Player Matchup

Danzaburou
Danzaburou
AceofShade
Danzaburou
Level 153
God Stats
1W - 0L
1,854 SR
Queue Stats
196W - 154L
1,705 Elo+
Party 1
Xing Tian
Xing Tian
GAMBLE_D_GOON
Xing Tian
Level 148
God Stats
3W - 2L
1,624 SR
Queue Stats
146W - 144L
1,465 Elo+
Solo
Medusa
Medusa
GreyBite
Medusa
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 3L
1,825 Elo+
Party 1
Thor
Thor
Zexegon
Thor
Level 159
God Stats
4W - 5L
1,382 SR
Queue Stats
448W - 355L
1,712 Elo+
Party 1
Raijin
Raijin
pit743
Raijin
Level 155
God Stats
11W - 8L
1,652 SR
Queue Stats
167W - 129L
1,682 Elo+
Party 1
Team Averages
Level 124
1,602 SR
1,678 Elo+

VS

Team Averages
Level 105
1,468 SR
1,441 Elo+
Hera
Hera
ExpertCrab4
Hera
Level 125
God Stats
13W - 20L
1,447 SR
Queue Stats
538W - 577L
1,431 Elo+
Party 2
Ne Zha
Ne Zha
NJ 1233
Ne Zha
Level 127
God Stats
2W - 2L
1,569 SR
Queue Stats
10W - 18L
1,439 Elo+
Party 3
King Arthur
King Arthur
ProJimmyJohn
King Arthur
Level 16
God Stats
0W - 2L
1,513 SR
Queue Stats
7W - 14L
1,374 Elo+
Party 3
Sol
Sol
deathfly1982
Sol
Level 134
God Stats
10W - 5L
1,611 SR
Queue Stats
314W - 310L
1,486 Elo+
Solo
Cthulhu
Cthulhu
heitbern
Cthulhu
Level 123
God Stats
0W - 3L
1,201 SR
Queue Stats
485W - 514L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AceofShade
Danzaburou
11
2 / 0 / 0
6,284
628
4,495
6,609
2,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
GAMBLE_D_GOON
Xing Tian
10
1 / 0 / 3
5,930
593
3,251
8,175
5,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
GreyBite
Medusa
11
3 / 1 / 0
6,697
670
6,190
6,049
2,157
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
Zexegon
Thor
10
3 / 0 / 3
6,145
615
4,690
7,996
2,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
pit743
Raijin
11
2 / 0 / 3
6,507
651
4,624
2,837
941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,136
514
1,053
5,376
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ne Zha
NJ 1233
Ne Zha
10
0 / 3 / 0
5,610
561
3,914
9,844
3,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
ProJimmyJohn
King Arthur
10
0 / 3 / 1
5,588
559
3,064
8,769
6,518
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 0 / 0
5,103
510
4,629
4,546
1,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
heitbern
Cthulhu
7
0 / 3 / 0
4,182
418
2,663
8,035
4,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
11
Kills
0
1
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AceofShade
Danzaburou
2
0
0
2
L
0
2
0
0
W
Xing Tian
GAMBLE_D_GOON
Xing Tian
1
0
3
2.5
W
Medusa
GreyBite
Medusa
3
1
0
3
L
Ne Zha
NJ 1233
Ne Zha
0
3
0
0
L
King Arthur
ProJimmyJohn
King Arthur
0
3
1
0.17
W
Thor
Zexegon
Thor
3
0
3
4.5
L
0
0
0
0
L
Cthulhu
heitbern
Cthulhu
0
3
0
0
W
Raijin
pit743
Raijin
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,250
Damage
15,323
31,666
Taken
36,570
14,064
Mitigated
18,191
11,307
Healing
8,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AceofShade
Danzaburou
4,495
2,473
0
3,539
6,609
2,531
748
2,621
3,988
0
50,592
L
1,053
288
0
1,982
5,376
1,720
20
1,826
3,364
33,377
0
W
Xing Tian
GAMBLE_D_GOON
Xing Tian
3,251
572
0
2,411
8,175
5,484
116
3,605
4,570
18,557
2,042
W
Medusa
GreyBite
Medusa
6,190
3,277
0
510
6,049
2,157
1,161
99
5,950
0
43,034
L
Ne Zha
NJ 1233
Ne Zha
3,914
940
0
1,996
9,844
3,756
0
2,464
7,270
0
43,014
L
King Arthur
ProJimmyJohn
King Arthur
3,064
186
0
1,715
8,769
6,518
0
81
8,688
0
31,243
W
Thor
Zexegon
Thor
4,690
780
0
4,380
7,996
2,951
0
966
7,030
0
34,666
L
4,629
2,048
0
1,231
4,546
1,554
0
504
4,042
30,599
3,870
L
Cthulhu
heitbern
Cthulhu
2,663
149
61
1,108
8,035
4,643
0
2,439
5,534
12,251
0
W
Raijin
pit743
Raijin
4,624
634
0
467
2,837
941
0
725
2,112
44,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,563
Gold Earned
25,619
365
Minions Killed
299
0
Camps Cleared
0
1,005,361
Distance Traveled
1,016,702
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,284
628
80
8
0
177,981
1
L
Hera
5,136
514
64
6
0
165,443
6
W
Xing Tian
5,930
593
43
4
0
206,268
2
W
Medusa
6,697
670
77
8
0
178,504
0
L
Ne Zha
5,610
561
77
8
0
230,659
2
L
King Arthur
5,588
559
63
6
0
224,463
1
W
Thor
6,145
615
69
7
0
239,517
0
L
Sol
5,103
510
74
7
0
187,275
3
L
Cthulhu
4,182
418
21
2
0
208,862
4
W
Raijin
6,507
651
96
10
0
203,091
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role