Player Matchup

Hera
Hera
EliotProo
Hera
Level 156
God Stats
26W - 12L
1,713 SR
Queue Stats
672W - 645L
1,511 Elo+
Party 1
Anhur
Anhur
PronZyt
Anhur
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 164L
1,474 Elo+
Party 1
Bacchus
Bacchus
SaltyPhilosopher
Bacchus
Level 104
God Stats
8W - 8L
1,444 SR
Queue Stats
510W - 604L
1,463 Elo+
Party 1
Team Averages
Level 132
1,552 SR
1,483 Elo+

VS

Team Averages
Level 70
1,704 SR
1,509 Elo+
Merlin
Merlin
 
Merlin
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
FerKing1
Lancelot
Level 42
God Stats
1W - 1L
1,788 SR
Queue Stats
31W - 26L
1,506 Elo+
Party 2
Amaterasu
Amaterasu
Sergioxneo
Amaterasu
Level 67
God Stats
1W - 1L
1,825 SR
Queue Stats
25W - 21L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
3 / 1 / 3
8,042
804
6,268
3,017
1,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
PronZyt
Anhur
12
2 / 1 / 4
7,297
730
2,645
5,998
2,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 5
7,920
792
5,673
6,078
6,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 1 / 2
6,426
643
3,162
3,962
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
FerKing1
Lancelot
9
3 / 4 / 0
6,340
634
3,486
8,089
3,679
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
Sergioxneo
Amaterasu
10
0 / 1 / 2
5,989
599
2,227
5,401
3,673
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
6
Kills
3
3
Deaths
6
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
2
1
W
Hera
3
1
3
4.5
L
Lancelot
FerKing1
Lancelot
3
4
0
0.75
W
Anhur
PronZyt
Anhur
2
1
4
4
W
1
1
5
3.5
L
Amaterasu
Sergioxneo
Amaterasu
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,586
Damage
8,875
15,093
Taken
17,452
9,697
Mitigated
9,078
6,099
Healing
2,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,162
233
0
720
3,962
1,726
0
2,806
1,156
23,342
0
W
Hera
6,268
1,274
0
1,004
3,017
1,046
588
358
2,659
47,943
0
L
Lancelot
FerKing1
Lancelot
3,486
256
0
359
8,089
3,679
0
5,578
2,511
0
7,803
W
Anhur
PronZyt
Anhur
2,645
1,454
0
2,672
5,998
2,208
800
1,675
4,323
0
23,635
W
5,673
295
0
2,423
6,078
6,443
260
1,179
4,899
14,249
0
L
Amaterasu
Sergioxneo
Amaterasu
2,227
748
0
1,032
5,401
3,673
0
3,566
1,835
0
11,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,259
Gold Earned
18,755
135
Minions Killed
80
0
Camps Cleared
0
565,834
Distance Traveled
485,155
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,426
643
46
5
0
149,032
1
W
Hera
8,042
804
86
9
0
193,267
3
L
Lancelot
6,340
634
12
1
0
157,893
1
W
Anhur
7,297
730
42
4
0
179,413
2
W
Bacchus
7,920
792
7
1
0
193,154
4
L
Amaterasu
5,989
599
22
2
0
178,230
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role