Player Matchup

Charybdis
Charybdis
Danoelgato
Charybdis
Level 23
God Stats
1W - 11L
1,274 SR
Queue Stats
6W - 27L
1,382 Elo+
Solo
Guan Yu
Guan Yu
FattyCanTruffle
Guan Yu
Level 148
God Stats
8W - 9L
1,518 SR
Queue Stats
625W - 626L
1,437 Elo+
Solo
Vamana
Vamana
GuanFu39
Vamana
Level 39
God Stats
3W - 6L
1,392 SR
Queue Stats
61W - 72L
1,517 Elo+
Solo
Ganesha
Ganesha
PJT03
Ganesha
Level 160
God Stats
3W - 4L
1,548 SR
Queue Stats
290W - 306L
1,454 Elo+
Party 1
Agni
Agni
ZINGER77ZANG
Agni
Level 46
God Stats
15W - 15L
1,474 SR
Queue Stats
155W - 175L
1,518 Elo+
Party 1
Team Averages
Level 83
1,441 SR
1,461 Elo+

VS

Team Averages
Level 78
1,512 SR
1,499 Elo+
Cliodhna
Cliodhna
ScndBrkfst9369
Cliodhna
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 47L
1,548 Elo+
Solo
Nu Wa
Nu Wa
devh
Nu Wa
Level 121
God Stats
44W - 40L
1,520 SR
Queue Stats
262W - 251L
1,505 Elo+
Solo
Baba Yaga
Baba Yaga
dragonkiller2917
Baba Yaga
Level 42
God Stats
2W - 1L
1,321 SR
Queue Stats
126W - 142L
1,502 Elo+
Solo
Sylvanus
Sylvanus
el_gabo03
Sylvanus
Level 156
God Stats
5W - 1L
1,696 SR
Queue Stats
22W - 28L
1,454 Elo+
Solo
Neith
Neith
skyodactyl
Neith
Level 48
God Stats
55W - 69L
1,522 SR
Queue Stats
86W - 112L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Danoelgato
Charybdis
7
0 / 1 / 0
3,837
767
109
1,153
472
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 1 / 1
4,365
873
2,506
5,665
4,057
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Vamana
GuanFu39
Vamana
10
1 / 2 / 0
4,666
933
3,588
6,619
2,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
PJT03
Ganesha
9
0 / 2 / 1
4,442
888
1,823
6,856
3,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 2
4,502
900
1,927
3,080
1,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
10
2 / 1 / 3
4,796
959
3,666
3,523
1,096
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nu Wa
devh
Nu Wa
10
3 / 0 / 3
5,036
1,007
5,671
1,758
647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
10
1 / 0 / 2
4,888
978
3,715
2,808
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
el_gabo03
Sylvanus
9
0 / 0 / 2
4,552
910
1,696
2,333
1,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
9
1 / 1 / 3
4,575
915
3,451
4,964
1,525
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
2
Kills
7
7
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Danoelgato
Charybdis
0
1
0
0
L
1
1
1
1.5
L
Vamana
GuanFu39
Vamana
1
2
0
0.5
L
Ganesha
PJT03
Ganesha
0
2
1
0.25
W
Cliodhna
2
1
3
3.5
L
0
1
2
1
W
Nu Wa
devh
Nu Wa
3
0
3
4.5
W
Baba Yaga
1
0
2
2
W
Sylvanus
el_gabo03
Sylvanus
0
0
2
1
W
Neith
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,953
Damage
18,199
23,373
Taken
15,386
11,672
Mitigated
5,823
7,024
Healing
4,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Danoelgato
Charybdis
109
81
0
0
1,153
472
0
929
224
0
182
L
2,506
94
1,072
1,424
5,665
4,057
0
1,702
3,963
0
8,756
L
Vamana
GuanFu39
Vamana
3,588
1,584
0
865
6,619
2,871
0
3,530
3,089
0
17,350
L
Ganesha
PJT03
Ganesha
1,823
0
848
2,007
6,856
3,259
0
3,297
3,559
5,280
0
W
Cliodhna
3,666
530
0
1,358
3,523
1,096
264
735
2,788
0
7,296
L
1,927
220
0
808
3,080
1,013
0
1,624
1,456
10,832
0
W
Nu Wa
devh
Nu Wa
5,671
1,210
0
500
1,758
647
17
664
1,094
13,758
0
W
Baba Yaga
3,715
558
0
955
2,808
1,130
351
928
1,880
15,084
0
W
Sylvanus
el_gabo03
Sylvanus
1,696
669
164
695
2,333
1,425
0
848
1,485
6,475
0
W
Neith
3,451
1,886
0
823
4,964
1,525
551
575
4,389
0
10,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,812
Gold Earned
23,847
71
Minions Killed
83
0
Camps Cleared
0
497,685
Distance Traveled
540,502
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
3,837
767
1
0
0
14,069
0
L
Guan Yu
4,365
873
16
3
0
128,563
0
L
Vamana
4,666
933
23
5
0
135,618
1
L
Ganesha
4,442
888
3
1
0
113,259
3
W
Cliodhna
4,796
959
12
2
0
123,603
0
L
Agni
4,502
900
28
6
0
106,176
2
W
Nu Wa
5,036
1,007
17
3
0
105,440
1
W
Baba Yaga
4,888
978
28
6
0
114,314
1
W
Sylvanus
4,552
910
10
2
0
96,575
1
W
Neith
4,575
915
16
3
0
100,570
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role