Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
LocustAvenger
Neith
Level 47
God Stats
0W - 2L
1,377 SR
Queue Stats
0W - 3L
980 Elo+
Party 1
Horus
Horus
cowboygraves
Horus
Level 49
God Stats
1W - 1L
1,702 SR
Queue Stats
4W - 8L
1,338 Elo+
Solo
Team Averages
Level 84
1,526 SR
1,272 Elo+

VS

Team Averages
Level 49
1,237 SR
1,219 Elo+
Bellona
Bellona
Baristacrat
Bellona
Level 73
God Stats
1W - 2L
1,096 SR
Queue Stats
15W - 35L
1,253 Elo+
Party 2
Cerberus
Cerberus
TruKatu
Cerberus
Level 47
God Stats
5W - 10L
1,242 SR
Queue Stats
5W - 10L
1,089 Elo+
Party 2
Izanami
Izanami
WheresTryndamere
Izanami
Level 26
God Stats
9W - 11L
1,375 SR
Queue Stats
14W - 22L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
2 / 2 / 3
9,320
717
10,412
8,362
4,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 4 / 3
9,358
720
13,367
12,092
4,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
1 / 0 / 3
8,884
683
5,112
10,527
9,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Baristacrat
Bellona
16
4 / 1 / 1
10,534
810
7,672
13,772
15,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
TruKatu
Cerberus
12
0 / 2 / 3
8,999
692
3,491
13,782
15,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
2 / 2 / 3
9,957
766
13,663
11,827
5,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
5
Kills
6
6
Deaths
5
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
2
3
1.75
W
Bellona
Baristacrat
Bellona
4
1
1
4.5
L
2
4
3
0.88
W
Cerberus
TruKatu
Cerberus
0
2
3
0.75
W
2
2
3
1.75
L
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,891
Damage
24,826
30,981
Taken
39,381
18,500
Mitigated
36,381
10,355
Healing
11,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
10,412
507
1,806
1,773
8,362
4,502
35
689
7,673
39,950
0
W
Bellona
Baristacrat
Bellona
7,672
1,858
1,833
2,413
13,772
15,368
322
4,642
9,130
0
32,517
L
13,367
8,523
0
1,441
12,092
4,910
0
1,198
10,894
0
39,022
W
Cerberus
TruKatu
Cerberus
3,491
0
677
3,062
13,782
15,304
260
3,576
10,206
15,634
0
W
13,663
8,950
0
3,519
11,827
5,709
1,983
2,264
9,563
0
70,023
L
5,112
2,461
1,099
4,236
10,527
9,088
225
1,634
8,893
0
14,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,562
Gold Earned
29,490
128
Minions Killed
202
0
Camps Cleared
0
639,632
Distance Traveled
684,741
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,320
717
54
4
0
214,569
9
W
Bellona
10,534
810
54
4
0
255,206
0
L
Neith
9,358
720
58
4
0
205,427
1
W
Cerberus
8,999
692
44
3
0
218,539
0
W
Izanami
9,957
766
104
8
0
210,996
0
L
Horus
8,884
683
16
1
0
219,636
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role