Player Matchup

Kali
Kali
Axe4men
Kali
Level 84
God Stats
15W - 15L
1,540 SR
Queue Stats
31W - 45L
1,410 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Mofineli
Cu Chulainn
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 41L
1,404 Elo+
Party 1
Khepri
Khepri
Ninjasquad1
Khepri
Level 67
God Stats
1W - 5L
1,377 SR
Queue Stats
28W - 43L
1,407 Elo+
Solo
Ishtar
Ishtar
Royaleous
Ishtar
Level 102
God Stats
0W - 3L
1,616 SR
Queue Stats
265W - 258L
1,474 Elo+
Solo
Discordia
Discordia
RyanChosenOne
Discordia
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,415 Elo+
Party 1
Team Averages
Level 76
1,507 SR
1,422 Elo+

VS

Team Averages
Level 128
1,533 SR
1,509 Elo+
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Prisoner788
Shiva
Level 142
God Stats
2W - 1L
1,641 SR
Queue Stats
28W - 23L
1,454 Elo+
Party 2
Medusa
Medusa
RETATSU
Medusa
Level 128
God Stats
2W - 3L
1,526 SR
Queue Stats
79W - 99L
1,398 Elo+
Solo
Ymir
Ymir
laureano11
Ymir
Level 92
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 8L
1,692 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Axe4men
Kali
8
0 / 3 / 1
4,832
483
4,042
10,307
3,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
Mofineli
Cu Chulainn
8
0 / 4 / 0
4,542
454
2,800
8,656
4,873
Khepri
7
1 / 4 / 1
5,112
511
2,032
11,287
6,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ishtar
Royaleous
Ishtar
8
2 / 4 / 1
4,956
496
7,413
8,450
3,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
RyanChosenOne
Discordia
6
0 / 4 / 1
4,271
427
2,260
4,312
1,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
6 / 1 / 3
6,746
675
12,941
7,808
2,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Arachne
 
Arachne
10
4 / 2 / 3
6,265
627
3,886
8,789
3,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
4 / 0 / 1
6,893
689
6,642
6,556
4,540
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
RETATSU
Medusa
11
3 / 0 / 2
6,364
636
3,895
4,169
1,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 0 / 6
6,106
611
4,295
6,762
5,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
19
19
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
1
3
7.5
W
Arachne
 
Arachne
4
2
3
2.75
L
Kali
Axe4men
Kali
0
3
1
0.17
L
Cu Chulainn
Mofineli
Cu Chulainn
0
4
0
0
L
Khepri
1
4
1
0.38
W
4
0
1
4.5
W
Medusa
RETATSU
Medusa
3
0
2
4
L
Ishtar
Royaleous
Ishtar
2
4
1
0.63
L
Discordia
RyanChosenOne
Discordia
0
4
1
0.13
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,547
Damage
31,659
43,012
Taken
34,084
20,066
Mitigated
16,864
6,867
Healing
12,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,941
7,575
0
5,360
7,808
2,429
1,160
843
6,965
56,422
0
W
Arachne
 
Arachne
3,886
3,401
0
2,062
8,789
3,185
530
538
8,251
0
38,450
L
Kali
Axe4men
Kali
4,042
2,288
0
957
10,307
3,930
0
1,082
9,225
0
32,114
L
Cu Chulainn
Mofineli
Cu Chulainn
2,800
678
0
712
8,656
4,873
0
0
8,656
0
23,344
L
Khepri
2,032
498
46
2,771
11,287
6,939
0
9,202
2,085
17,822
0
W
6,642
692
0
1,238
6,556
4,540
0
0
6,556
0
42,723
W
Medusa
RETATSU
Medusa
3,895
1,807
0
2,015
4,169
1,598
1,152
1,839
2,330
0
38,512
L
Ishtar
Royaleous
Ishtar
7,413
4,057
0
2,066
8,450
3,161
0
6,952
1,498
0
28,146
L
Discordia
RyanChosenOne
Discordia
2,260
147
0
315
4,312
1,163
0
0
4,312
16,563
0
W
4,295
1,440
0
1,760
6,762
5,112
224
1,072
5,690
15,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,713
Gold Earned
32,374
199
Minions Killed
313
0
Camps Cleared
0
883,492
Distance Traveled
1,014,220
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,746
675
91
9
0
182,155
3
W
Arachne
6,265
627
65
7
0
225,272
1
L
Kali
4,832
483
64
6
0
215,948
4
L
Cu Chulainn
4,542
454
40
4
0
175,029
3
L
Khepri
5,112
511
19
2
0
187,010
3
W
Shiva
6,893
689
82
8
0
211,714
1
W
Medusa
6,364
636
62
6
0
183,665
4
L
Ishtar
4,956
496
52
5
0
161,047
0
L
Discordia
4,271
427
24
2
0
144,458
3
W
Ymir
6,106
611
13
1
0
211,414
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role