Player Matchup

Hercules
Hercules
Bayle59
Hercules
Level 25
God Stats
0W - 3L
1,270 SR
Queue Stats
2W - 10L
1,500 Elo+
Party 1
Ishtar
Ishtar
Deadpaul92
Ishtar
Level 30
God Stats
0W - 2L
1,308 SR
Queue Stats
3W - 11L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Hasab01
Zhong Kui
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Team Averages
Level 27
1,360 SR
1,500 Elo+

VS

Team Averages
Level 100
1,465 SR
1,462 Elo+
Thanatos
Thanatos
CaptainFishy69
Thanatos
Level 73
God Stats
7W - 9L
1,515 SR
Queue Stats
63W - 64L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
Prognetius
Baron Samedi
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,525 Elo+
Solo
Anhur
Anhur
ruudjan14
Anhur
Level 124
God Stats
1W - 1L
1,379 SR
Queue Stats
4W - 5L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bayle59
Hercules
14
2 / 9 / 3
10,391
577
9,357
24,949
29,454
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ishtar
Deadpaul92
Ishtar
17
2 / 4 / 3
11,465
637
10,464
17,894
6,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Hasab01
Zhong Kui
17
2 / 6 / 4
11,880
660
12,699
17,904
10,779
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
18
8 / 3 / 7
12,937
719
17,466
18,532
10,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Prognetius
Baron Samedi
18
5 / 3 / 10
12,861
715
14,891
11,717
6,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
ruudjan14
Anhur
19
6 / 0 / 12
13,747
764
19,210
17,796
13,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
6
Kills
19
19
Deaths
6
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bayle59
Hercules
2
9
3
0.39
W
Thanatos
8
3
7
3.83
L
Ishtar
Deadpaul92
Ishtar
2
4
3
0.88
L
Zhong Kui
Hasab01
Zhong Kui
2
6
4
0.67
W
Baron Samedi
Prognetius
Baron Samedi
5
3
10
3.33
W
Anhur
ruudjan14
Anhur
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,520
Damage
51,567
60,747
Taken
48,045
46,669
Mitigated
30,250
13,910
Healing
25,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bayle59
Hercules
9,357
1,777
0
1,835
24,949
29,454
0
7,895
17,054
0
18,045
W
Thanatos
17,466
5,472
0
16,542
18,532
10,847
0
6,382
12,150
0
81,752
L
Ishtar
Deadpaul92
Ishtar
10,464
5,872
0
5,304
17,894
6,436
0
4,984
12,910
0
60,978
L
Zhong Kui
Hasab01
Zhong Kui
12,699
677
0
6,771
17,904
10,779
0
2,090
15,814
47,074
0
W
Baron Samedi
Prognetius
Baron Samedi
14,891
1,395
2,127
3,939
11,717
6,257
529
1,646
10,071
47,221
0
W
Anhur
ruudjan14
Anhur
19,210
9,095
0
2,973
17,796
13,146
1,481
4,806
12,990
0
70,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,736
Gold Earned
39,545
165
Minions Killed
250
0
Camps Cleared
0
835,298
Distance Traveled
902,935
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,391
577
12
1
0
265,425
2
W
Thanatos
12,937
719
75
4
0
328,689
3
L
Ishtar
11,465
637
82
5
0
260,182
2
L
Zhong Kui
11,880
660
71
4
0
309,691
2
W
Baron Samedi
12,861
715
67
4
0
262,357
0
W
Anhur
13,747
764
108
6
0
311,889
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role