Player Matchup

Jormungandr
Jormungandr
Happy_Scientist
Jormungandr
Level 65
God Stats
8W - 2L
1,616 SR
Queue Stats
40W - 30L
1,553 Elo+
Party 2
Thor
Thor
HeadSwagepoel
Thor
Level 158
God Stats
4W - 5L
1,402 SR
Queue Stats
121W - 95L
1,472 Elo+
Party 2
Ishtar
Ishtar
Tilfxx
Ishtar
Level 158
God Stats
4W - 5L
1,560 SR
Queue Stats
74W - 58L
1,531 Elo+
Party 2
Jing Wei
Jing Wei
Ville010
Jing Wei
Level 83
God Stats
15W - 21L
1,450 SR
Queue Stats
238W - 269L
1,456 Elo+
Solo
Bakasura
Bakasura
keagzaster
Bakasura
Level 129
God Stats
1W - 0L
1,737 SR
Queue Stats
55W - 46L
1,515 Elo+
Party 2
Team Averages
Level 119
1,553 SR
1,505 Elo+

VS

Team Averages
Level 84
1,520 SR
1,480 Elo+
Ravana
Ravana
ISn4Ke8_
Ravana
Level 124
God Stats
1W - 2L
1,257 SR
Queue Stats
143W - 148L
1,495 Elo+
Party 1
Sol
Sol
Lil Murkage
Sol
Level 107
God Stats
6W - 3L
1,506 SR
Queue Stats
296W - 310L
1,492 Elo+
Solo
Sylvanus
Sylvanus
OsOk_GusT
Sylvanus
Level 62
God Stats
1W - 1L
1,726 SR
Queue Stats
42W - 36L
1,499 Elo+
Solo
Zhong Kui
Zhong Kui
SAN-SUP3829
Zhong Kui
Level 109
God Stats
30W - 21L
1,603 SR
Queue Stats
227W - 236L
1,422 Elo+
Solo
Thanatos
Thanatos
SoPaShDePoLLo
Thanatos
Level 16
God Stats
11W - 17L
1,509 SR
Queue Stats
20W - 25L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Happy_Scientist
Jormungandr
19
1 / 5 / 8
11,375
455
11,838
24,273
27,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
4 / 4 / 1
13,419
537
10,189
24,892
21,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ishtar
Tilfxx
Ishtar
19
3 / 3 / 6
12,966
519
19,897
20,539
10,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jing Wei
Ville010
Jing Wei
20
3 / 1 / 0
14,339
574
11,165
22,514
10,822
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
keagzaster
Bakasura
19
3 / 4 / 2
12,910
516
8,164
24,178
11,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ISn4Ke8_
Ravana
20
6 / 2 / 4
13,751
550
25,111
18,140
18,191
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 2 / 1
9,769
391
6,996
11,544
4,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
OsOk_GusT
Sylvanus
16
2 / 3 / 10
10,864
435
9,572
21,536
28,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
SAN-SUP3829
Zhong Kui
15
3 / 2 / 5
9,856
394
17,843
14,715
11,787
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
SoPaShDePoLLo
Thanatos
17
5 / 5 / 5
11,307
452
11,441
23,024
10,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
42
14
Kills
17
17
Deaths
14
17
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Happy_Scientist
Jormungandr
1
5
8
1
W
4
4
1
1.13
L
Ravana
ISn4Ke8_
Ravana
6
2
4
4
L
1
2
1
0.75
L
Sylvanus
OsOk_GusT
Sylvanus
2
3
10
2.33
L
Zhong Kui
SAN-SUP3829
Zhong Kui
3
2
5
2.75
L
Thanatos
SoPaShDePoLLo
Thanatos
5
5
5
1.5
W
Ishtar
Tilfxx
Ishtar
3
3
6
2
W
Jing Wei
Ville010
Jing Wei
3
1
0
3
W
Bakasura
keagzaster
Bakasura
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,253
Damage
70,963
116,396
Taken
88,959
81,363
Mitigated
74,105
35,987
Healing
47,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Happy_Scientist
Jormungandr
11,838
4,369
282
1,546
24,273
27,253
998
13,477
10,687
66,680
0
W
10,189
1,074
0
2,906
24,892
21,092
1,021
2,459
20,802
111
95,284
L
Ravana
ISn4Ke8_
Ravana
25,111
6,796
0
8,056
18,140
18,191
1,928
1,134
16,343
0
121,385
L
6,996
3,043
0
5,468
11,544
4,422
0
765
10,779
55,863
6,797
L
Sylvanus
OsOk_GusT
Sylvanus
9,572
3,789
1,439
5,961
21,536
28,885
0
5,631
15,349
34,343
0
L
Zhong Kui
SAN-SUP3829
Zhong Kui
17,843
2,510
0
8,656
14,715
11,787
1,554
2,749
11,664
76,971
0
L
Thanatos
SoPaShDePoLLo
Thanatos
11,441
2,471
0
17,584
23,024
10,820
826
1,670
20,507
0
75,149
W
Ishtar
Tilfxx
Ishtar
19,897
11,078
0
9,952
20,539
10,372
4,173
7,325
12,754
0
110,789
W
Jing Wei
Ville010
Jing Wei
11,165
8,111
0
15,153
22,514
10,822
3,282
5,861
16,596
0
170,235
W
Bakasura
keagzaster
Bakasura
8,164
5,719
0
6,148
24,178
11,824
2,752
5,386
18,532
0
94,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,009
Gold Earned
55,547
820
Minions Killed
566
0
Camps Cleared
0
2,321,697
Distance Traveled
2,181,211
31
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,375
455
88
4
0
451,020
3
W
Thor
13,419
537
192
8
0
418,390
5
L
Ravana
13,751
550
200
8
0
502,895
2
L
Sol
9,769
391
105
4
0
291,658
4
L
Sylvanus
10,864
435
37
1
0
423,328
6
L
Zhong Kui
9,856
394
112
4
0
458,839
0
L
Thanatos
11,307
452
112
4
0
504,491
1
W
Ishtar
12,966
519
156
6
0
444,575
6
W
Jing Wei
14,339
574
223
9
0
448,292
10
W
Bakasura
12,910
516
161
6
0
559,420
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role