
Anhur
lordmause
Anhur
1,967
929
0
2,491
3,728
1,023
0
857
2,871
0
25,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,949
Gold Earned
20,524
224
Minions Killed
194
0
Camps Cleared
0
723,087
Distance Traveled
725,022
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
4,653
665
16
2
0
145,840
3
L
Ravana
4,518
645
42
6
0
145,450
3
L
Scylla
4,406
629
54
8
0
135,890
3
L
Chernobog
4,021
574
60
9
0
150,195
1
L
Ganesha
3,828
547
0
0
0
117,696
1
W
Ao Kuang
4,931
704
43
6
0
151,013
1
L
Ne Zha
3,751
536
38
5
0
175,791
3
W
Chiron
4,745
678
55
8
0
148,399
2
W
Odin
4,593
656
60
9
0
150,189
2
W
Anhur
4,027
575
50
7
0
127,646
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role