Player Matchup

Ah Puch
Ah Puch
ChungusClamper
Ah Puch
Level 63
God Stats
3W - 0L
1,518 SR
Queue Stats
125W - 147L
1,400 Elo+
Solo
Bakasura
Bakasura
INVGanjha420
Bakasura
Level 97
God Stats
3W - 1L
1,775 SR
Queue Stats
93W - 117L
1,404 Elo+
Solo
Cernunnos
Cernunnos
MicheIinMan
Cernunnos
Level 64
God Stats
4W - 8L
1,283 SR
Queue Stats
145W - 177L
1,357 Elo+
Solo
Nu Wa
Nu Wa
lts wired
Nu Wa
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
280W - 324L
1,328 Elo+
Solo
Hercules
Hercules
sky_raven_woods
Hercules
Level 69
God Stats
3W - 3L
1,482 SR
Queue Stats
84W - 97L
1,370 Elo+
Solo
Team Averages
Level 76
1,512 SR
1,372 Elo+

VS

Team Averages
Level 101
1,402 SR
1,395 Elo+
Jormungandr
Jormungandr
LosDaFool
Jormungandr
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
247W - 256L
1,389 Elo+
Solo
Cthulhu
Cthulhu
Rayy_monn_
Cthulhu
Level 68
God Stats
0W - 2L
1,172 SR
Queue Stats
236W - 258L
1,356 Elo+
Solo
Kali
Kali
jon_garcia6
Kali
Level 92
God Stats
25W - 18L
1,619 SR
Queue Stats
119W - 143L
1,407 Elo+
Solo
Izanami
Izanami
richydate5
Izanami
Level 107
God Stats
4W - 15L
1,210 SR
Queue Stats
557W - 567L
1,443 Elo+
Solo
Ah Puch
Ah Puch
szyderca15243
Ah Puch
Level 118
God Stats
9W - 10L
1,510 SR
Queue Stats
27W - 35L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 14
10,705
487
15,187
15,244
6,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
INVGanjha420
Bakasura
17
7 / 1 / 4
11,265
512
7,785
18,896
8,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
MicheIinMan
Cernunnos
15
4 / 5 / 8
9,843
447
14,774
17,107
7,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
lts wired
Nu Wa
18
3 / 0 / 10
12,458
566
17,610
12,701
7,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hercules
16
8 / 2 / 7
11,761
535
12,289
18,375
20,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LosDaFool
Jormungandr
15
2 / 1 / 2
9,864
448
6,719
16,113
16,305
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Rayy_monn_
Cthulhu
15
1 / 6 / 2
10,339
470
12,446
21,908
9,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 5 / 2
8,852
402
11,551
23,513
9,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
richydate5
Izanami
16
4 / 2 / 3
10,364
471
8,918
14,807
6,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
14
1 / 9 / 1
9,210
419
14,806
19,583
8,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
23
Kills
11
11
Deaths
23
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
3
14
2.67
W
Bakasura
INVGanjha420
Bakasura
7
1
4
9
L
Jormungandr
LosDaFool
Jormungandr
2
1
2
3
W
Cernunnos
MicheIinMan
Cernunnos
4
5
8
1.6
L
Cthulhu
Rayy_monn_
Cthulhu
1
6
2
0.33
L
3
5
2
0.8
W
Nu Wa
lts wired
Nu Wa
3
0
10
8
L
Izanami
richydate5
Izanami
4
2
3
2.75
W
Hercules
8
2
7
5.75
L
Ah Puch
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,645
Damage
54,440
82,323
Taken
95,924
51,017
Mitigated
49,956
22,266
Healing
18,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,187
1,053
0
2,412
15,244
6,475
264
6,973
7,945
99,651
0
W
Bakasura
INVGanjha420
Bakasura
7,785
5,436
0
6,351
18,896
8,464
2,526
4,669
14,005
0
60,129
L
Jormungandr
LosDaFool
Jormungandr
6,719
1,791
53
871
16,113
16,305
456
1,101
14,572
73,142
0
W
Cernunnos
MicheIinMan
Cernunnos
14,774
9,242
573
3,780
17,107
7,686
1,054
6,947
10,060
0
55,775
L
Cthulhu
Rayy_monn_
Cthulhu
12,446
1,213
120
3,036
21,908
9,618
0
11,125
10,045
78,461
0
L
11,551
4,197
0
5,667
23,513
9,580
0
7,862
15,209
0
53,619
W
Nu Wa
lts wired
Nu Wa
17,610
4,958
0
4,658
12,701
7,795
564
6,993
5,140
94,660
0
L
Izanami
richydate5
Izanami
8,918
5,430
0
5,193
14,807
6,048
0
3,793
10,864
0
68,264
W
Hercules
12,289
4,648
0
4,492
18,375
20,597
121
7,106
10,873
287
50,563
L
Ah Puch
14,806
1,040
158
3,804
19,583
8,405
2,339
8,125
11,130
73,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,032
Gold Earned
48,629
579
Minions Killed
562
0
Camps Cleared
0
2,072,778
Distance Traveled
1,772,649
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,705
487
137
6
0
397,626
4
W
Bakasura
11,265
512
108
5
0
465,189
2
L
Jormungandr
9,864
448
95
4
0
364,769
1
W
Cernunnos
9,843
447
94
4
0
387,201
6
L
Cthulhu
10,339
470
151
7
0
325,905
2
L
Kali
8,852
402
66
3
0
438,931
5
W
Nu Wa
12,458
566
178
8
0
387,787
3
L
Izanami
10,364
471
106
5
0
331,323
0
W
Hercules
11,761
535
62
3
0
434,975
3
L
Ah Puch
9,210
419
144
7
0
311,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role