Player Matchup

Artemis
Artemis
Karma Bruja
Artemis
Level 80
God Stats
80W - 63L
1,538 SR
Queue Stats
121W - 138L
1,470 Elo+
Party 1
Ymir
Ymir
NrocinuAi
Ymir
Level 68
God Stats
27W - 34L
1,561 SR
Queue Stats
119W - 157L
1,396 Elo+
Party 1
Zeus
Zeus
WOOD Eternal
Zeus
Level 88
God Stats
123W - 100L
1,595 SR
Queue Stats
176W - 199L
1,433 Elo+
Party 1
Team Averages
Level 79
1,565 SR
1,433 Elo+

VS

Team Averages
Level 127
1,339 SR
1,495 Elo+
Shiva
Shiva
IceyMoon
Shiva
Level 155
God Stats
8W - 5L
1,522 SR
Queue Stats
76W - 59L
1,563 Elo+
Solo
Medusa
Medusa
SKUNK FANG
Medusa
Level 98
God Stats
2W - 1L
1,171 SR
Queue Stats
12W - 18L
1,344 Elo+
Solo
Merlin
Merlin
bigdaddy_dice
Merlin
Level 129
God Stats
5W - 3L
1,325 SR
Queue Stats
58W - 43L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Karma Bruja
Artemis
13
1 / 3 / 2
8,360
643
6,561
9,276
3,770
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
13
0 / 4 / 3
8,657
666
4,134
14,885
13,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 3 / 1
9,266
713
15,782
8,486
3,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
IceyMoon
Shiva
15
3 / 2 / 6
9,638
741
12,191
15,184
10,925
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
SKUNK FANG
Medusa
15
4 / 1 / 2
9,608
739
7,948
10,665
4,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 1 / 5
9,758
751
8,528
6,752
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
4
Kills
10
10
Deaths
4
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Shiva
IceyMoon
Shiva
3
2
6
3
L
Artemis
Karma Bruja
Artemis
1
3
2
0.67
L
Ymir
0
4
3
0.38
W
Medusa
SKUNK FANG
Medusa
4
1
2
5
L
3
3
1
1.17
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,477
Damage
28,667
32,647
Taken
32,601
20,225
Mitigated
18,061
4,447
Healing
6,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
IceyMoon
Shiva
12,191
2,108
0
3,085
15,184
10,925
42
9,912
5,272
0
38,443
L
Artemis
Karma Bruja
Artemis
6,561
3,193
0
1,479
9,276
3,770
0
2,097
7,179
0
31,390
L
Ymir
4,134
839
384
1,439
14,885
13,195
0
3,277
11,608
17,439
0
W
Medusa
SKUNK FANG
Medusa
7,948
3,677
0
1,753
10,665
4,427
506
5,724
4,941
0
34,636
L
15,782
1,589
0
1,145
8,486
3,260
0
3,205
5,281
47,325
0
W
8,528
441
0
1,652
6,752
2,709
587
4,381
2,371
38,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,283
Gold Earned
29,004
136
Minions Killed
183
0
Camps Cleared
0
710,559
Distance Traveled
722,230
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,638
741
57
4
0
249,809
2
L
Artemis
8,360
643
53
4
0
235,662
0
L
Ymir
8,657
666
17
1
0
245,898
1
W
Medusa
9,608
739
47
4
0
250,885
1
L
Zeus
9,266
713
66
5
0
228,999
6
W
Merlin
9,758
751
79
6
0
221,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role