Player Matchup

Sol
Sol
 
Sol
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
Keltic Fox
Artio
Level 93
God Stats
10W - 24L
1,248 SR
Queue Stats
21W - 60L
1,110 Elo+
Party 1
Yemoja
Yemoja
Uylbabi_MMF
Yemoja
Level 127
God Stats
4W - 12L
1,191 SR
Queue Stats
173W - 209L
1,311 Elo+
Party 3
Skadi
Skadi
Wicked Fey
Skadi
Level 88
God Stats
1W - 4L
1,218 SR
Queue Stats
40W - 86L
1,158 Elo+
Party 1
Lancelot
Lancelot
WinterNeko1
Lancelot
Level 17
God Stats
7W - 5L
1,120 SR
Queue Stats
12W - 40L
961 Elo+
Party 1
Team Averages
Level 93
1,255 SR
1,208 Elo+

VS

Team Averages
Level 96
1,514 SR
1,369 Elo+
Ishtar
Ishtar
 
Ishtar
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Rachuwu9732
Hel
Level 107
God Stats
2W - 0L
1,766 SR
Queue Stats
40W - 34L
1,338 Elo+
Party 2
Baron Samedi
Baron Samedi
Wolfie_Szy
Baron Samedi
Level 68
God Stats
6W - 10L
1,521 SR
Queue Stats
159W - 172L
1,307 Elo+
Solo
Pele
Pele
greenmystery05
Pele
Level 118
God Stats
1W - 1L
1,354 SR
Queue Stats
37W - 33L
1,326 Elo+
Party 2
Ra
Ra
iron_berseker
Ra
Level 102
God Stats
4W - 0L
1,429 SR
Queue Stats
45W - 46L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 2 / 1
5,769
444
3,877
9,891
3,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
9
0 / 5 / 1
5,005
385
2,394
9,724
6,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Yemoja
9
0 / 2 / 0
5,731
441
3,581
11,102
4,800
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
8
0 / 4 / 0
4,750
365
5,145
10,782
3,156
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Lancelot
WinterNeko1
Lancelot
8
2 / 4 / 0
5,409
416
2,899
8,967
3,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
0 / 0 / 4
5,655
435
5,648
5,556
1,860
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
4 / 0 / 1
7,034
541
7,967
9,355
4,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Wolfie_Szy
Baron Samedi
13
7 / 0 / 1
8,103
623
9,967
5,996
3,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate

Breastplate

+20
Physical Protection

11
4 / 1 / 6
6,742
519
5,288
10,239
3,495
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
2 / 1 / 4
7,189
553
5,611
6,878
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
17
17
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
1
0.25
W
Ishtar
 
Ishtar
0
0
4
2
L
Artio
0
5
1
0.1
W
4
0
1
4.5
L
Yemoja
0
2
0
0
L
Skadi
0
4
0
0
L
Lancelot
WinterNeko1
Lancelot
2
4
0
0.5
W
Baron Samedi
Wolfie_Szy
Baron Samedi
7
0
1
7.5
W
4
1
6
7
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,896
Damage
34,481
50,466
Taken
38,024
20,695
Mitigated
16,106
15,172
Healing
18,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,877
885
0
5,687
9,891
3,293
0
3,673
6,180
38,990
0
W
Ishtar
 
Ishtar
5,648
4,289
0
1,692
5,556
1,860
512
1,240
4,316
0
27,695
L
Artio
2,394
0
0
2,237
9,724
6,036
0
6,215
3,010
13,928
0
W
7,967
1,563
1,300
5,068
9,355
4,568
117
1,357
7,998
50,988
0
L
Yemoja
3,581
843
2,775
2,742
11,102
4,800
70
4,593
6,483
22,272
0
L
Skadi
5,145
1,508
0
1,080
10,782
3,156
0
4,087
6,695
0
28,951
L
Lancelot
WinterNeko1
Lancelot
2,899
701
0
651
8,967
3,410
210
4,172
4,553
0
24,435
W
Baron Samedi
Wolfie_Szy
Baron Samedi
9,967
1,224
520
3,499
5,996
3,250
188
1,439
4,050
52,913
0
W
5,288
1,638
0
1,895
10,239
3,495
0
1,536
8,605
0
38,809
W
5,611
586
567
3,500
6,878
2,933
282
3,675
3,203
48,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,664
Gold Earned
34,723
208
Minions Killed
350
0
Camps Cleared
0
1,068,064
Distance Traveled
1,150,941
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,769
444
69
5
0
183,563
0
W
Ishtar
5,655
435
47
4
0
231,465
1
L
Artio
5,005
385
28
2
0
219,386
0
W
Hel
7,034
541
69
5
0
216,935
2
L
Yemoja
5,731
441
36
3
0
182,504
0
L
Skadi
4,750
365
39
3
0
203,844
3
L
Lancelot
5,409
416
36
3
0
278,767
0
W
Baron Samedi
8,103
623
85
7
0
204,185
1
W
Pele
6,742
519
64
5
0
261,817
1
W
Ra
7,189
553
85
7
0
236,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role