Player Matchup

Cupid
Cupid
 
Cupid
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Catsandra
Chang'e
Level 3
God Stats
1W - 1L
1,671 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Sol
Sol
TURIK01
Sol
Level 76
God Stats
2W - 1L
1,595 SR
Queue Stats
74W - 97L
1,424 Elo+
Party 2
Team Averages
Level 46
1,553 SR
1,485 Elo+

VS

Team Averages
Level 43
1,321 SR
1,418 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
Alaxorr
Pele
Level 87
God Stats
3W - 5L
1,123 SR
Queue Stats
125W - 105L
1,448 Elo+
Party 3
Atlas
Atlas
Golgor666
Atlas
Level 46
God Stats
0W - 1L
1,461 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chaac
Chaac
Vuldron
Chaac
Level 40
God Stats
0W - 1L
1,342 SR
Queue Stats
5W - 8L
1,383 Elo+
Party 1
Artemis
Artemis
justplay10
Artemis
Level 16
God Stats
0W - 3L
1,177 SR
Queue Stats
7W - 17L
1,261 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
4 / 2 / 7
6,768
677
8,641
9,054
3,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
 
Horus
9
2 / 1 / 9
6,234
623
3,888
7,096
5,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
 
Erlang Shen
10
3 / 1 / 6
6,198
620
3,115
7,140
3,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
Catsandra
Chang'e
11
2 / 0 / 1
6,716
672
4,606
4,731
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
10
6 / 1 / 4
6,585
659
8,371
8,101
3,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
1 / 4 / 3
5,477
548
4,454
6,382
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
Alaxorr
Pele
9
2 / 5 / 0
5,874
587
4,678
12,425
4,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
Golgor666
Atlas
9
2 / 3 / 1
5,673
567
4,477
8,521
5,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
Vuldron
Chaac
9
0 / 2 / 0
4,629
463
2,993
9,060
4,776
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
justplay10
Artemis
7
0 / 3 / 2
4,503
450
3,462
5,540
1,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
17
Kills
5
5
Deaths
17
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
2
7
3.75
W
Horus
 
Horus
2
1
9
6.5
W
Erlang Shen
 
Erlang Shen
3
1
6
6
L
Morgan Le Fay
 
Morgan Le Fay
1
4
3
0.63
L
Pele
Alaxorr
Pele
2
5
0
0.4
W
Chang'e
Catsandra
Chang'e
2
0
1
2.5
L
Atlas
Golgor666
Atlas
2
3
1
0.83
W
Sol
6
1
4
8
L
Chaac
Vuldron
Chaac
0
2
0
0
L
Artemis
justplay10
Artemis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,621
Damage
20,064
36,122
Taken
41,928
18,004
Mitigated
19,416
16,302
Healing
8,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
8,641
6,179
77
3,194
9,054
3,538
0
2,654
6,400
0
42,208
W
Horus
 
Horus
3,888
1,883
1,008
3,053
7,096
5,634
0
2,219
4,877
0
11,273
W
Erlang Shen
 
Erlang Shen
3,115
1,715
0
3,292
7,140
3,758
0
1,212
5,928
0
37,464
L
Morgan Le Fay
 
Morgan Le Fay
4,454
699
0
826
6,382
2,365
0
675
5,707
23,177
0
L
Pele
Alaxorr
Pele
4,678
1,521
0
1,789
12,425
4,996
0
1,753
10,672
0
38,245
W
Chang'e
Catsandra
Chang'e
4,606
827
320
2,753
4,731
1,793
720
0
4,731
45,977
0
L
Atlas
Golgor666
Atlas
4,477
1,362
15
1,580
8,521
5,610
0
3,219
5,302
17,454
903
W
Sol
8,371
3,863
0
2,605
8,101
3,281
35
2,397
5,704
31,444
7,041
L
Chaac
Vuldron
Chaac
2,993
731
0
3,102
9,060
4,776
0
4,308
4,752
0
31,061
L
Artemis
justplay10
Artemis
3,462
1,975
0
1,196
5,540
1,669
0
2,155
3,385
0
16,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,501
Gold Earned
26,156
315
Minions Killed
194
0
Camps Cleared
0
1,035,400
Distance Traveled
981,607
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,768
677
69
7
0
188,436
3
W
Horus
6,234
623
11
1
0
224,949
2
W
Erlang Shen
6,198
620
73
7
0
235,037
0
L
Morgan Le Fay
5,477
548
47
5
0
180,661
1
L
Pele
5,874
587
62
6
0
222,921
2
W
Chang'e
6,716
672
89
9
0
191,560
2
L
Atlas
5,673
567
14
1
0
199,047
0
W
Sol
6,585
659
73
7
0
195,418
1
L
Chaac
4,629
463
38
4
0
200,925
0
L
Artemis
4,503
450
33
3
0
178,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role