Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Bow2KingSwing
Hou Yi
Level 159
God Stats
1W - 0L
1,810 SR
Queue Stats
122W - 61L
1,651 Elo+
Party 1
Ullr
Ullr
ImMoto
Ullr
Level 160
God Stats
6W - 1L
1,761 SR
Queue Stats
158W - 53L
1,824 Elo+
Party 1
Tiamat
Tiamat
ItsPradeje
Tiamat
Level 139
God Stats
1W - 0L
1,470 SR
Queue Stats
28W - 8L
1,790 Elo+
Party 1
Bacchus
Bacchus
OmarFreeAF
Bacchus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 2L
1,935 Elo+
Party 1
Team Averages
Level 127
1,608 SR
1,740 Elo+

VS

Team Averages
Level 94
1,617 SR
1,574 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Sollipop_
Artemis
Level 147
God Stats
7W - 4L
1,673 SR
Queue Stats
221W - 197L
1,536 Elo+
Party 3
Chronos
Chronos
XNeaquanReaganX
Chronos
Level 125
God Stats
4W - 6L
1,474 SR
Queue Stats
156W - 158L
1,483 Elo+
Party 2
Amaterasu
Amaterasu
kooyeo
Amaterasu
Level 45
God Stats
1W - 2L
1,679 SR
Queue Stats
11W - 17L
1,490 Elo+
Solo
Yemoja
Yemoja
lmLoisGriffin
Yemoja
Level 27
God Stats
1W - 2L
1,759 SR
Queue Stats
5W - 4L
1,861 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
2 / 0 / 1
5,960
542
5,580
9,734
3,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 1
6,479
589
3,984
6,441
2,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ullr
ImMoto
Ullr
11
2 / 0 / 1
6,213
565
6,524
5,778
2,377
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
ItsPradeje
Tiamat
11
1 / 1 / 1
6,394
581
4,580
6,660
4,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
OmarFreeAF
Bacchus
10
1 / 0 / 1
6,142
558
4,473
7,851
6,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
1 / 2 / 0
6,057
551
3,334
8,938
6,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Sollipop_
Artemis
10
0 / 1 / 0
4,923
448
2,691
5,769
2,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 2 / 0
5,216
474
4,656
8,985
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
kooyeo
Amaterasu
8
0 / 1 / 0
5,070
461
6,081
9,630
5,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 0 / 0
5,038
458
1,544
6,324
4,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
6
Kills
1
1
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
0
1
2.5
L
Zhong Kui
 
Zhong Kui
1
2
0
0.5
W
0
0
1
0.5
W
Ullr
ImMoto
Ullr
2
0
1
2.5
W
Tiamat
ItsPradeje
Tiamat
1
1
1
1.5
W
Bacchus
OmarFreeAF
Bacchus
1
0
1
1.5
L
Artemis
Sollipop_
Artemis
0
1
0
0
L
0
2
0
0
L
Amaterasu
kooyeo
Amaterasu
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,141
Damage
18,306
36,464
Taken
39,646
18,134
Mitigated
22,056
14,051
Healing
16,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,580
2,790
0
2,318
9,734
3,419
0
1,418
8,316
0
39,134
L
Zhong Kui
 
Zhong Kui
3,334
675
0
5,199
8,938
6,065
310
3,974
4,420
43,268
0
W
3,984
2,523
0
4,786
6,441
2,298
1,032
154
6,287
0
51,656
W
Ullr
ImMoto
Ullr
6,524
2,620
0
577
5,778
2,377
306
2,427
3,351
0
49,213
W
Tiamat
ItsPradeje
Tiamat
4,580
569
0
3,099
6,660
4,021
108
2,646
4,014
34,030
0
W
Bacchus
OmarFreeAF
Bacchus
4,473
625
0
3,271
7,851
6,019
152
2,474
5,377
17,501
2,109
L
Artemis
Sollipop_
Artemis
2,691
1,048
0
1,689
5,769
2,252
0
458
5,311
0
29,345
L
4,656
622
0
1,223
8,985
4,072
0
1,440
7,545
40,235
0
L
Amaterasu
kooyeo
Amaterasu
6,081
3,449
0
2,169
9,630
5,619
0
575
9,039
0
34,315
L
1,544
334
3,172
2,592
6,324
4,048
161
1,737
4,587
8,800
3,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,188
Gold Earned
26,304
342
Minions Killed
286
0
Camps Cleared
0
1,030,379
Distance Traveled
978,591
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,960
542
77
7
0
251,414
0
L
Zhong Kui
6,057
551
94
9
0
189,120
0
W
Hou Yi
6,479
589
90
8
0
181,708
2
W
Ullr
6,213
565
77
7
0
188,889
0
W
Tiamat
6,394
581
66
6
0
207,370
0
W
Bacchus
6,142
558
32
3
0
200,998
6
L
Artemis
4,923
448
53
5
0
160,850
0
L
Chronos
5,216
474
68
6
0
204,067
1
L
Amaterasu
5,070
461
54
5
0
247,898
5
L
Yemoja
5,038
458
17
2
0
176,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role