Player Matchup

Maui
Maui
Arasakikun
Maui
Level 128
God Stats
1W - 3L
1,447 SR
Queue Stats
46W - 57L
1,469 Elo+
Party 2
Ra
Ra
BLB_AllDAY19
Ra
Level 37
God Stats
1W - 1L
1,802 SR
Queue Stats
18W - 29L
1,386 Elo+
Solo
Lancelot
Lancelot
LichKingArthas_
Lancelot
Level 69
God Stats
0W - 1L
1,279 SR
Queue Stats
31W - 38L
1,507 Elo+
Party 2
Neith
Neith
Peicker
Neith
Level 86
God Stats
1W - 2L
1,528 SR
Queue Stats
10W - 20L
1,298 Elo+
Solo
Nu Wa
Nu Wa
UnPuchito
Nu Wa
Level 86
God Stats
10W - 13L
1,516 SR
Queue Stats
44W - 58L
1,381 Elo+
Solo
Team Averages
Level 81
1,514 SR
1,408 Elo+

VS

Team Averages
Level 105
1,559 SR
1,503 Elo+
Maui
Maui
BigDaddyCenz
Maui
Level 143
God Stats
4W - 4L
1,296 SR
Queue Stats
238W - 204L
1,515 Elo+
Party 1
Ishtar
Ishtar
LumpyDumper
Ishtar
Level 80
God Stats
26W - 14L
1,672 SR
Queue Stats
259W - 231L
1,501 Elo+
Party 1
Mulan
Mulan
Miladrajim
Mulan
Level 17
God Stats
7W - 5L
1,386 SR
Queue Stats
19W - 21L
1,376 Elo+
Solo
Poseidon
Poseidon
RëVaMpëd
Poseidon
Level 143
God Stats
3W - 1L
1,734 SR
Queue Stats
196W - 146L
1,581 Elo+
Party 1
Ne Zha
Ne Zha
Zayye
Ne Zha
Level 141
God Stats
5W - 2L
1,704 SR
Queue Stats
154W - 110L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 2
9,177
656
4,384
19,188
22,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
3 / 6 / 2
10,862
776
9,988
12,300
6,168
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
14
1 / 6 / 3
8,847
632
6,856
16,546
9,566
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Peicker
Neith
15
2 / 9 / 3
9,109
651
6,947
15,363
7,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
UnPuchito
Nu Wa
15
0 / 6 / 3
8,906
636
8,754
13,082
5,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 22
10,475
748
6,817
13,205
14,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ishtar
19
10 / 2 / 16
11,959
854
16,581
14,815
7,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mulan
15
1 / 3 / 6
9,754
697
4,295
15,974
12,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
RëVaMpëd
Poseidon
20
12 / 1 / 14
12,854
918
22,220
6,799
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
Zayye
Ne Zha
19
9 / 1 / 17
11,726
838
17,856
11,089
5,286
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
108
7
Kills
33
33
Deaths
7
13
Assists
75
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
3
6
2
0.67
W
1
0
22
12
L
Lancelot
1
6
3
0.42
W
Ishtar
10
2
16
9
W
Mulan
1
3
6
1.33
L
Neith
Peicker
Neith
2
9
3
0.39
W
Poseidon
RëVaMpëd
Poseidon
12
1
14
19
L
Nu Wa
UnPuchito
Nu Wa
0
6
3
0.25
W
Ne Zha
Zayye
Ne Zha
9
1
17
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,929
Damage
67,769
76,479
Taken
61,882
51,374
Mitigated
43,123
5,128
Healing
15,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,384
872
0
1,703
19,188
22,796
0
5,882
13,039
18,914
0
L
9,988
1,222
440
876
12,300
6,168
224
3,325
8,817
45,729
0
W
6,817
1,125
0
1,447
13,205
14,037
131
6,436
6,585
17,553
1,857
L
Lancelot
6,856
1,025
0
1,103
16,546
9,566
0
7,854
8,391
0
16,719
W
Ishtar
16,581
9,463
0
5,216
14,815
7,917
6,540
4,568
9,915
0
49,549
W
Mulan
4,295
187
458
4,342
15,974
12,375
44
4,406
11,388
0
30,615
L
Neith
Peicker
Neith
6,947
3,191
140
866
15,363
7,097
693
5,688
9,442
0
17,676
W
Poseidon
RëVaMpëd
Poseidon
22,220
3,923
0
1,584
6,799
3,508
3,317
2,598
4,047
70,949
0
L
Nu Wa
UnPuchito
Nu Wa
8,754
1,589
0
0
13,082
5,747
408
5,720
7,224
33,164
0
W
Ne Zha
Zayye
Ne Zha
17,856
5,533
0
2,839
11,089
5,286
1,456
3,998
6,682
0
49,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,901
Gold Earned
56,768
219
Minions Killed
299
0
Camps Cleared
0
1,112,865
Distance Traveled
1,444,145
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,177
656
18
1
0
237,603
1
L
Ra
10,862
776
82
6
0
214,167
1
W
Maui
10,475
748
29
2
0
271,205
1
L
Lancelot
8,847
632
35
3
0
281,384
0
W
Ishtar
11,959
854
72
5
0
266,831
4
W
Mulan
9,754
697
32
2
0
253,845
1
L
Neith
9,109
651
24
2
0
185,462
0
W
Poseidon
12,854
918
111
8
0
329,453
0
L
Nu Wa
8,906
636
60
4
0
194,249
1
W
Ne Zha
11,726
838
55
4
0
322,811
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role