Player Matchup

Ah Puch
Ah Puch
CaptainKamatte
Ah Puch
Level 27
God Stats
0W - 1L
1,312 SR
Queue Stats
4W - 11L
1,354 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ItsRatedXL
Ah Muzen Cab
Level 108
God Stats
0W - 4L
1,262 SR
Queue Stats
13W - 23L
1,370 Elo+
Solo
Horus
Horus
faefaraway
Horus
Level 98
God Stats
0W - 2L
1,278 SR
Queue Stats
10W - 20L
1,320 Elo+
Party 1
Team Averages
Level 78
1,284 SR
1,348 Elo+

VS

Team Averages
Level 70
1,500 SR
1,393 Elo+
Anubis
Anubis
Proussa
Anubis
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,502 Elo+
Solo
Tyr
Tyr
dialex1205
Tyr
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,166 Elo+
Solo
Lancelot
Lancelot
jakeiskool1122
Lancelot
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 2
9,318
621
9,990
12,460
4,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
ItsRatedXL
Ah Muzen Cab
14
0 / 4 / 4
9,274
618
10,367
11,638
4,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
15
2 / 3 / 2
10,548
703
6,902
15,825
13,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Proussa
Anubis
18
3 / 1 / 9
11,212
747
20,387
13,310
7,671
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 0 / 8
10,480
699
4,238
10,443
10,269
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
16
6 / 3 / 6
10,863
724
11,744
13,388
6,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
4
Kills
12
12
Deaths
4
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
Ah Muzen Cab
ItsRatedXL
Ah Muzen Cab
0
4
4
0.5
W
Anubis
Proussa
Anubis
3
1
9
7.5
W
3
0
8
7
L
Horus
2
3
2
1
W
Lancelot
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,259
Damage
36,369
39,923
Taken
37,141
22,826
Mitigated
24,442
7,466
Healing
11,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,990
819
0
1,247
12,460
4,620
0
7,338
5,122
30,432
0
L
Ah Muzen Cab
ItsRatedXL
Ah Muzen Cab
10,367
3,837
0
1,004
11,638
4,460
0
4,859
6,779
0
52,730
W
Anubis
Proussa
Anubis
20,387
617
0
10,312
13,310
7,671
1,181
3,991
9,319
88,246
0
W
4,238
633
0
906
10,443
10,269
1,038
2,819
7,624
0
29,698
L
Horus
6,902
3,196
1,800
3,415
15,825
13,746
0
8,202
7,623
0
10,315
W
Lancelot
11,744
2,586
0
737
13,388
6,502
694
3,441
9,947
0
39,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,140
Gold Earned
32,555
151
Minions Killed
244
0
Camps Cleared
0
744,670
Distance Traveled
882,240
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,318
621
48
3
0
236,694
0
L
Ah Muzen Cab
9,274
618
95
6
0
240,651
2
W
Anubis
11,212
747
138
9
0
247,124
4
W
Tyr
10,480
699
55
4
0
325,526
4
L
Horus
10,548
703
8
1
0
267,325
2
W
Lancelot
10,863
724
51
3
0
309,590
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role