Player Matchup

Shiva
Shiva
AoA vPaak
Shiva
Level 74
God Stats
3W - 5L
1,482 SR
Queue Stats
107W - 147L
1,375 Elo+
Party 1
Fafnir
Fafnir
Fancypenguin585
Fafnir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,382 Elo+
Party 1
Zhong Kui
Zhong Kui
TheQuadFather69
Zhong Kui
Level 101
God Stats
36W - 29L
1,481 SR
Queue Stats
308W - 337L
1,337 Elo+
Party 2
Danzaburou
Danzaburou
goofy_goober16gt
Danzaburou
Level 61
God Stats
78W - 67L
1,484 SR
Queue Stats
123W - 126L
1,346 Elo+
Party 2
Cerberus
Cerberus
lwhitt323
Cerberus
Level 67
God Stats
2W - 4L
1,284 SR
Queue Stats
153W - 213L
1,336 Elo+
Party 2
Team Averages
Level 63
1,446 SR
1,355 Elo+

VS

Team Averages
Level 71
1,352 SR
1,353 Elo+
Pele
Pele
 
Pele
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
byJuaN2007
Heimdallr
Level 65
God Stats
12W - 18L
1,372 SR
Queue Stats
78W - 81L
1,325 Elo+
Party 3
Bastet
Bastet
eur-anoken5009
Bastet
Level 64
God Stats
6W - 5L
1,420 SR
Queue Stats
66W - 88L
1,309 Elo+
Party 3
Sol
Sol
gt_way_2021
Sol
Level 58
God Stats
1W - 1L
1,245 SR
Queue Stats
68W - 82L
1,321 Elo+
Party 3
Khepri
Khepri
sebastianaron300
Khepri
Level 83
God Stats
2W - 1L
1,222 SR
Queue Stats
110W - 132L
1,311 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
AoA vPaak
Shiva
11
3 / 4 / 0
7,200
450
11,817
18,425
9,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

11
0 / 2 / 1
6,386
399
1,395
8,552
6,971
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Zhong Kui
TheQuadFather69
Zhong Kui
13
1 / 1 / 2
7,997
500
9,222
10,884
9,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
goofy_goober16gt
Danzaburou
12
1 / 4 / 1
6,619
414
7,619
10,602
3,996
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
lwhitt323
Cerberus
10
0 / 8 / 2
5,849
366
5,379
19,716
13,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
3 / 1 / 4
9,655
603
11,299
11,014
7,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
byJuaN2007
Heimdallr
14
9 / 2 / 3
8,787
549
16,625
10,081
5,431
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 1 / 3
8,355
522
9,082
13,484
4,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 0 / 3
8,885
555
8,489
8,478
3,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 1 / 7
8,351
522
4,435
9,687
10,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
5
Kills
19
19
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
1
4
5
L
Shiva
AoA vPaak
Shiva
3
4
0
0.75
L
0
2
1
0.25
L
Zhong Kui
TheQuadFather69
Zhong Kui
1
1
2
2
W
Heimdallr
byJuaN2007
Heimdallr
9
2
3
5.25
W
4
1
3
5.5
L
Danzaburou
goofy_goober16gt
Danzaburou
1
4
1
0.38
W
2
0
3
3.5
L
Cerberus
lwhitt323
Cerberus
0
8
2
0.13
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,432
Damage
49,930
68,179
Taken
52,744
42,850
Mitigated
32,501
18,263
Healing
21,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
11,299
3,893
0
4,493
11,014
7,649
798
3,284
7,328
0
72,978
L
Shiva
AoA vPaak
Shiva
11,817
2,308
347
6,579
18,425
9,736
0
2,577
15,848
0
46,222
L
1,395
562
0
330
8,552
6,971
0
0
8,552
21,822
0
L
Zhong Kui
TheQuadFather69
Zhong Kui
9,222
810
0
4,380
10,884
9,099
152
4,099
6,785
58,222
0
W
Heimdallr
byJuaN2007
Heimdallr
16,625
10,657
0
2,868
10,081
5,431
2,850
3,398
6,391
0
68,697
W
9,082
3,522
0
6,869
13,484
4,831
215
2,576
10,658
0
49,137
L
Danzaburou
goofy_goober16gt
Danzaburou
7,619
3,340
465
2,698
10,602
3,996
0
978
9,621
0
53,296
W
8,489
2,960
0
4,917
8,478
3,834
1,480
2,977
5,419
66,023
5,278
L
Cerberus
lwhitt323
Cerberus
5,379
1,092
0
3,464
19,716
13,048
0
4,213
15,500
23,256
0
W
4,435
597
0
1,884
9,687
10,756
247
3,207
6,224
27,926
3,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,051
Gold Earned
44,033
353
Minions Killed
477
0
Camps Cleared
0
1,452,187
Distance Traveled
1,516,623
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,655
603
131
8
0
293,639
0
L
Shiva
7,200
450
65
4
0
300,619
0
L
Fafnir
6,386
399
33
2
0
239,374
0
L
Zhong Kui
7,997
500
109
7
0
280,553
6
W
Heimdallr
8,787
549
100
6
0
299,291
0
W
Bastet
8,355
522
81
5
0
336,775
1
L
Danzaburou
6,619
414
85
5
0
304,503
3
W
Sol
8,885
555
121
8
0
289,655
0
L
Cerberus
5,849
366
61
4
0
327,138
0
W
Khepri
8,351
522
44
3
0
297,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role