Player Matchup

Nemesis
Nemesis
Amnea
Nemesis
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,382 Elo+
Solo
Nu Wa
Nu Wa
Contry_07
Nu Wa
Level 106
God Stats
8W - 4L
1,638 SR
Queue Stats
262W - 288L
1,444 Elo+
Solo
Hou Yi
Hou Yi
HashibaToyotomi
Hou Yi
Level 160
God Stats
8W - 10L
1,468 SR
Queue Stats
1,319W - 1,357L
1,480 Elo+
Solo
Kuzenbo
Kuzenbo
SniperMoneySmite
Kuzenbo
Level 119
God Stats
0W - 1L
1,256 SR
Queue Stats
19W - 18L
1,406 Elo+
Party 1
Ullr
Ullr
xXVitoloXx
Ullr
Level 125
God Stats
0W - 1L
1,332 SR
Queue Stats
7W - 7L
1,487 Elo+
Party 1
Team Averages
Level 125
1,439 SR
1,440 Elo+

VS

Team Averages
Level 130
1,567 SR
1,416 Elo+
Nu Wa
Nu Wa
BlackDalga
Nu Wa
Level 91
God Stats
5W - 1L
1,576 SR
Queue Stats
60W - 80L
1,350 Elo+
Party 2
Hercules
Hercules
FraxisMusic
Hercules
Level 138
God Stats
2W - 1L
1,331 SR
Queue Stats
308W - 283L
1,514 Elo+
Solo
Anubis
Anubis
I_m_Lorde_yayaya
Anubis
Level 157
God Stats
2W - 0L
1,714 SR
Queue Stats
101W - 114L
1,402 Elo+
Solo
Ah Puch
Ah Puch
Lobotokox
Ah Puch
Level 157
God Stats
3W - 2L
1,713 SR
Queue Stats
95W - 77L
1,506 Elo+
Solo
Osiris
Osiris
yaasink
Osiris
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 38L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Amnea
Nemesis
17
3 / 8 / 10
11,051
582
12,294
17,991
11,689
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nu Wa
Contry_07
Nu Wa
18
1 / 8 / 13
10,915
574
26,732
19,381
8,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 2 / 8
12,117
638
11,499
14,321
7,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

20
5 / 4 / 12
13,470
709
19,985
37,536
56,418
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 9 / 7
11,820
622
14,315
25,116
11,457
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
19
7 / 7 / 16
13,004
684
24,825
19,411
9,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
FraxisMusic
Hercules
20
5 / 4 / 16
12,869
677
16,336
31,267
41,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
6 / 6 / 15
13,916
732
21,699
24,480
15,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Lobotokox
Ah Puch
20
7 / 2 / 16
14,455
761
29,566
16,695
8,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
yaasink
Osiris
20
6 / 2 / 17
13,056
687
12,442
19,952
22,735
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
111
20
Kills
31
31
Deaths
21
50
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Amnea
Nemesis
3
8
10
1
W
Nu Wa
7
7
16
2.14
L
Nu Wa
Contry_07
Nu Wa
1
8
13
0.94
W
Hercules
FraxisMusic
Hercules
5
4
16
3.25
L
6
2
8
5
W
6
6
15
2.25
W
Ah Puch
Lobotokox
Ah Puch
7
2
16
7.5
L
5
4
12
2.75
L
5
9
7
0.94
W
Osiris
yaasink
Osiris
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,825
Damage
104,868
114,345
Taken
111,805
95,256
Mitigated
97,335
37,824
Healing
58,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Amnea
Nemesis
12,294
6,198
619
905
17,991
11,689
0
12,412
5,393
0
17,733
W
Nu Wa
24,825
6,034
1,424
3,860
19,411
9,290
59
7,087
12,324
57,115
0
L
Nu Wa
Contry_07
Nu Wa
26,732
9,524
2,637
4,299
19,381
8,466
0
12,784
6,437
55,695
0
W
Hercules
FraxisMusic
Hercules
16,336
3,283
2,343
14,899
31,267
41,154
1,883
12,250
19,017
0
26,718
L
11,499
3,216
571
5,186
14,321
7,226
470
10,374
3,906
0
39,820
W
21,699
229
1,598
10,506
24,480
15,907
1,317
11,378
13,102
65,460
0
W
Ah Puch
Lobotokox
Ah Puch
29,566
419
4,022
9,012
16,695
8,249
1,847
8,061
8,634
78,316
0
L
19,985
5,495
879
15,864
37,536
56,418
167
23,249
13,646
36,021
0
L
14,315
3,733
1,989
4,875
25,116
11,457
0
17,271
7,370
0
49,768
W
Osiris
yaasink
Osiris
12,442
1,548
5,059
5,413
19,952
22,735
2,273
7,941
12,011
0
27,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,373
Gold Earned
67,300
267
Minions Killed
292
0
Camps Cleared
0
1,606,805
Distance Traveled
1,751,698
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,051
582
20
1
0
294,280
0
W
Nu Wa
13,004
684
54
3
0
305,152
1
L
Nu Wa
10,915
574
64
3
0
264,506
0
W
Hercules
12,869
677
23
1
0
352,788
0
L
Hou Yi
12,117
638
90
5
0
350,344
2
W
Anubis
13,916
732
78
4
0
293,281
0
W
Ah Puch
14,455
761
109
6
0
393,713
0
L
Kuzenbo
13,470
709
27
1
0
384,017
0
L
Ullr
11,820
622
66
3
0
313,658
0
W
Osiris
13,056
687
28
1
0
406,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role