Player Matchup

Ah Puch
Ah Puch
Kodabear329
Ah Puch
Level 109
God Stats
1W - 1L
1,517 SR
Queue Stats
339W - 312L
1,539 Elo+
Party 2
Sun Wukong
Sun Wukong
MustyManTj
Sun Wukong
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 24L
1,515 Elo+
Party 3
Yemoja
Yemoja
Pokemon Maaster
Yemoja
Level 27
God Stats
29W - 22L
1,636 SR
Queue Stats
36W - 32L
1,536 Elo+
Party 2
Izanami
Izanami
Ringz825
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,201 Elo+
Party 3
Thanatos
Thanatos
TH3MECHANIST
Thanatos
Level 62
God Stats
12W - 7L
1,613 SR
Queue Stats
125W - 118L
1,478 Elo+
Party 2
Team Averages
Level 49
1,553 SR
1,454 Elo+

VS

Team Averages
Level 68
1,392 SR
1,313 Elo+
Cerberus
Cerberus
FutureKitty28
Cerberus
Level 104
God Stats
2W - 3L
1,522 SR
Queue Stats
39W - 58L
1,343 Elo+
Party 4
Heimdallr
Heimdallr
Ironic Liar
Heimdallr
Level 42
God Stats
0W - 1L
1,344 SR
Queue Stats
1W - 6L
1,315 Elo+
Party 1
Zeus
Zeus
OmegaSimp69420
Zeus
Level 25
God Stats
1W - 3L
1,407 SR
Queue Stats
28W - 35L
1,390 Elo+
Party 4
Sun Wukong
Sun Wukong
Other Otaku
Sun Wukong
Level 8
God Stats
0W - 3L
1,146 SR
Queue Stats
0W - 4L
1,166 Elo+
Party 1
Achilles
Achilles
Shadow Dragon M
Achilles
Level 159
God Stats
16W - 15L
1,542 SR
Queue Stats
461W - 514L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Kodabear329
Ah Puch
19
8 / 0 / 8
12,188
609
26,984
15,846
8,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
MustyManTj
Sun Wukong
17
1 / 1 / 1
10,777
539
6,376
13,398
7,353
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 0 / 8
10,094
505
4,034
17,473
20,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
Ringz825
Izanami
15
5 / 4 / 5
10,543
527
9,326
15,666
5,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
TH3MECHANIST
Thanatos
18
9 / 3 / 7
11,436
572
17,034
19,778
9,846
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FutureKitty28
Cerberus
12
0 / 5 / 3
7,752
388
7,625
22,682
18,783
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
Ironic Liar
Heimdallr
13
3 / 8 / 2
8,685
434
8,203
18,675
5,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 6 / 2
8,890
445
13,964
13,068
3,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Other Otaku
Sun Wukong
14
0 / 4 / 0
8,308
415
4,045
16,669
10,746
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
14
4 / 3 / 1
9,322
466
7,471
19,166
10,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
26
Kills
8
8
Deaths
26
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
FutureKitty28
Cerberus
0
5
3
0.3
L
Heimdallr
Ironic Liar
Heimdallr
3
8
2
0.5
W
Ah Puch
Kodabear329
Ah Puch
8
0
8
12
W
Sun Wukong
MustyManTj
Sun Wukong
1
1
1
1.5
L
1
6
2
0.33
L
Sun Wukong
Other Otaku
Sun Wukong
0
4
0
0
W
3
0
8
7
W
Izanami
Ringz825
Izanami
5
4
5
1.88
L
Achilles
4
3
1
1.5
W
Thanatos
TH3MECHANIST
Thanatos
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,754
Damage
41,308
82,161
Taken
90,260
52,019
Mitigated
49,345
42,714
Healing
14,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
FutureKitty28
Cerberus
7,625
714
176
3,254
22,682
18,783
0
9,952
12,730
22,977
0
L
Heimdallr
Ironic Liar
Heimdallr
8,203
3,697
0
4,072
18,675
5,408
1,392
6,328
12,347
0
39,934
W
Ah Puch
Kodabear329
Ah Puch
26,984
3,557
0
5,558
15,846
8,196
1,968
8,008
7,838
129,948
0
W
Sun Wukong
MustyManTj
Sun Wukong
6,376
1,287
0
5,884
13,398
7,353
1,458
657
12,741
0
83,996
L
13,964
1,708
0
1,051
13,068
3,841
0
6,546
6,522
74,229
0
L
Sun Wukong
Other Otaku
Sun Wukong
4,045
1,092
0
3,590
16,669
10,746
951
820
15,849
0
61,582
W
4,034
1,135
4,000
2,197
17,473
20,740
694
5,762
11,711
15,702
0
W
Izanami
Ringz825
Izanami
9,326
6,418
0
4,769
15,666
5,884
4,965
2,336
13,330
0
72,070
L
Achilles
7,471
2,087
0
2,213
19,166
10,567
165
8,148
11,018
0
61,247
W
Thanatos
TH3MECHANIST
Thanatos
17,034
5,579
0
20,306
19,778
9,846
180
4,826
14,952
0
94,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,038
Gold Earned
42,957
598
Minions Killed
430
0
Camps Cleared
0
1,794,083
Distance Traveled
1,800,383
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,752
388
53
3
0
372,566
2
L
Heimdallr
8,685
434
52
3
0
351,765
4
W
Ah Puch
12,188
609
202
10
0
397,504
0
W
Sun Wukong
10,777
539
132
7
0
369,607
4
L
Zeus
8,890
445
141
7
0
321,989
7
L
Sun Wukong
8,308
415
89
4
0
404,437
0
W
Yemoja
10,094
505
12
1
0
336,037
0
W
Izanami
10,543
527
120
6
0
269,319
2
L
Achilles
9,322
466
95
5
0
349,626
1
W
Thanatos
11,436
572
132
7
0
421,616
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role