Player Matchup

Lancelot
Lancelot
BelKimS
Lancelot
Level 95
God Stats
6W - 12L
1,411 SR
Queue Stats
694W - 1,042L
1,424 Elo+
Solo
Mulan
Mulan
NoxIsaWineMom
Mulan
Level 129
God Stats
0W - 1L
1,208 SR
Queue Stats
73W - 52L
1,677 Elo+
Party 1
Ra
Ra
TheUndefined0
Ra
Level 104
God Stats
1W - 6L
1,575 SR
Queue Stats
82W - 86L
1,608 Elo+
Party 1
Team Averages
Level 109
1,398 SR
1,570 Elo+

VS

Team Averages
Level 113
1,672 SR
1,609 Elo+
Bastet
Bastet
ItzShadowGT
Bastet
Level 127
God Stats
3W - 3L
1,709 SR
Queue Stats
82W - 74L
1,622 Elo+
Solo
Sylvanus
Sylvanus
NubiaCLB
Sylvanus
Level 62
God Stats
14W - 10L
1,598 SR
Queue Stats
180W - 200L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
XxDinamismoxX
Baron Samedi
Level 149
God Stats
126W - 68L
1,710 SR
Queue Stats
546W - 350L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BelKimS
Lancelot
16
2 / 6 / 1
11,419
634
15,297
23,758
19,906
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 9 / 2
10,783
599
19,041
27,826
37,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
3 / 6 / 1
13,381
743
14,212
21,263
9,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
13 / 1 / 8
14,697
817
24,110
24,317
14,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
NubiaCLB
Sylvanus
19
2 / 2 / 15
14,147
786
13,709
25,471
32,721
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Baron Samedi
XxDinamismoxX
Baron Samedi
20
6 / 2 / 13
14,135
785
28,629
16,740
16,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
57
5
Kills
21
21
Deaths
5
4
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Lancelot
BelKimS
Lancelot
2
6
1
0.42
W
Bastet
13
1
8
17
L
0
9
2
0.11
W
Sylvanus
NubiaCLB
Sylvanus
2
2
15
4.75
L
3
6
1
0.58
W
Baron Samedi
XxDinamismoxX
Baron Samedi
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,550
Damage
66,448
72,847
Taken
66,528
67,211
Mitigated
63,390
18,777
Healing
37,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
BelKimS
Lancelot
15,297
2,140
0
5,206
23,758
19,906
0
12,833
10,238
0
37,584
W
Bastet
24,110
9,768
0
6,230
24,317
14,079
1,013
3,961
19,615
0
72,597
L
19,041
1,931
0
4,048
27,826
37,867
181
16,142
10,573
0
43,341
W
Sylvanus
NubiaCLB
Sylvanus
13,709
1,990
4,983
13,357
25,471
32,721
460
6,812
18,091
37,235
0
L
14,212
1,895
1,618
7,905
21,263
9,438
1,389
11,027
9,556
78,417
0
W
Baron Samedi
XxDinamismoxX
Baron Samedi
28,629
3,783
4,738
8,097
16,740
16,590
2,078
3,490
12,915
95,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,583
Gold Earned
42,979
257
Minions Killed
227
0
Camps Cleared
0
906,742
Distance Traveled
1,000,126
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
11,419
634
41
2
0
328,561
4
W
Bastet
14,697
817
87
5
0
381,137
2
L
Mulan
10,783
599
45
3
0
262,694
3
W
Sylvanus
14,147
786
35
2
0
305,996
2
L
Ra
13,381
743
171
10
0
315,487
1
W
Baron Samedi
14,135
785
105
6
0
312,993
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role